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Side by Side Diff: src/gpu/gl/mesa/SkMesaGLContext.cpp

Issue 1316233002: Style Change: NULL->nullptr (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: 2015-08-27 (Thursday) 10:25:06 EDT Created 5 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include <GL/osmesa.h> 9 #include <GL/osmesa.h>
10 10
11 #include "gl/mesa/SkMesaGLContext.h" 11 #include "gl/mesa/SkMesaGLContext.h"
12 #include "gl/GrGLDefines.h" 12 #include "gl/GrGLDefines.h"
13 13
14 static const GrGLint gBOGUS_SIZE = 16; 14 static const GrGLint gBOGUS_SIZE = 16;
15 15
16 SkMesaGLContext::SkMesaGLContext() 16 SkMesaGLContext::SkMesaGLContext()
17 : fContext(static_cast<Context>(NULL)) 17 : fContext(static_cast<Context>(nullptr))
18 , fImage(NULL) { 18 , fImage(nullptr) {
19 GR_STATIC_ASSERT(sizeof(Context) == sizeof(OSMesaContext)); 19 GR_STATIC_ASSERT(sizeof(Context) == sizeof(OSMesaContext));
20 20
21 /* Create an RGBA-mode context */ 21 /* Create an RGBA-mode context */
22 #if OSMESA_MAJOR_VERSION * 100 + OSMESA_MINOR_VERSION >= 305 22 #if OSMESA_MAJOR_VERSION * 100 + OSMESA_MINOR_VERSION >= 305
23 /* specify Z, stencil, accum sizes */ 23 /* specify Z, stencil, accum sizes */
24 fContext = (Context)OSMesaCreateContextExt(OSMESA_BGRA, 0, 0, 0, NULL); 24 fContext = (Context)OSMesaCreateContextExt(OSMESA_BGRA, 0, 0, 0, nullptr);
25 #else 25 #else
26 fContext = (Context)OSMesaCreateContext(OSMESA_BGRA, NULL); 26 fContext = (Context)OSMesaCreateContext(OSMESA_BGRA, nullptr);
27 #endif 27 #endif
28 if (!fContext) { 28 if (!fContext) {
29 SkDebugf("OSMesaCreateContext failed!\n"); 29 SkDebugf("OSMesaCreateContext failed!\n");
30 this->destroyGLContext(); 30 this->destroyGLContext();
31 return; 31 return;
32 } 32 }
33 // Allocate the image buffer 33 // Allocate the image buffer
34 fImage = (GrGLubyte *) sk_malloc_throw(gBOGUS_SIZE * gBOGUS_SIZE * 34 fImage = (GrGLubyte *) sk_malloc_throw(gBOGUS_SIZE * gBOGUS_SIZE *
35 4 * sizeof(GrGLubyte)); 35 4 * sizeof(GrGLubyte));
36 if (!fImage) { 36 if (!fImage) {
37 SkDebugf("Alloc image buffer failed!\n"); 37 SkDebugf("Alloc image buffer failed!\n");
38 this->destroyGLContext(); 38 this->destroyGLContext();
39 return; 39 return;
40 } 40 }
41 41
42 // Bind the buffer to the context and make it current 42 // Bind the buffer to the context and make it current
43 if (!OSMesaMakeCurrent((OSMesaContext)fContext, 43 if (!OSMesaMakeCurrent((OSMesaContext)fContext,
44 fImage, 44 fImage,
45 GR_GL_UNSIGNED_BYTE, 45 GR_GL_UNSIGNED_BYTE,
46 gBOGUS_SIZE, 46 gBOGUS_SIZE,
47 gBOGUS_SIZE)) { 47 gBOGUS_SIZE)) {
48 SkDebugf("OSMesaMakeCurrent failed!\n"); 48 SkDebugf("OSMesaMakeCurrent failed!\n");
49 this->destroyGLContext(); 49 this->destroyGLContext();
50 return; 50 return;
51 } 51 }
52 52
53 SkAutoTUnref<const GrGLInterface> gl(GrGLCreateMesaInterface()); 53 SkAutoTUnref<const GrGLInterface> gl(GrGLCreateMesaInterface());
54 if (NULL == gl.get()) { 54 if (nullptr == gl.get()) {
55 SkDebugf("Could not create GL interface!\n"); 55 SkDebugf("Could not create GL interface!\n");
56 this->destroyGLContext(); 56 this->destroyGLContext();
57 return; 57 return;
58 } 58 }
59 59
60 if (!gl->validate()) { 60 if (!gl->validate()) {
61 SkDebugf("Could not validate GL interface!\n"); 61 SkDebugf("Could not validate GL interface!\n");
62 this->destroyGLContext(); 62 this->destroyGLContext();
63 return; 63 return;
64 } 64 }
65 65
66 this->init(gl.detach()); 66 this->init(gl.detach());
67 } 67 }
68 68
69 SkMesaGLContext::~SkMesaGLContext() { 69 SkMesaGLContext::~SkMesaGLContext() {
70 this->teardown(); 70 this->teardown();
71 this->destroyGLContext(); 71 this->destroyGLContext();
72 } 72 }
73 73
74 void SkMesaGLContext::destroyGLContext() { 74 void SkMesaGLContext::destroyGLContext() {
75 if (fImage) { 75 if (fImage) {
76 sk_free(fImage); 76 sk_free(fImage);
77 fImage = NULL; 77 fImage = nullptr;
78 } 78 }
79 79
80 if (fContext) { 80 if (fContext) {
81 OSMesaDestroyContext((OSMesaContext)fContext); 81 OSMesaDestroyContext((OSMesaContext)fContext);
82 fContext = static_cast<Context>(NULL); 82 fContext = static_cast<Context>(nullptr);
83 } 83 }
84 } 84 }
85 85
86 86
87 87
88 void SkMesaGLContext::onPlatformMakeCurrent() const { 88 void SkMesaGLContext::onPlatformMakeCurrent() const {
89 if (fContext) { 89 if (fContext) {
90 if (!OSMesaMakeCurrent((OSMesaContext)fContext, fImage, 90 if (!OSMesaMakeCurrent((OSMesaContext)fContext, fImage,
91 GR_GL_UNSIGNED_BYTE, gBOGUS_SIZE, gBOGUS_SIZE)) { 91 GR_GL_UNSIGNED_BYTE, gBOGUS_SIZE, gBOGUS_SIZE)) {
92 SkDebugf("Could not make MESA context current."); 92 SkDebugf("Could not make MESA context current.");
93 } 93 }
94 } 94 }
95 } 95 }
96 96
97 void SkMesaGLContext::onPlatformSwapBuffers() const { } 97 void SkMesaGLContext::onPlatformSwapBuffers() const { }
98 98
99 GrGLFuncPtr SkMesaGLContext::onPlatformGetProcAddress(const char* procName) cons t { 99 GrGLFuncPtr SkMesaGLContext::onPlatformGetProcAddress(const char* procName) cons t {
100 return OSMesaGetProcAddress(procName); 100 return OSMesaGetProcAddress(procName);
101 } 101 }
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