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Side by Side Diff: src/gpu/GrGpu.h

Issue 1316233002: Style Change: NULL->nullptr (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: 2015-08-27 (Thursday) 10:25:06 EDT Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpu_DEFINED 8 #ifndef GrGpu_DEFINED
9 #define GrGpu_DEFINED 9 #define GrGpu_DEFINED
10 10
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31 class GrStencilAttachment; 31 class GrStencilAttachment;
32 class GrSurface; 32 class GrSurface;
33 class GrTexture; 33 class GrTexture;
34 class GrVertexBuffer; 34 class GrVertexBuffer;
35 class GrVertices; 35 class GrVertices;
36 36
37 class GrGpu : public SkRefCnt { 37 class GrGpu : public SkRefCnt {
38 public: 38 public:
39 /** 39 /**
40 * Create an instance of GrGpu that matches the specified backend. If the re quested backend is 40 * Create an instance of GrGpu that matches the specified backend. If the re quested backend is
41 * not supported (at compile-time or run-time) this returns NULL. The contex t will not be 41 * not supported (at compile-time or run-time) this returns nullptr. The con text will not be
42 * fully constructed and should not be used by GrGpu until after this functi on returns. 42 * fully constructed and should not be used by GrGpu until after this functi on returns.
43 */ 43 */
44 static GrGpu* Create(GrBackend, GrBackendContext, const GrContextOptions&, G rContext* context); 44 static GrGpu* Create(GrBackend, GrBackendContext, const GrContextOptions&, G rContext* context);
45 45
46 //////////////////////////////////////////////////////////////////////////// 46 ////////////////////////////////////////////////////////////////////////////
47 47
48 GrGpu(GrContext* context); 48 GrGpu(GrContext* context);
49 ~GrGpu() override; 49 ~GrGpu() override;
50 50
51 GrContext* getContext() { return fContext; } 51 GrContext* getContext() { return fContext; }
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76 * Creates a texture object. If kRenderTarget_GrSurfaceFlag the texture can 76 * Creates a texture object. If kRenderTarget_GrSurfaceFlag the texture can
77 * be used as a render target by calling GrTexture::asRenderTarget(). Not al l 77 * be used as a render target by calling GrTexture::asRenderTarget(). Not al l
78 * pixel configs can be used as render targets. Support for configs as textu res 78 * pixel configs can be used as render targets. Support for configs as textu res
79 * or render targets can be checked using GrCaps. 79 * or render targets can be checked using GrCaps.
80 * 80 *
81 * @param desc describes the texture to be created. 81 * @param desc describes the texture to be created.
82 * @param budgeted does this texture count against the resource cache bud get? 82 * @param budgeted does this texture count against the resource cache bud get?
83 * @param srcData texel data to load texture. Begins with full-size 83 * @param srcData texel data to load texture. Begins with full-size
84 * palette data for paletted textures. For compressed 84 * palette data for paletted textures. For compressed
85 * formats it contains the compressed pixel data. Otherwi se, 85 * formats it contains the compressed pixel data. Otherwi se,
86 * it contains width*height texels. If NULL texture data 86 * it contains width*height texels. If nullptr texture da ta
87 * is uninitialized. 87 * is uninitialized.
88 * @param rowBytes the number of bytes between consecutive rows. Zero 88 * @param rowBytes the number of bytes between consecutive rows. Zero
89 * means rows are tightly packed. This field is ignored 89 * means rows are tightly packed. This field is ignored
90 * for compressed formats. 90 * for compressed formats.
91 * 91 *
92 * @return The texture object if successful, otherwise NULL. 92 * @return The texture object if successful, otherwise nullptr.
93 */ 93 */
94 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted, 94 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted,
95 const void* srcData, size_t rowBytes); 95 const void* srcData, size_t rowBytes);
96 96
97 /** 97 /**
98 * Implements GrContext::wrapBackendTexture 98 * Implements GrContext::wrapBackendTexture
99 */ 99 */
100 GrTexture* wrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership); 100 GrTexture* wrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership);
101 101
102 /** 102 /**
103 * Implements GrContext::wrapBackendTexture 103 * Implements GrContext::wrapBackendTexture
104 */ 104 */
105 GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc&, Gr WrapOwnership); 105 GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc&, Gr WrapOwnership);
106 106
107 /** 107 /**
108 * Creates a vertex buffer. 108 * Creates a vertex buffer.
109 * 109 *
110 * @param size size in bytes of the vertex buffer 110 * @param size size in bytes of the vertex buffer
111 * @param dynamic hints whether the data will be frequently changed 111 * @param dynamic hints whether the data will be frequently changed
112 * by either GrVertexBuffer::map() or 112 * by either GrVertexBuffer::map() or
113 * GrVertexBuffer::updateData(). 113 * GrVertexBuffer::updateData().
114 * 114 *
115 * @return The vertex buffer if successful, otherwise NULL. 115 * @return The vertex buffer if successful, otherwise nullptr.
116 */ 116 */
117 GrVertexBuffer* createVertexBuffer(size_t size, bool dynamic); 117 GrVertexBuffer* createVertexBuffer(size_t size, bool dynamic);
118 118
119 /** 119 /**
120 * Creates an index buffer. 120 * Creates an index buffer.
121 * 121 *
122 * @param size size in bytes of the index buffer 122 * @param size size in bytes of the index buffer
123 * @param dynamic hints whether the data will be frequently changed 123 * @param dynamic hints whether the data will be frequently changed
124 * by either GrIndexBuffer::map() or 124 * by either GrIndexBuffer::map() or
125 * GrIndexBuffer::updateData(). 125 * GrIndexBuffer::updateData().
126 * 126 *
127 * @return The index buffer if successful, otherwise NULL. 127 * @return The index buffer if successful, otherwise nullptr.
128 */ 128 */
129 GrIndexBuffer* createIndexBuffer(size_t size, bool dynamic); 129 GrIndexBuffer* createIndexBuffer(size_t size, bool dynamic);
130 130
131 /** 131 /**
132 * Resolves MSAA. 132 * Resolves MSAA.
133 */ 133 */
134 void resolveRenderTarget(GrRenderTarget* target); 134 void resolveRenderTarget(GrRenderTarget* target);
135 135
136 /** Info struct returned by getReadPixelsInfo about performing intermediate draws before 136 /** Info struct returned by getReadPixelsInfo about performing intermediate draws before
137 reading pixels for performance or correctness. */ 137 reading pixels for performance or correctness. */
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250 250
251 /** 251 /**
252 * Clear the passed in render target. Ignores the draw state and clip. 252 * Clear the passed in render target. Ignores the draw state and clip.
253 */ 253 */
254 void clear(const SkIRect& rect, GrColor color, GrRenderTarget* renderTarget) ; 254 void clear(const SkIRect& rect, GrColor color, GrRenderTarget* renderTarget) ;
255 255
256 256
257 void clearStencilClip(const SkIRect& rect, bool insideClip, GrRenderTarget* renderTarget); 257 void clearStencilClip(const SkIRect& rect, bool insideClip, GrRenderTarget* renderTarget);
258 258
259 /** 259 /**
260 * Discards the contents render target. NULL indicates that the current rend er target should 260 * Discards the contents render target. nullptr indicates that the current r ender target should
261 * be discarded. 261 * be discarded.
262 **/ 262 **/
263 virtual void discard(GrRenderTarget* = NULL) = 0; 263 virtual void discard(GrRenderTarget* = nullptr) = 0;
264 264
265 /** 265 /**
266 * This is can be called before allocating a texture to be a dst for copySur face. It will 266 * This is can be called before allocating a texture to be a dst for copySur face. It will
267 * populate the origin, config, and flags fields of the desc such that copyS urface can 267 * populate the origin, config, and flags fields of the desc such that copyS urface can
268 * efficiently succeed. It should only succeed if it can allow copySurface t o perform a copy 268 * efficiently succeed. It should only succeed if it can allow copySurface t o perform a copy
269 * that would be more effecient than drawing the src to a dst render target. 269 * that would be more effecient than drawing the src to a dst render target.
270 */ 270 */
271 virtual bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* des c) const = 0; 271 virtual bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* des c) const = 0;
272 272
273 // After the client interacts directly with the 3D context state the GrGpu 273 // After the client interacts directly with the 3D context state the GrGpu
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386 // only to be used in GPU-specific tests 386 // only to be used in GPU-specific tests
387 virtual GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, 387 virtual GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h,
388 GrPixelConfig config ) const = 0; 388 GrPixelConfig config ) const = 0;
389 virtual bool isTestingOnlyBackendTexture(GrBackendObject id) const = 0; 389 virtual bool isTestingOnlyBackendTexture(GrBackendObject id) const = 0;
390 virtual void deleteTestingOnlyBackendTexture(GrBackendObject id) const = 0; 390 virtual void deleteTestingOnlyBackendTexture(GrBackendObject id) const = 0;
391 391
392 // Given a rt, find or create a stencil buffer and attach it 392 // Given a rt, find or create a stencil buffer and attach it
393 bool attachStencilAttachmentToRenderTarget(GrRenderTarget* target); 393 bool attachStencilAttachmentToRenderTarget(GrRenderTarget* target);
394 394
395 // This is only to be used in GL-specific tests. 395 // This is only to be used in GL-specific tests.
396 virtual const GrGLContext* glContextForTesting() const { return NULL; } 396 virtual const GrGLContext* glContextForTesting() const { return nullptr; }
397 397
398 protected: 398 protected:
399 // Functions used to map clip-respecting stencil tests into normal 399 // Functions used to map clip-respecting stencil tests into normal
400 // stencil funcs supported by GPUs. 400 // stencil funcs supported by GPUs.
401 static GrStencilFunc ConvertStencilFunc(bool stencilInClip, 401 static GrStencilFunc ConvertStencilFunc(bool stencilInClip,
402 GrStencilFunc func); 402 GrStencilFunc func);
403 static void ConvertStencilFuncAndMask(GrStencilFunc func, 403 static void ConvertStencilFuncAndMask(GrStencilFunc func,
404 bool clipInStencil, 404 bool clipInStencil,
405 unsigned int clipBit, 405 unsigned int clipBit,
406 unsigned int userBits, 406 unsigned int userBits,
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521 GrTraceMarkerSet fActiveT raceMarkers; 521 GrTraceMarkerSet fActiveT raceMarkers;
522 GrTraceMarkerSet fStoredT raceMarkers; 522 GrTraceMarkerSet fStoredT raceMarkers;
523 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu. 523 // The context owns us, not vice-versa, so this ptr is not ref'ed by Gpu.
524 GrContext* fContext ; 524 GrContext* fContext ;
525 525
526 friend class GrPathRendering; 526 friend class GrPathRendering;
527 typedef SkRefCnt INHERITED; 527 typedef SkRefCnt INHERITED;
528 }; 528 };
529 529
530 #endif 530 #endif
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