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Side by Side Diff: src/core/SkEmptyShader.h

Issue 1316233002: Style Change: NULL->nullptr (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: 2015-08-27 (Thursday) 10:25:06 EDT Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkEmptyShader_DEFINED 8 #ifndef SkEmptyShader_DEFINED
9 #define SkEmptyShader_DEFINED 9 #define SkEmptyShader_DEFINED
10 10
11 #include "SkShader.h" 11 #include "SkShader.h"
12 12
13 // TODO: move this to private, as there is a public factory on SkShader 13 // TODO: move this to private, as there is a public factory on SkShader
14 14
15 /** 15 /**
16 * \class SkEmptyShader 16 * \class SkEmptyShader
17 * A Shader that always draws nothing. Its createContext always returns NULL. 17 * A Shader that always draws nothing. Its createContext always returns nullptr .
18 */ 18 */
19 class SK_API SkEmptyShader : public SkShader { 19 class SK_API SkEmptyShader : public SkShader {
20 public: 20 public:
21 SkEmptyShader() {} 21 SkEmptyShader() {}
22 22
23 size_t contextSize() const override { 23 size_t contextSize() const override {
24 // Even though createContext returns NULL we have to return a value of a t least 24 // Even though createContext returns nullptr we have to return a value o f at least
25 // sizeof(SkShader::Context) to satisfy SkSmallAllocator. 25 // sizeof(SkShader::Context) to satisfy SkSmallAllocator.
26 return sizeof(SkShader::Context); 26 return sizeof(SkShader::Context);
27 } 27 }
28 28
29 SK_TO_STRING_OVERRIDE() 29 SK_TO_STRING_OVERRIDE()
30 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmptyShader) 30 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmptyShader)
31 31
32 protected: 32 protected:
33 SkShader::Context* onCreateContext(const ContextRec&, void*) const override { 33 SkShader::Context* onCreateContext(const ContextRec&, void*) const override {
34 return NULL; 34 return nullptr;
35 } 35 }
36 36
37 void flatten(SkWriteBuffer& buffer) const override { 37 void flatten(SkWriteBuffer& buffer) const override {
38 // Do nothing. 38 // Do nothing.
39 // We just don't want to fall through to SkShader::flatten(), 39 // We just don't want to fall through to SkShader::flatten(),
40 // which will write data we don't care to serialize or decode. 40 // which will write data we don't care to serialize or decode.
41 } 41 }
42 42
43 private: 43 private:
44 typedef SkShader INHERITED; 44 typedef SkShader INHERITED;
45 }; 45 };
46 46
47 #endif 47 #endif
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