| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #ifndef GrDebugGL_DEFINED | 9 #ifndef GrDebugGL_DEFINED |
| 10 #define GrDebugGL_DEFINED | 10 #define GrDebugGL_DEFINED |
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| 85 | 85 |
| 86 void setUnPackRowLength(GrGLint unPackRowLength) { | 86 void setUnPackRowLength(GrGLint unPackRowLength) { |
| 87 fUnPackRowLength = unPackRowLength; | 87 fUnPackRowLength = unPackRowLength; |
| 88 } | 88 } |
| 89 GrGLint getUnPackRowLength() const { return fUnPackRowLength; } | 89 GrGLint getUnPackRowLength() const { return fUnPackRowLength; } |
| 90 | 90 |
| 91 static GrDebugGL *getInstance() { | 91 static GrDebugGL *getInstance() { |
| 92 // someone should admit to actually using this class | 92 // someone should admit to actually using this class |
| 93 SkASSERT(0 < gStaticRefCount); | 93 SkASSERT(0 < gStaticRefCount); |
| 94 | 94 |
| 95 if (NULL == gObj) { | 95 if (nullptr == gObj) { |
| 96 gObj = new GrDebugGL; | 96 gObj = new GrDebugGL; |
| 97 } | 97 } |
| 98 | 98 |
| 99 return gObj; | 99 return gObj; |
| 100 } | 100 } |
| 101 | 101 |
| 102 void report() const; | 102 void report() const; |
| 103 | 103 |
| 104 static void staticRef() { | 104 static void staticRef() { |
| 105 gStaticRefCount++; | 105 gStaticRefCount++; |
| 106 } | 106 } |
| 107 | 107 |
| 108 static void staticUnRef() { | 108 static void staticUnRef() { |
| 109 SkASSERT(gStaticRefCount > 0); | 109 SkASSERT(gStaticRefCount > 0); |
| 110 gStaticRefCount--; | 110 gStaticRefCount--; |
| 111 if (0 == gStaticRefCount) { | 111 if (0 == gStaticRefCount) { |
| 112 delete gObj; | 112 delete gObj; |
| 113 gObj = NULL; | 113 gObj = nullptr; |
| 114 } | 114 } |
| 115 } | 115 } |
| 116 | 116 |
| 117 static void abandon() { | 117 static void abandon() { |
| 118 SkASSERT(gStaticRefCount > 0); | 118 SkASSERT(gStaticRefCount > 0); |
| 119 gObj->fAbandoned = true; | 119 gObj->fAbandoned = true; |
| 120 } | 120 } |
| 121 | 121 |
| 122 protected: | 122 protected: |
| 123 | 123 |
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| 158 // type) easier | 158 // type) easier |
| 159 #define GR_CREATE(className, classEnum) \ | 159 #define GR_CREATE(className, classEnum) \ |
| 160 reinterpret_cast<className *>(GrDebugGL::getInstance()->createObj(classEnum)
) | 160 reinterpret_cast<className *>(GrDebugGL::getInstance()->createObj(classEnum)
) |
| 161 | 161 |
| 162 //////////////////////////////////////////////////////////////////////////////// | 162 //////////////////////////////////////////////////////////////////////////////// |
| 163 // Helper macro to make finding objects less painful | 163 // Helper macro to make finding objects less painful |
| 164 #define GR_FIND(id, className, classEnum) \ | 164 #define GR_FIND(id, className, classEnum) \ |
| 165 reinterpret_cast<className *>(GrDebugGL::getInstance()->findObject(id, class
Enum)) | 165 reinterpret_cast<className *>(GrDebugGL::getInstance()->findObject(id, class
Enum)) |
| 166 | 166 |
| 167 #endif // GrDebugGL_DEFINED | 167 #endif // GrDebugGL_DEFINED |
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