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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2015 Google Inc. | 3 * Copyright 2015 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrTextureProvider.h" | 9 #include "GrTextureProvider.h" |
| 10 #include "GrTexturePriv.h" | 10 #include "GrTexturePriv.h" |
| 11 #include "GrResourceCache.h" | 11 #include "GrResourceCache.h" |
| 12 #include "GrGpu.h" | 12 #include "GrGpu.h" |
| 13 | 13 |
| 14 enum ScratchTextureFlags { | 14 enum ScratchTextureFlags { |
| 15 kExact_ScratchTextureFlag = 0x1, | 15 kExact_ScratchTextureFlag = 0x1, |
| 16 kNoPendingIO_ScratchTextureFlag = 0x2, | 16 kNoPendingIO_ScratchTextureFlag = 0x2, |
| 17 kNoCreate_ScratchTextureFlag = 0x4, | 17 kNoCreate_ScratchTextureFlag = 0x4, |
| 18 }; | 18 }; |
| 19 | 19 |
| 20 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg
eted, | 20 GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg
eted, |
| 21 const void* srcData, size_t rowBytes
) { | 21 const void* srcData, size_t rowBytes
) { |
| 22 if (this->isAbandoned()) { | 22 if (this->isAbandoned()) { |
| 23 return NULL; | 23 return nullptr; |
| 24 } | 24 } |
| 25 if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && | 25 if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) && |
| 26 !fGpu->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { | 26 !fGpu->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) { |
| 27 return NULL; | 27 return nullptr; |
| 28 } | 28 } |
| 29 if (!GrPixelConfigIsCompressed(desc.fConfig)) { | 29 if (!GrPixelConfigIsCompressed(desc.fConfig)) { |
| 30 static const uint32_t kFlags = kExact_ScratchTextureFlag | | 30 static const uint32_t kFlags = kExact_ScratchTextureFlag | |
| 31 kNoCreate_ScratchTextureFlag; | 31 kNoCreate_ScratchTextureFlag; |
| 32 if (GrTexture* texture = this->refScratchTexture(desc, kFlags)) { | 32 if (GrTexture* texture = this->refScratchTexture(desc, kFlags)) { |
| 33 if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight
, desc.fConfig, | 33 if (!srcData || texture->writePixels(0, 0, desc.fWidth, desc.fHeight
, desc.fConfig, |
| 34 srcData, rowBytes)) { | 34 srcData, rowBytes)) { |
| 35 if (!budgeted) { | 35 if (!budgeted) { |
| 36 texture->resourcePriv().makeUnbudgeted(); | 36 texture->resourcePriv().makeUnbudgeted(); |
| 37 } | 37 } |
| 38 return texture; | 38 return texture; |
| 39 } | 39 } |
| 40 texture->unref(); | 40 texture->unref(); |
| 41 } | 41 } |
| 42 } | 42 } |
| 43 return fGpu->createTexture(desc, budgeted, srcData, rowBytes); | 43 return fGpu->createTexture(desc, budgeted, srcData, rowBytes); |
| 44 } | 44 } |
| 45 | 45 |
| 46 GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { | 46 GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { |
| 47 return this->internalCreateApproxTexture(desc, 0); | 47 return this->internalCreateApproxTexture(desc, 0); |
| 48 } | 48 } |
| 49 | 49 |
| 50 GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& d
esc, | 50 GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& d
esc, |
| 51 uint32_t scratchFlags)
{ | 51 uint32_t scratchFlags)
{ |
| 52 if (this->isAbandoned()) { | 52 if (this->isAbandoned()) { |
| 53 return NULL; | 53 return nullptr; |
| 54 } | 54 } |
| 55 // Currently we don't recycle compressed textures as scratch. | 55 // Currently we don't recycle compressed textures as scratch. |
| 56 if (GrPixelConfigIsCompressed(desc.fConfig)) { | 56 if (GrPixelConfigIsCompressed(desc.fConfig)) { |
| 57 return NULL; | 57 return nullptr; |
| 58 } else { | 58 } else { |
| 59 return this->refScratchTexture(desc, scratchFlags); | 59 return this->refScratchTexture(desc, scratchFlags); |
| 60 } | 60 } |
| 61 } | 61 } |
| 62 | 62 |
| 63 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, | 63 GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, |
| 64 uint32_t flags) { | 64 uint32_t flags) { |
| 65 SkASSERT(!this->isAbandoned()); | 65 SkASSERT(!this->isAbandoned()); |
| 66 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); | 66 SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); |
| 67 | 67 |
| (...skipping 25 matching lines...) Expand all Loading... |
| 93 GrSurface* surface = static_cast<GrSurface*>(resource); | 93 GrSurface* surface = static_cast<GrSurface*>(resource); |
| 94 GrRenderTarget* rt = surface->asRenderTarget(); | 94 GrRenderTarget* rt = surface->asRenderTarget(); |
| 95 if (rt && fGpu->caps()->discardRenderTargetSupport()) { | 95 if (rt && fGpu->caps()->discardRenderTargetSupport()) { |
| 96 rt->discard(); | 96 rt->discard(); |
| 97 } | 97 } |
| 98 return surface->asTexture(); | 98 return surface->asTexture(); |
| 99 } | 99 } |
| 100 } | 100 } |
| 101 | 101 |
| 102 if (!(kNoCreate_ScratchTextureFlag & flags)) { | 102 if (!(kNoCreate_ScratchTextureFlag & flags)) { |
| 103 return fGpu->createTexture(*desc, true, NULL, 0); | 103 return fGpu->createTexture(*desc, true, nullptr, 0); |
| 104 } | 104 } |
| 105 | 105 |
| 106 return NULL; | 106 return nullptr; |
| 107 } | 107 } |
| 108 | 108 |
| 109 GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& des
c, | 109 GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& des
c, |
| 110 GrWrapOwnership ownership) { | 110 GrWrapOwnership ownership) { |
| 111 if (this->isAbandoned()) { | 111 if (this->isAbandoned()) { |
| 112 return NULL; | 112 return nullptr; |
| 113 } | 113 } |
| 114 return fGpu->wrapBackendTexture(desc, ownership); | 114 return fGpu->wrapBackendTexture(desc, ownership); |
| 115 } | 115 } |
| 116 | 116 |
| 117 GrRenderTarget* GrTextureProvider::wrapBackendRenderTarget(const GrBackendRender
TargetDesc& desc) { | 117 GrRenderTarget* GrTextureProvider::wrapBackendRenderTarget(const GrBackendRender
TargetDesc& desc) { |
| 118 return this->isAbandoned() ? NULL : fGpu->wrapBackendRenderTarget(desc, | 118 return this->isAbandoned() ? nullptr : fGpu->wrapBackendRenderTarget(desc, |
| 119 kBorrow_Gr
WrapOwnership); | 119 kBorrow_Gr
WrapOwnership); |
| 120 } | 120 } |
| 121 | 121 |
| 122 void GrTextureProvider::assignUniqueKeyToResource(const GrUniqueKey& key, GrGpuR
esource* resource) { | 122 void GrTextureProvider::assignUniqueKeyToResource(const GrUniqueKey& key, GrGpuR
esource* resource) { |
| 123 if (this->isAbandoned() || !resource) { | 123 if (this->isAbandoned() || !resource) { |
| 124 return; | 124 return; |
| 125 } | 125 } |
| 126 resource->resourcePriv().setUniqueKey(key); | 126 resource->resourcePriv().setUniqueKey(key); |
| 127 } | 127 } |
| 128 | 128 |
| 129 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons
t { | 129 bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) cons
t { |
| 130 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); | 130 return this->isAbandoned() ? false : fCache->hasUniqueKey(key); |
| 131 } | 131 } |
| 132 | 132 |
| 133 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe
y& key) { | 133 GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKe
y& key) { |
| 134 return this->isAbandoned() ? NULL : fCache->findAndRefUniqueResource(key); | 134 return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key)
; |
| 135 } | 135 } |
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