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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrContextFactory_DEFINED | 8 #ifndef GrContextFactory_DEFINED |
9 #define GrContextFactory_DEFINED | 9 #define GrContextFactory_DEFINED |
10 | 10 |
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109 } | 109 } |
110 } | 110 } |
111 | 111 |
112 /** | 112 /** |
113 * Get a GrContext initialized with a type of GL context. It also makes the
GL context current. | 113 * Get a GrContext initialized with a type of GL context. It also makes the
GL context current. |
114 */ | 114 */ |
115 GrContext* get(GLContextType type, GrGLStandard forcedGpuAPI = kNone_GrGLSta
ndard); | 115 GrContext* get(GLContextType type, GrGLStandard forcedGpuAPI = kNone_GrGLSta
ndard); |
116 | 116 |
117 | 117 |
118 // Returns the GLContext of the given type. If it has not been created yet, | 118 // Returns the GLContext of the given type. If it has not been created yet, |
119 // NULL is returned instead. | 119 // nullptr is returned instead. |
120 SkGLContext* getGLContext(GLContextType type) { | 120 SkGLContext* getGLContext(GLContextType type) { |
121 for (int i = 0; i < fContexts.count(); ++i) { | 121 for (int i = 0; i < fContexts.count(); ++i) { |
122 if (fContexts[i].fType == type) { | 122 if (fContexts[i].fType == type) { |
123 return fContexts[i].fGLContext; | 123 return fContexts[i].fGLContext; |
124 } | 124 } |
125 } | 125 } |
126 | 126 |
127 return NULL; | 127 return nullptr; |
128 } | 128 } |
129 | 129 |
130 const GrContextOptions& getGlobalOptions() const { return fGlobalOptions; } | 130 const GrContextOptions& getGlobalOptions() const { return fGlobalOptions; } |
131 | 131 |
132 private: | 132 private: |
133 struct GPUContext { | 133 struct GPUContext { |
134 GLContextType fType; | 134 GLContextType fType; |
135 SkGLContext* fGLContext; | 135 SkGLContext* fGLContext; |
136 GrContext* fGrContext; | 136 GrContext* fGrContext; |
137 }; | 137 }; |
138 SkTArray<GPUContext, true> fContexts; | 138 SkTArray<GPUContext, true> fContexts; |
139 const GrContextOptions fGlobalOptions; | 139 const GrContextOptions fGlobalOptions; |
140 }; | 140 }; |
141 | 141 |
142 #endif | 142 #endif |
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