| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #ifndef Timer_DEFINED | 7 #ifndef Timer_DEFINED |
| 8 #define Timer_DEFINED | 8 #define Timer_DEFINED |
| 9 | 9 |
| 10 #include "SkTypes.h" | 10 #include "SkTypes.h" |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 * SysTimers and GpuTimers are implemented orthogonally. | 28 * SysTimers and GpuTimers are implemented orthogonally. |
| 29 * This class combines 2 SysTimers and a GpuTimer into one single, | 29 * This class combines 2 SysTimers and a GpuTimer into one single, |
| 30 * platform specific Timer with a simple interface. The truncated | 30 * platform specific Timer with a simple interface. The truncated |
| 31 * timer doesn't include the time required for the GPU to finish | 31 * timer doesn't include the time required for the GPU to finish |
| 32 * its rendering. It should always be <= the un-truncated system | 32 * its rendering. It should always be <= the un-truncated system |
| 33 * times and (for GPU configurations) can be used to roughly (very | 33 * times and (for GPU configurations) can be used to roughly (very |
| 34 * roughly) gauge the GPU load/backlog. | 34 * roughly) gauge the GPU load/backlog. |
| 35 */ | 35 */ |
| 36 class Timer { | 36 class Timer { |
| 37 public: | 37 public: |
| 38 explicit Timer(SkGLContext* gl = NULL); | 38 explicit Timer(SkGLContext* gl = nullptr); |
| 39 | 39 |
| 40 void start(); | 40 void start(); |
| 41 void truncatedEnd(); | 41 void truncatedEnd(); |
| 42 void end(); | 42 void end(); |
| 43 | 43 |
| 44 // All times in milliseconds. | 44 // All times in milliseconds. |
| 45 double fCpu; | 45 double fCpu; |
| 46 double fWall; | 46 double fWall; |
| 47 double fTruncatedCpu; | 47 double fTruncatedCpu; |
| 48 double fTruncatedWall; | 48 double fTruncatedWall; |
| (...skipping 18 matching lines...) Expand all Loading... |
| 67 | 67 |
| 68 double fWall; // Milliseconds. | 68 double fWall; // Milliseconds. |
| 69 | 69 |
| 70 private: | 70 private: |
| 71 SysTimer fSysTimer; | 71 SysTimer fSysTimer; |
| 72 }; | 72 }; |
| 73 | 73 |
| 74 SkString HumanizeMs(double); | 74 SkString HumanizeMs(double); |
| 75 | 75 |
| 76 #endif | 76 #endif |
| OLD | NEW |