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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuBlurUtils.h" | 8 #include "SkGpuBlurUtils.h" |
9 | 9 |
10 #include "SkRect.h" | 10 #include "SkRect.h" |
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185 | 185 |
186 temp1.reset(context->textureProvider()->createApproxTexture(desc)); | 186 temp1.reset(context->textureProvider()->createApproxTexture(desc)); |
187 dstTexture = temp1.get(); | 187 dstTexture = temp1.get(); |
188 if (canClobberSrc) { | 188 if (canClobberSrc) { |
189 tempTexture = srcTexture; | 189 tempTexture = srcTexture; |
190 } else { | 190 } else { |
191 temp2.reset(context->textureProvider()->createApproxTexture(desc)); | 191 temp2.reset(context->textureProvider()->createApproxTexture(desc)); |
192 tempTexture = temp2.get(); | 192 tempTexture = temp2.get(); |
193 } | 193 } |
194 | 194 |
195 if (NULL == dstTexture || NULL == tempTexture) { | 195 if (nullptr == dstTexture || nullptr == tempTexture) { |
196 return NULL; | 196 return nullptr; |
197 } | 197 } |
198 | 198 |
199 GrDrawContext* srcDrawContext = NULL; | 199 GrDrawContext* srcDrawContext = nullptr; |
200 | 200 |
201 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { | 201 for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { |
202 GrPaint paint; | 202 GrPaint paint; |
203 SkMatrix matrix; | 203 SkMatrix matrix; |
204 matrix.setIDiv(srcTexture->width(), srcTexture->height()); | 204 matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
205 SkRect dstRect(srcRect); | 205 SkRect dstRect(srcRect); |
206 if (cropToRect && i == 1) { | 206 if (cropToRect && i == 1) { |
207 dstRect.offset(-dstRect.fLeft, -dstRect.fTop); | 207 dstRect.offset(-dstRect.fLeft, -dstRect.fTop); |
208 SkRect domain; | 208 SkRect domain; |
209 matrix.mapRect(&domain, rect); | 209 matrix.mapRect(&domain, rect); |
210 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width()
: 0.0f, | 210 domain.inset(i < scaleFactorX ? SK_ScalarHalf / srcTexture->width()
: 0.0f, |
211 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height()
: 0.0f); | 211 i < scaleFactorY ? SK_ScalarHalf / srcTexture->height()
: 0.0f); |
212 SkAutoTUnref<GrFragmentProcessor> fp( GrTextureDomainEffect::Creat
e( | 212 SkAutoTUnref<GrFragmentProcessor> fp( GrTextureDomainEffect::Creat
e( |
213 paint.getProcessorDataManager(), | 213 paint.getProcessorDataManager(), |
214 srcTexture, | 214 srcTexture, |
215 matrix, | 215 matrix, |
216 domain, | 216 domain, |
217 GrTextureDomain::kDecal_Mode, | 217 GrTextureDomain::kDecal_Mode, |
218 GrTextureParams::kBilerp_FilterMode)); | 218 GrTextureParams::kBilerp_FilterMode)); |
219 paint.addColorFragmentProcessor(fp); | 219 paint.addColorFragmentProcessor(fp); |
220 } else { | 220 } else { |
221 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k
Bilerp_FilterMode); | 221 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::k
Bilerp_FilterMode); |
222 paint.addColorTextureProcessor(srcTexture, matrix, params); | 222 paint.addColorTextureProcessor(srcTexture, matrix, params); |
223 } | 223 } |
224 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, | 224 scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, |
225 i < scaleFactorY ? 0.5f : 1.0f); | 225 i < scaleFactorY ? 0.5f : 1.0f); |
226 | 226 |
227 GrDrawContext* dstDrawContext = context->drawContext(); | 227 GrDrawContext* dstDrawContext = context->drawContext(); |
228 if (!dstDrawContext) { | 228 if (!dstDrawContext) { |
229 return NULL; | 229 return nullptr; |
230 } | 230 } |
231 dstDrawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip,
paint, | 231 dstDrawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip,
paint, |
232 SkMatrix::I(), dstRect, srcRect); | 232 SkMatrix::I(), dstRect, srcRect); |
233 | 233 |
234 srcDrawContext = dstDrawContext; | 234 srcDrawContext = dstDrawContext; |
235 srcRect = dstRect; | 235 srcRect = dstRect; |
236 srcTexture = dstTexture; | 236 srcTexture = dstTexture; |
237 SkTSwap(dstTexture, tempTexture); | 237 SkTSwap(dstTexture, tempTexture); |
238 } | 238 } |
239 | 239 |
240 const SkIRect srcIRect = srcRect.roundOut(); | 240 const SkIRect srcIRect = srcRect.roundOut(); |
241 | 241 |
242 // For really small blurs (certainly no wider than 5x5 on desktop gpus) it i
s faster to just | 242 // For really small blurs (certainly no wider than 5x5 on desktop gpus) it i
s faster to just |
243 // launch a single non separable kernel vs two launches | 243 // launch a single non separable kernel vs two launches |
244 if (sigmaX > 0.0f && sigmaY > 0.0f && | 244 if (sigmaX > 0.0f && sigmaY > 0.0f && |
245 (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { | 245 (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { |
246 // We shouldn't be scaling because this is a small size blur | 246 // We shouldn't be scaling because this is a small size blur |
247 SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); | 247 SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); |
248 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 248 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
249 | 249 |
250 GrDrawContext* dstDrawContext = context->drawContext(); | 250 GrDrawContext* dstDrawContext = context->drawContext(); |
251 if (!dstDrawContext) { | 251 if (!dstDrawContext) { |
252 return NULL; | 252 return nullptr; |
253 } | 253 } |
254 convolve_gaussian_2d(dstDrawContext, dstTexture->asRenderTarget(), clip,
srcRect, dstRect, | 254 convolve_gaussian_2d(dstDrawContext, dstTexture->asRenderTarget(), clip,
srcRect, dstRect, |
255 srcTexture, radiusX, radiusY, sigmaX, sigmaY, cropT
oRect, srcIRect); | 255 srcTexture, radiusX, radiusY, sigmaX, sigmaY, cropT
oRect, srcIRect); |
256 | 256 |
257 srcDrawContext = dstDrawContext; | 257 srcDrawContext = dstDrawContext; |
258 srcRect = dstRect; | 258 srcRect = dstRect; |
259 srcTexture = dstTexture; | 259 srcTexture = dstTexture; |
260 SkTSwap(dstTexture, tempTexture); | 260 SkTSwap(dstTexture, tempTexture); |
261 | 261 |
262 } else { | 262 } else { |
263 if (sigmaX > 0.0f) { | 263 if (sigmaX > 0.0f) { |
264 if (scaleFactorX > 1) { | 264 if (scaleFactorX > 1) { |
265 // TODO: if we pass in the source draw context we don't need thi
s here | 265 // TODO: if we pass in the source draw context we don't need thi
s here |
266 if (!srcDrawContext) { | 266 if (!srcDrawContext) { |
267 srcDrawContext = context->drawContext(); | 267 srcDrawContext = context->drawContext(); |
268 if (!srcDrawContext) { | 268 if (!srcDrawContext) { |
269 return NULL; | 269 return nullptr; |
270 } | 270 } |
271 } | 271 } |
272 | 272 |
273 // Clear out a radius to the right of the srcRect to prevent the | 273 // Clear out a radius to the right of the srcRect to prevent the |
274 // X convolution from reading garbage. | 274 // X convolution from reading garbage. |
275 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, | 275 clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
276 radiusX, srcIRect.height()); | 276 radiusX, srcIRect.height()); |
277 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect,
0x0, false); | 277 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect,
0x0, false); |
278 } | 278 } |
279 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 279 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
280 | 280 |
281 GrDrawContext* dstDrawContext = context->drawContext(); | 281 GrDrawContext* dstDrawContext = context->drawContext(); |
282 if (!dstDrawContext) { | 282 if (!dstDrawContext) { |
283 return NULL; | 283 return nullptr; |
284 } | 284 } |
285 convolve_gaussian(dstDrawContext, dstTexture->asRenderTarget(), clip
, srcRect, dstRect, | 285 convolve_gaussian(dstDrawContext, dstTexture->asRenderTarget(), clip
, srcRect, dstRect, |
286 srcTexture, Gr1DKernelEffect::kX_Direction, radius
X, sigmaX, | 286 srcTexture, Gr1DKernelEffect::kX_Direction, radius
X, sigmaX, |
287 cropToRect); | 287 cropToRect); |
288 | 288 |
289 srcDrawContext = dstDrawContext; | 289 srcDrawContext = dstDrawContext; |
290 srcTexture = dstTexture; | 290 srcTexture = dstTexture; |
291 srcRect = dstRect; | 291 srcRect = dstRect; |
292 SkTSwap(dstTexture, tempTexture); | 292 SkTSwap(dstTexture, tempTexture); |
293 } | 293 } |
294 | 294 |
295 if (sigmaY > 0.0f) { | 295 if (sigmaY > 0.0f) { |
296 if (scaleFactorY > 1 || sigmaX > 0.0f) { | 296 if (scaleFactorY > 1 || sigmaX > 0.0f) { |
297 // TODO: if we pass in the source draw context we don't need thi
s here | 297 // TODO: if we pass in the source draw context we don't need thi
s here |
298 if (!srcDrawContext) { | 298 if (!srcDrawContext) { |
299 srcDrawContext = context->drawContext(); | 299 srcDrawContext = context->drawContext(); |
300 if (!srcDrawContext) { | 300 if (!srcDrawContext) { |
301 return NULL; | 301 return nullptr; |
302 } | 302 } |
303 } | 303 } |
304 | 304 |
305 // Clear out a radius below the srcRect to prevent the Y | 305 // Clear out a radius below the srcRect to prevent the Y |
306 // convolution from reading garbage. | 306 // convolution from reading garbage. |
307 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, | 307 clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
308 srcIRect.width(), radiusY); | 308 srcIRect.width(), radiusY); |
309 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect,
0x0, false); | 309 srcDrawContext->clear(srcTexture->asRenderTarget(), &clearRect,
0x0, false); |
310 } | 310 } |
311 | 311 |
312 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); | 312 SkRect dstRect = SkRect::MakeWH(srcRect.width(), srcRect.height()); |
313 | 313 |
314 GrDrawContext* dstDrawContext = context->drawContext(); | 314 GrDrawContext* dstDrawContext = context->drawContext(); |
315 if (!dstDrawContext) { | 315 if (!dstDrawContext) { |
316 return NULL; | 316 return nullptr; |
317 } | 317 } |
318 convolve_gaussian(dstDrawContext, dstTexture->asRenderTarget(), clip
, srcRect, | 318 convolve_gaussian(dstDrawContext, dstTexture->asRenderTarget(), clip
, srcRect, |
319 dstRect, srcTexture, Gr1DKernelEffect::kY_Directio
n, radiusY, sigmaY, | 319 dstRect, srcTexture, Gr1DKernelEffect::kY_Directio
n, radiusY, sigmaY, |
320 cropToRect); | 320 cropToRect); |
321 | 321 |
322 srcDrawContext = dstDrawContext; | 322 srcDrawContext = dstDrawContext; |
323 srcTexture = dstTexture; | 323 srcTexture = dstTexture; |
324 srcRect = dstRect; | 324 srcRect = dstRect; |
325 SkTSwap(dstTexture, tempTexture); | 325 SkTSwap(dstTexture, tempTexture); |
326 } | 326 } |
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343 GrPaint paint; | 343 GrPaint paint; |
344 // FIXME: this should be mitchell, not bilinear. | 344 // FIXME: this should be mitchell, not bilinear. |
345 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBile
rp_FilterMode); | 345 GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBile
rp_FilterMode); |
346 paint.addColorTextureProcessor(srcTexture, matrix, params); | 346 paint.addColorTextureProcessor(srcTexture, matrix, params); |
347 | 347 |
348 SkRect dstRect(srcRect); | 348 SkRect dstRect(srcRect); |
349 scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); | 349 scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); |
350 | 350 |
351 GrDrawContext* dstDrawContext = context->drawContext(); | 351 GrDrawContext* dstDrawContext = context->drawContext(); |
352 if (!dstDrawContext) { | 352 if (!dstDrawContext) { |
353 return NULL; | 353 return nullptr; |
354 } | 354 } |
355 dstDrawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip,
paint, | 355 dstDrawContext->drawNonAARectToRect(dstTexture->asRenderTarget(), clip,
paint, |
356 SkMatrix::I(), dstRect, srcRect); | 356 SkMatrix::I(), dstRect, srcRect); |
357 | 357 |
358 srcDrawContext = dstDrawContext; | 358 srcDrawContext = dstDrawContext; |
359 srcRect = dstRect; | 359 srcRect = dstRect; |
360 srcTexture = dstTexture; | 360 srcTexture = dstTexture; |
361 SkTSwap(dstTexture, tempTexture); | 361 SkTSwap(dstTexture, tempTexture); |
362 } | 362 } |
363 | 363 |
364 return SkRef(srcTexture); | 364 return SkRef(srcTexture); |
365 } | 365 } |
366 #endif | 366 #endif |
367 | 367 |
368 } | 368 } |
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