Index: src/gpu/gl/GrGLCaps.cpp |
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp |
index 19d6a8092d00e3bbd0c2bb35c8196711deb48e75..ea2daeed1ee13cde96af36c4f8b2bc69f34cac7a 100644 |
--- a/src/gpu/gl/GrGLCaps.cpp |
+++ b/src/gpu/gl/GrGLCaps.cpp |
@@ -538,11 +538,11 @@ bool GrGLCaps::hasPathRenderingSupport(const GrGLContextInfo& ctxInfo, const GrG |
// additions are detected by checking the existence of the function. |
// We also use *Then* functions that not all drivers might have. Check |
// them for consistency. |
- if (NULL == gli->fFunctions.fStencilThenCoverFillPath || |
- NULL == gli->fFunctions.fStencilThenCoverStrokePath || |
- NULL == gli->fFunctions.fStencilThenCoverFillPathInstanced || |
- NULL == gli->fFunctions.fStencilThenCoverStrokePathInstanced || |
- NULL == gli->fFunctions.fProgramPathFragmentInputGen) { |
+ if (nullptr == gli->fFunctions.fStencilThenCoverFillPath || |
+ nullptr == gli->fFunctions.fStencilThenCoverStrokePath || |
+ nullptr == gli->fFunctions.fStencilThenCoverFillPathInstanced || |
+ nullptr == gli->fFunctions.fStencilThenCoverStrokePathInstanced || |
+ nullptr == gli->fFunctions.fProgramPathFragmentInputGen) { |
return false; |
} |
return true; |
@@ -1192,7 +1192,7 @@ void GrGLCaps::initShaderPrecisionTable(const GrGLContextInfo& ctxInfo, |
if (kGeometry_GrShaderType != s) { |
GrShaderType shaderType = static_cast<GrShaderType>(s); |
GrGLenum glShader = shader_type_to_gl_shader(shaderType); |
- GrShaderCaps::PrecisionInfo* first = NULL; |
+ GrShaderCaps::PrecisionInfo* first = nullptr; |
glslCaps->fShaderPrecisionVaries = false; |
for (int p = 0; p < kGrSLPrecisionCount; ++p) { |
GrSLPrecision precision = static_cast<GrSLPrecision>(p); |