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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSWMaskHelper.h" | 8 #include "GrSWMaskHelper.h" |
| 9 | 9 |
| 10 #include "GrPipelineBuilder.h" | 10 #include "GrPipelineBuilder.h" |
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| 63 // Best guess | 63 // Best guess |
| 64 config = kAlpha_8_GrPixelConfig; | 64 config = kAlpha_8_GrPixelConfig; |
| 65 break; | 65 break; |
| 66 } | 66 } |
| 67 | 67 |
| 68 return config; | 68 return config; |
| 69 } | 69 } |
| 70 | 70 |
| 71 static bool choose_compressed_fmt(const GrCaps* caps, | 71 static bool choose_compressed_fmt(const GrCaps* caps, |
| 72 SkTextureCompressor::Format *fmt) { | 72 SkTextureCompressor::Format *fmt) { |
| 73 if (NULL == fmt) { | 73 if (nullptr == fmt) { |
| 74 return false; | 74 return false; |
| 75 } | 75 } |
| 76 | 76 |
| 77 // We can't use scratch textures without the ability to update | 77 // We can't use scratch textures without the ability to update |
| 78 // compressed textures... | 78 // compressed textures... |
| 79 if (!(caps->compressedTexSubImageSupport())) { | 79 if (!(caps->compressedTexSubImageSupport())) { |
| 80 return false; | 80 return false; |
| 81 } | 81 } |
| 82 | 82 |
| 83 // Figure out what our preferred texture type is. If ASTC is available, that
always | 83 // Figure out what our preferred texture type is. If ASTC is available, that
always |
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| 135 } else { | 135 } else { |
| 136 paint.setStyle(SkPaint::kStroke_Style); | 136 paint.setStyle(SkPaint::kStroke_Style); |
| 137 paint.setStrokeJoin(stroke.getJoin()); | 137 paint.setStrokeJoin(stroke.getJoin()); |
| 138 paint.setStrokeCap(stroke.getCap()); | 138 paint.setStrokeCap(stroke.getCap()); |
| 139 paint.setStrokeWidth(stroke.getWidth()); | 139 paint.setStrokeWidth(stroke.getWidth()); |
| 140 } | 140 } |
| 141 } | 141 } |
| 142 paint.setAntiAlias(antiAlias); | 142 paint.setAntiAlias(antiAlias); |
| 143 | 143 |
| 144 SkTBlitterAllocator allocator; | 144 SkTBlitterAllocator allocator; |
| 145 SkBlitter* blitter = NULL; | 145 SkBlitter* blitter = nullptr; |
| 146 if (kBlitter_CompressionMode == fCompressionMode) { | 146 if (kBlitter_CompressionMode == fCompressionMode) { |
| 147 SkASSERT(fCompressedBuffer.get()); | 147 SkASSERT(fCompressedBuffer.get()); |
| 148 blitter = SkTextureCompressor::CreateBlitterForFormat( | 148 blitter = SkTextureCompressor::CreateBlitterForFormat( |
| 149 fPixels.width(), fPixels.height(), fCompressedBuffer.get(), &allocat
or, | 149 fPixels.width(), fPixels.height(), fCompressedBuffer.get(), &allocat
or, |
| 150 fCompressedFormat)
; | 150 fCompressedFormat)
; |
| 151 } | 151 } |
| 152 | 152 |
| 153 if (SkRegion::kReplace_Op == op && 0xFF == alpha) { | 153 if (SkRegion::kReplace_Op == op && 0xFF == alpha) { |
| 154 SkASSERT(0xFF == paint.getAlpha()); | 154 SkASSERT(0xFF == paint.getAlpha()); |
| 155 fDraw.drawPathCoverage(path, paint, blitter); | 155 fDraw.drawPathCoverage(path, paint, blitter); |
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| 190 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY)
; | 190 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY)
; |
| 191 cmpWidth = dimX * ((cmpWidth + (dimX - 1)) / dimX); | 191 cmpWidth = dimX * ((cmpWidth + (dimX - 1)) / dimX); |
| 192 cmpHeight = dimY * ((cmpHeight + (dimY - 1)) / dimY); | 192 cmpHeight = dimY * ((cmpHeight + (dimY - 1)) / dimY); |
| 193 | 193 |
| 194 // Can we create a blitter? | 194 // Can we create a blitter? |
| 195 if (SkTextureCompressor::ExistsBlitterForFormat(fCompressedFormat)) { | 195 if (SkTextureCompressor::ExistsBlitterForFormat(fCompressedFormat)) { |
| 196 int cmpSz = SkTextureCompressor::GetCompressedDataSize( | 196 int cmpSz = SkTextureCompressor::GetCompressedDataSize( |
| 197 fCompressedFormat, cmpWidth, cmpHeight); | 197 fCompressedFormat, cmpWidth, cmpHeight); |
| 198 | 198 |
| 199 SkASSERT(cmpSz > 0); | 199 SkASSERT(cmpSz > 0); |
| 200 SkASSERT(NULL == fCompressedBuffer.get()); | 200 SkASSERT(nullptr == fCompressedBuffer.get()); |
| 201 fCompressedBuffer.reset(cmpSz); | 201 fCompressedBuffer.reset(cmpSz); |
| 202 fCompressionMode = kBlitter_CompressionMode; | 202 fCompressionMode = kBlitter_CompressionMode; |
| 203 } | 203 } |
| 204 } | 204 } |
| 205 | 205 |
| 206 sk_bzero(&fDraw, sizeof(fDraw)); | 206 sk_bzero(&fDraw, sizeof(fDraw)); |
| 207 | 207 |
| 208 // If we don't have a custom blitter, then we either need a bitmap to compre
ss | 208 // If we don't have a custom blitter, then we either need a bitmap to compre
ss |
| 209 // from or a bitmap that we're going to use as a texture. In any case, we sh
ould | 209 // from or a bitmap that we're going to use as a texture. In any case, we sh
ould |
| 210 // allocate the pixels for a bitmap | 210 // allocate the pixels for a bitmap |
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| 252 } | 252 } |
| 253 | 253 |
| 254 void GrSWMaskHelper::sendTextureData(GrTexture *texture, const GrSurfaceDesc& de
sc, | 254 void GrSWMaskHelper::sendTextureData(GrTexture *texture, const GrSurfaceDesc& de
sc, |
| 255 const void *data, size_t rowbytes) { | 255 const void *data, size_t rowbytes) { |
| 256 // If we aren't reusing scratch textures we don't need to flush before | 256 // If we aren't reusing scratch textures we don't need to flush before |
| 257 // writing since no one else will be using 'texture' | 257 // writing since no one else will be using 'texture' |
| 258 bool reuseScratch = fContext->caps()->reuseScratchTextures(); | 258 bool reuseScratch = fContext->caps()->reuseScratchTextures(); |
| 259 | 259 |
| 260 // Since we're uploading to it, and it's compressed, 'texture' shouldn't | 260 // Since we're uploading to it, and it's compressed, 'texture' shouldn't |
| 261 // have a render target. | 261 // have a render target. |
| 262 SkASSERT(NULL == texture->asRenderTarget()); | 262 SkASSERT(nullptr == texture->asRenderTarget()); |
| 263 | 263 |
| 264 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, | 264 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, |
| 265 desc.fConfig, data, rowbytes, | 265 desc.fConfig, data, rowbytes, |
| 266 reuseScratch ? 0 : GrContext::kDontFlush_PixelOpsFlag); | 266 reuseScratch ? 0 : GrContext::kDontFlush_PixelOpsFlag); |
| 267 } | 267 } |
| 268 | 268 |
| 269 void GrSWMaskHelper::compressTextureData(GrTexture *texture, const GrSurfaceDesc
& desc) { | 269 void GrSWMaskHelper::compressTextureData(GrTexture *texture, const GrSurfaceDesc
& desc) { |
| 270 | 270 |
| 271 SkASSERT(GrPixelConfigIsCompressed(desc.fConfig)); | 271 SkASSERT(GrPixelConfigIsCompressed(desc.fConfig)); |
| 272 SkASSERT(fmt_to_config(fCompressedFormat) == desc.fConfig); | 272 SkASSERT(fmt_to_config(fCompressedFormat) == desc.fConfig); |
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| 309 */ | 309 */ |
| 310 void GrSWMaskHelper::toSDF(unsigned char* sdf) { | 310 void GrSWMaskHelper::toSDF(unsigned char* sdf) { |
| 311 SkGenerateDistanceFieldFromA8Image(sdf, (const unsigned char*)fPixels.addr()
, | 311 SkGenerateDistanceFieldFromA8Image(sdf, (const unsigned char*)fPixels.addr()
, |
| 312 fPixels.width(), fPixels.height(), fPixel
s.rowBytes()); | 312 fPixels.width(), fPixels.height(), fPixel
s.rowBytes()); |
| 313 } | 313 } |
| 314 | 314 |
| 315 //////////////////////////////////////////////////////////////////////////////// | 315 //////////////////////////////////////////////////////////////////////////////// |
| 316 /** | 316 /** |
| 317 * Software rasterizes path to A8 mask (possibly using the context's matrix) | 317 * Software rasterizes path to A8 mask (possibly using the context's matrix) |
| 318 * and uploads the result to a scratch texture. Returns the resulting | 318 * and uploads the result to a scratch texture. Returns the resulting |
| 319 * texture on success; NULL on failure. | 319 * texture on success; nullptr on failure. |
| 320 */ | 320 */ |
| 321 GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context, | 321 GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context, |
| 322 const SkPath& path, | 322 const SkPath& path, |
| 323 const SkStrokeRec& stroke, | 323 const SkStrokeRec& stroke, |
| 324 const SkIRect& resultBounds, | 324 const SkIRect& resultBounds, |
| 325 bool antiAlias, | 325 bool antiAlias, |
| 326 const SkMatrix* matrix) { | 326 const SkMatrix* matrix) { |
| 327 GrSWMaskHelper helper(context); | 327 GrSWMaskHelper helper(context); |
| 328 | 328 |
| 329 if (!helper.init(resultBounds, matrix)) { | 329 if (!helper.init(resultBounds, matrix)) { |
| 330 return NULL; | 330 return nullptr; |
| 331 } | 331 } |
| 332 | 332 |
| 333 helper.draw(path, stroke, SkRegion::kReplace_Op, antiAlias, 0xFF); | 333 helper.draw(path, stroke, SkRegion::kReplace_Op, antiAlias, 0xFF); |
| 334 | 334 |
| 335 GrTexture* texture(helper.createTexture()); | 335 GrTexture* texture(helper.createTexture()); |
| 336 if (!texture) { | 336 if (!texture) { |
| 337 return NULL; | 337 return nullptr; |
| 338 } | 338 } |
| 339 | 339 |
| 340 helper.toTexture(texture); | 340 helper.toTexture(texture); |
| 341 | 341 |
| 342 return texture; | 342 return texture; |
| 343 } | 343 } |
| 344 | 344 |
| 345 void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, | 345 void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, |
| 346 GrDrawTarget* target, | 346 GrDrawTarget* target, |
| 347 GrPipelineBuilder* pipelineBuilder
, | 347 GrPipelineBuilder* pipelineBuilder
, |
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| 368 | 368 |
| 369 pipelineBuilder->addCoverageFragmentProcessor( | 369 pipelineBuilder->addCoverageFragmentProcessor( |
| 370 GrSimpleTextureEffect::Create(pipelineBuilder->getProce
ssorDataManager(), | 370 GrSimpleTextureEffect::Create(pipelineBuilder->getProce
ssorDataManager(), |
| 371 texture, | 371 texture, |
| 372 maskMatrix, | 372 maskMatrix, |
| 373 GrTextureParams::kNone_Fi
lterMode, | 373 GrTextureParams::kNone_Fi
lterMode, |
| 374 kDevice_GrCoordSet))->unr
ef(); | 374 kDevice_GrCoordSet))->unr
ef(); |
| 375 | 375 |
| 376 target->drawNonAARect(*pipelineBuilder, color, SkMatrix::I(), dstRect, inver
t); | 376 target->drawNonAARect(*pipelineBuilder, color, SkMatrix::I(), dstRect, inver
t); |
| 377 } | 377 } |
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