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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuBlurUtils.h" | 8 #include "SkGpuBlurUtils.h" |
| 9 | 9 |
| 10 #include "SkRect.h" | 10 #include "SkRect.h" |
| (...skipping 174 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 185 | 185 |
| 186 temp1.reset(context->textureProvider()->createApproxTexture(desc)); | 186 temp1.reset(context->textureProvider()->createApproxTexture(desc)); |
| 187 dstTexture = temp1.get(); | 187 dstTexture = temp1.get(); |
| 188 if (canClobberSrc) { | 188 if (canClobberSrc) { |
| 189 tempTexture = srcTexture; | 189 tempTexture = srcTexture; |
| 190 } else { | 190 } else { |
| 191 temp2.reset(context->textureProvider()->createApproxTexture(desc)); | 191 temp2.reset(context->textureProvider()->createApproxTexture(desc)); |
| 192 tempTexture = temp2.get(); | 192 tempTexture = temp2.get(); |
| 193 } | 193 } |
| 194 | 194 |
| 195 if (NULL == dstTexture || NULL == tempTexture) { | 195 if (nullptr == dstTexture || nullptr == tempTexture) { |
| 196 return NULL; | 196 return nullptr; |
| 197 } | 197 } |
| 198 | 198 |
| 199 GrDrawContext* srcDrawContext = NULL; | 199 GrDrawContext* srcDrawContext = nullptr; |
| 200 | 200 |
| 201 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { | 201 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { |
| 202 GrPaint paint; | 202 GrPaint paint; |
| 203 SkMatrix matrix; | 203 SkMatrix matrix; |
| 204 matrix.setIDiv(srcTexture->width(), srcTexture->height()); | 204 matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
| 205 SkRect dstRect(srcRect); | 205 SkRect dstRect(srcRect); |
| 206 if (cropToRect && i == 1) { | 206 if (cropToRect && i == 1) { |
| 207 dstRect.offset(-dstRect.fLeft, -dstRect.fTop); | 207 dstRect.offset(-dstRect.fLeft, -dstRect.fTop); |
| 208 SkRect domain; | 208 SkRect domain; |
| 209 matrix.mapRect(&domain, rect); | 209 matrix.mapRect(&domain, rect); |
| 210 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width()
: 0.0f, | 210 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width()
: 0.0f, |
| 211 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height()
: 0.0f); | 211 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height()
: 0.0f); |
| 212 SkAutoTUnref<GrFragmentProcessor> fp( GrTextureDomainEffect::Creat
e( | 212 SkAutoTUnref<GrFragmentProcessor> fp( GrTextureDomainEffect::Creat
e( |
| 213 paint.getProcessorDataManager(), | 213 paint.getProcessorDataManager(), |
| 214 srcTexture, | 214 srcTexture, |
| 215 matrix, | 215 matrix, |
| 216 domain, | 216 domain, |
| 217 GrTextureDomain::kDecal_Mode, | 217 GrTextureDomain::kDecal_Mode, |
| 218 GrTextureParams::kBilerp_FilterMode)); | 218 GrTextureParams::kBilerp_FilterMode)); |
| 219 paint.addColorFragmentProcessor(fp); | 219 paint.addColorFragmentProcessor(fp); |
| 220 } else { | 220 } else { |
| 221 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k
Bilerp_FilterMode); | 221 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k
Bilerp_FilterMode); |
| 222 paint.addColorTextureProcessor(srcTexture, matrix, params); | 222 paint.addColorTextureProcessor(srcTexture, matrix, params); |
| 223 } | 223 } |
| 224 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, | 224 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, |
| 225 i < scaleFactorY ? 0.5f : 1.0f); | 225 i < scaleFactorY ? 0.5f : 1.0f); |
| 226 | 226 |
| 227 GrDrawContext* dstDrawContext = context->drawContext(); | 227 GrDrawContext* dstDrawContext = context->drawContext(); |
| 228 if (!dstDrawContext) { | 228 if (!dstDrawContext) { |
| 229 return NULL; | 229 return nullptr; |
| 230 } | 230 } |
| 231 dstDrawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip,
paint, | 231 dstDrawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip,
paint, |
| 232 SkMatrix::I(), dstRect, srcRect); | 232 SkMatrix::I(), dstRect, srcRect); |
| 233 | 233 |
| 234 srcDrawContext = dstDrawContext; | 234 srcDrawContext = dstDrawContext; |
| 235 srcRect = dstRect; | 235 srcRect = dstRect; |
| 236 srcTexture = dstTexture; | 236 srcTexture = dstTexture; |
| 237 SkTSwap(dstTexture, tempTexture); | 237 SkTSwap(dstTexture, tempTexture); |
| 238 } | 238 } |
| 239 | 239 |
| 240 const SkIRect srcIRect = srcRect.roundOut(); | 240 const SkIRect srcIRect = srcRect.roundOut(); |
| 241 | 241 |
| 242 // For really small blurs (certainly no wider than 5x5 on desktop gpus) it i
s faster to just | 242 // For really small blurs (certainly no wider than 5x5 on desktop gpus) it i
s faster to just |
| 243 // launch a single non separable kernel vs two launches | 243 // launch a single non separable kernel vs two launches |
| 244 if (sigmaX > 0.0f && sigmaY > 0.0f && | 244 if (sigmaX > 0.0f && sigmaY > 0.0f && |
| 245 (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { | 245 (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { |
| 246 // We shouldn't be scaling because this is a small size blur | 246 // We shouldn't be scaling because this is a small size blur |
| 247 SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); | 247 SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); |
| 248 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 248 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| 249 | 249 |
| 250 GrDrawContext* dstDrawContext = context->drawContext(); | 250 GrDrawContext* dstDrawContext = context->drawContext(); |
| 251 if (!dstDrawContext) { | 251 if (!dstDrawContext) { |
| 252 return NULL; | 252 return nullptr; |
| 253 } | 253 } |
| 254 convolve_gaussian_2d(dstDrawContext, dstTexture->asRenderTarget(), clip,
srcRect, dstRect, | 254 convolve_gaussian_2d(dstDrawContext, dstTexture->asRenderTarget(), clip,
srcRect, dstRect, |
| 255 srcTexture, radiusX, radiusY, sigmaX, sigmaY, cropT
oRect, srcIRect); | 255 srcTexture, radiusX, radiusY, sigmaX, sigmaY, cropT
oRect, srcIRect); |
| 256 | 256 |
| 257 srcDrawContext = dstDrawContext; | 257 srcDrawContext = dstDrawContext; |
| 258 srcRect = dstRect; | 258 srcRect = dstRect; |
| 259 srcTexture = dstTexture; | 259 srcTexture = dstTexture; |
| 260 SkTSwap(dstTexture, tempTexture); | 260 SkTSwap(dstTexture, tempTexture); |
| 261 | 261 |
| 262 } else { | 262 } else { |
| 263 if (sigmaX > 0.0f) { | 263 if (sigmaX > 0.0f) { |
| 264 if (scaleFactorX > 1) { | 264 if (scaleFactorX > 1) { |
| 265 // TODO: if we pass in the source draw context we don't need thi
s here | 265 // TODO: if we pass in the source draw context we don't need thi
s here |
| 266 if (!srcDrawContext) { | 266 if (!srcDrawContext) { |
| 267 srcDrawContext = context->drawContext(); | 267 srcDrawContext = context->drawContext(); |
| 268 if (!srcDrawContext) { | 268 if (!srcDrawContext) { |
| 269 return NULL; | 269 return nullptr; |
| 270 } | 270 } |
| 271 } | 271 } |
| 272 | 272 |
| 273 // Clear out a radius to the right of the srcRect to prevent the | 273 // Clear out a radius to the right of the srcRect to prevent the |
| 274 // X convolution from reading garbage. | 274 // X convolution from reading garbage. |
| 275 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, | 275 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
| 276 radiusX, srcIRect.height()); | 276 radiusX, srcIRect.height()); |
| 277 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect,
0x0, false); | 277 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect,
0x0, false); |
| 278 } | 278 } |
| 279 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 279 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| 280 | 280 |
| 281 GrDrawContext* dstDrawContext = context->drawContext(); | 281 GrDrawContext* dstDrawContext = context->drawContext(); |
| 282 if (!dstDrawContext) { | 282 if (!dstDrawContext) { |
| 283 return NULL; | 283 return nullptr; |
| 284 } | 284 } |
| 285 convolve_gaussian(dstDrawContext, dstTexture->asRenderTarget(), clip
, srcRect, dstRect, | 285 convolve_gaussian(dstDrawContext, dstTexture->asRenderTarget(), clip
, srcRect, dstRect, |
| 286 srcTexture, Gr1DKernelEffect::kX_Direction, radius
X, sigmaX, | 286 srcTexture, Gr1DKernelEffect::kX_Direction, radius
X, sigmaX, |
| 287 cropToRect); | 287 cropToRect); |
| 288 | 288 |
| 289 srcDrawContext = dstDrawContext; | 289 srcDrawContext = dstDrawContext; |
| 290 srcTexture = dstTexture; | 290 srcTexture = dstTexture; |
| 291 srcRect = dstRect; | 291 srcRect = dstRect; |
| 292 SkTSwap(dstTexture, tempTexture); | 292 SkTSwap(dstTexture, tempTexture); |
| 293 } | 293 } |
| 294 | 294 |
| 295 if (sigmaY > 0.0f) { | 295 if (sigmaY > 0.0f) { |
| 296 if (scaleFactorY > 1 || sigmaX > 0.0f) { | 296 if (scaleFactorY > 1 || sigmaX > 0.0f) { |
| 297 // TODO: if we pass in the source draw context we don't need thi
s here | 297 // TODO: if we pass in the source draw context we don't need thi
s here |
| 298 if (!srcDrawContext) { | 298 if (!srcDrawContext) { |
| 299 srcDrawContext = context->drawContext(); | 299 srcDrawContext = context->drawContext(); |
| 300 if (!srcDrawContext) { | 300 if (!srcDrawContext) { |
| 301 return NULL; | 301 return nullptr; |
| 302 } | 302 } |
| 303 } | 303 } |
| 304 | 304 |
| 305 // Clear out a radius below the srcRect to prevent the Y | 305 // Clear out a radius below the srcRect to prevent the Y |
| 306 // convolution from reading garbage. | 306 // convolution from reading garbage. |
| 307 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, | 307 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
| 308 srcIRect.width(), radiusY); | 308 srcIRect.width(), radiusY); |
| 309 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect,
0x0, false); | 309 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect,
0x0, false); |
| 310 } | 310 } |
| 311 | 311 |
| 312 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 312 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
| 313 | 313 |
| 314 GrDrawContext* dstDrawContext = context->drawContext(); | 314 GrDrawContext* dstDrawContext = context->drawContext(); |
| 315 if (!dstDrawContext) { | 315 if (!dstDrawContext) { |
| 316 return NULL; | 316 return nullptr; |
| 317 } | 317 } |
| 318 convolve_gaussian(dstDrawContext, dstTexture->asRenderTarget(), clip
, srcRect, | 318 convolve_gaussian(dstDrawContext, dstTexture->asRenderTarget(), clip
, srcRect, |
| 319 dstRect, srcTexture, Gr1DKernelEffect::kY_Directio
n, radiusY, sigmaY, | 319 dstRect, srcTexture, Gr1DKernelEffect::kY_Directio
n, radiusY, sigmaY, |
| 320 cropToRect); | 320 cropToRect); |
| 321 | 321 |
| 322 srcDrawContext = dstDrawContext; | 322 srcDrawContext = dstDrawContext; |
| 323 srcTexture = dstTexture; | 323 srcTexture = dstTexture; |
| 324 srcRect = dstRect; | 324 srcRect = dstRect; |
| 325 SkTSwap(dstTexture, tempTexture); | 325 SkTSwap(dstTexture, tempTexture); |
| 326 } | 326 } |
| (...skipping 16 matching lines...) Expand all Loading... |
| 343 GrPaint paint; | 343 GrPaint paint; |
| 344 // FIXME: this should be mitchell, not bilinear. | 344 // FIXME: this should be mitchell, not bilinear. |
| 345 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBile
rp_FilterMode); | 345 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBile
rp_FilterMode); |
| 346 paint.addColorTextureProcessor(srcTexture, matrix, params); | 346 paint.addColorTextureProcessor(srcTexture, matrix, params); |
| 347 | 347 |
| 348 SkRect dstRect(srcRect); | 348 SkRect dstRect(srcRect); |
| 349 scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); | 349 scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); |
| 350 | 350 |
| 351 GrDrawContext* dstDrawContext = context->drawContext(); | 351 GrDrawContext* dstDrawContext = context->drawContext(); |
| 352 if (!dstDrawContext) { | 352 if (!dstDrawContext) { |
| 353 return NULL; | 353 return nullptr; |
| 354 } | 354 } |
| 355 dstDrawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip,
paint, | 355 dstDrawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip,
paint, |
| 356 SkMatrix::I(), dstRect, srcRect); | 356 SkMatrix::I(), dstRect, srcRect); |
| 357 | 357 |
| 358 srcDrawContext = dstDrawContext; | 358 srcDrawContext = dstDrawContext; |
| 359 srcRect = dstRect; | 359 srcRect = dstRect; |
| 360 srcTexture = dstTexture; | 360 srcTexture = dstTexture; |
| 361 SkTSwap(dstTexture, tempTexture); | 361 SkTSwap(dstTexture, tempTexture); |
| 362 } | 362 } |
| 363 | 363 |
| 364 return SkRef(srcTexture); | 364 return SkRef(srcTexture); |
| 365 } | 365 } |
| 366 #endif | 366 #endif |
| 367 | 367 |
| 368 } | 368 } |
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