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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapCache.h" | 8 #include "SkBitmapCache.h" |
9 #include "SkBitmapController.h" | 9 #include "SkBitmapController.h" |
10 #include "SkBitmapProcState.h" | 10 #include "SkBitmapProcState.h" |
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30 extern void SI8_opaque_D32_filter_DX_shaderproc_neon(const SkBitmapProcState&,
int, int, uint32_t*, int); | 30 extern void SI8_opaque_D32_filter_DX_shaderproc_neon(const SkBitmapProcState&,
int, int, uint32_t*, int); |
31 extern void Clamp_SI8_opaque_D32_filter_DX_shaderproc_neon(const SkBitmapProcSt
ate&, int, int, uint32_t*, int); | 31 extern void Clamp_SI8_opaque_D32_filter_DX_shaderproc_neon(const SkBitmapProcSt
ate&, int, int, uint32_t*, int); |
32 #endif | 32 #endif |
33 | 33 |
34 extern void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const SkBitmapProcState&
, int, int, uint32_t*, int); | 34 extern void Clamp_S32_opaque_D32_nofilter_DX_shaderproc(const SkBitmapProcState&
, int, int, uint32_t*, int); |
35 | 35 |
36 #define NAME_WRAP(x) x | 36 #define NAME_WRAP(x) x |
37 #include "SkBitmapProcState_filter.h" | 37 #include "SkBitmapProcState_filter.h" |
38 #include "SkBitmapProcState_procs.h" | 38 #include "SkBitmapProcState_procs.h" |
39 | 39 |
40 SkBitmapProcState::SkBitmapProcState() : fBMState(NULL) {} | 40 SkBitmapProcState::SkBitmapProcState() : fBMState(nullptr) {} |
41 | 41 |
42 SkBitmapProcState::~SkBitmapProcState() { | 42 SkBitmapProcState::~SkBitmapProcState() { |
43 SkInPlaceDeleteCheck(fBMState, fBMStateStorage.get()); | 43 SkInPlaceDeleteCheck(fBMState, fBMStateStorage.get()); |
44 } | 44 } |
45 | 45 |
46 /////////////////////////////////////////////////////////////////////////////// | 46 /////////////////////////////////////////////////////////////////////////////// |
47 | 47 |
48 // true iff the matrix contains, at most, scale and translate elements | 48 // true iff the matrix contains, at most, scale and translate elements |
49 static bool matrix_only_scale_translate(const SkMatrix& m) { | 49 static bool matrix_only_scale_translate(const SkMatrix& m) { |
50 return m.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask); | 50 return m.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask); |
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115 */ | 115 */ |
116 bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) { | 116 bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) { |
117 fPixmap.reset(); | 117 fPixmap.reset(); |
118 fInvMatrix = inv; | 118 fInvMatrix = inv; |
119 fFilterLevel = paint.getFilterQuality(); | 119 fFilterLevel = paint.getFilterQuality(); |
120 | 120 |
121 SkDefaultBitmapController controller; | 121 SkDefaultBitmapController controller; |
122 fBMState = controller.requestBitmap(fOrigBitmap, inv, paint.getFilterQuality
(), | 122 fBMState = controller.requestBitmap(fOrigBitmap, inv, paint.getFilterQuality
(), |
123 fBMStateStorage.get(), fBMStateStorage.s
ize()); | 123 fBMStateStorage.get(), fBMStateStorage.s
ize()); |
124 // Note : we allow the controller to return an empty (zero-dimension) result
. Should we? | 124 // Note : we allow the controller to return an empty (zero-dimension) result
. Should we? |
125 if (NULL == fBMState || fBMState->pixmap().info().isEmpty()) { | 125 if (nullptr == fBMState || fBMState->pixmap().info().isEmpty()) { |
126 return false; | 126 return false; |
127 } | 127 } |
128 fPixmap = fBMState->pixmap(); | 128 fPixmap = fBMState->pixmap(); |
129 fInvMatrix = fBMState->invMatrix(); | 129 fInvMatrix = fBMState->invMatrix(); |
130 fFilterLevel = fBMState->quality(); | 130 fFilterLevel = fBMState->quality(); |
131 SkASSERT(fPixmap.addr()); | 131 SkASSERT(fPixmap.addr()); |
132 | 132 |
133 bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) ==
0; | 133 bool trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) ==
0; |
134 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX && | 134 bool clampClamp = SkShader::kClamp_TileMode == fTileModeX && |
135 SkShader::kClamp_TileMode == fTileModeY; | 135 SkShader::kClamp_TileMode == fTileModeY; |
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167 | 167 |
168 fInvProc = fInvMatrix.getMapXYProc(); | 168 fInvProc = fInvMatrix.getMapXYProc(); |
169 fInvType = fInvMatrix.getType(); | 169 fInvType = fInvMatrix.getType(); |
170 fInvSx = SkScalarToFixed(fInvMatrix.getScaleX()); | 170 fInvSx = SkScalarToFixed(fInvMatrix.getScaleX()); |
171 fInvSxFractionalInt = SkScalarToFractionalInt(fInvMatrix.getScaleX()); | 171 fInvSxFractionalInt = SkScalarToFractionalInt(fInvMatrix.getScaleX()); |
172 fInvKy = SkScalarToFixed(fInvMatrix.getSkewY()); | 172 fInvKy = SkScalarToFixed(fInvMatrix.getSkewY()); |
173 fInvKyFractionalInt = SkScalarToFractionalInt(fInvMatrix.getSkewY()); | 173 fInvKyFractionalInt = SkScalarToFractionalInt(fInvMatrix.getSkewY()); |
174 | 174 |
175 fAlphaScale = SkAlpha255To256(paint.getAlpha()); | 175 fAlphaScale = SkAlpha255To256(paint.getAlpha()); |
176 | 176 |
177 fShaderProc32 = NULL; | 177 fShaderProc32 = nullptr; |
178 fShaderProc16 = NULL; | 178 fShaderProc16 = nullptr; |
179 fSampleProc32 = NULL; | 179 fSampleProc32 = nullptr; |
180 fSampleProc16 = NULL; | 180 fSampleProc16 = nullptr; |
181 | 181 |
182 // recompute the triviality of the matrix here because we may have | 182 // recompute the triviality of the matrix here because we may have |
183 // changed it! | 183 // changed it! |
184 | 184 |
185 trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0; | 185 trivialMatrix = (fInvMatrix.getType() & ~SkMatrix::kTranslate_Mask) == 0; |
186 | 186 |
187 if (kLow_SkFilterQuality == fFilterLevel) { | 187 if (kLow_SkFilterQuality == fFilterLevel) { |
188 // Only try bilerp if the matrix is "interesting" and | 188 // Only try bilerp if the matrix is "interesting" and |
189 // the image has a suitable size. | 189 // the image has a suitable size. |
190 | 190 |
191 if (fInvType <= SkMatrix::kTranslate_Mask || | 191 if (fInvType <= SkMatrix::kTranslate_Mask || |
192 !valid_for_filtering(fPixmap.width() | fPixmap.height())) | 192 !valid_for_filtering(fPixmap.width() | fPixmap.height())) |
193 { | 193 { |
194 fFilterLevel = kNone_SkFilterQuality; | 194 fFilterLevel = kNone_SkFilterQuality; |
195 } | 195 } |
196 } | 196 } |
197 | 197 |
198 return this->chooseScanlineProcs(trivialMatrix, clampClamp, paint); | 198 return this->chooseScanlineProcs(trivialMatrix, clampClamp, paint); |
199 } | 199 } |
200 | 200 |
201 bool SkBitmapProcState::chooseScanlineProcs(bool trivialMatrix, bool clampClamp, | 201 bool SkBitmapProcState::chooseScanlineProcs(bool trivialMatrix, bool clampClamp, |
202 const SkPaint& paint) { | 202 const SkPaint& paint) { |
203 fMatrixProc = this->chooseMatrixProc(trivialMatrix); | 203 fMatrixProc = this->chooseMatrixProc(trivialMatrix); |
204 // TODO(dominikg): SkASSERT(fMatrixProc) instead? chooseMatrixProc never ret
urns NULL. | 204 // TODO(dominikg): SkASSERT(fMatrixProc) instead? chooseMatrixProc never ret
urns nullptr. |
205 if (NULL == fMatrixProc) { | 205 if (nullptr == fMatrixProc) { |
206 return false; | 206 return false; |
207 } | 207 } |
208 | 208 |
209 /////////////////////////////////////////////////////////////////////// | 209 /////////////////////////////////////////////////////////////////////// |
210 | 210 |
211 const SkAlphaType at = fPixmap.alphaType(); | 211 const SkAlphaType at = fPixmap.alphaType(); |
212 | 212 |
213 // No need to do this if we're doing HQ sampling; if filter quality is | 213 // No need to do this if we're doing HQ sampling; if filter quality is |
214 // still set to HQ by the time we get here, then we must have installed | 214 // still set to HQ by the time we get here, then we must have installed |
215 // the shader procs above and can skip all this. | 215 // the shader procs above and can skip all this. |
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331 S16_D16_nofilter_DX, | 331 S16_D16_nofilter_DX, |
332 S16_D16_filter_DXDY, | 332 S16_D16_filter_DXDY, |
333 S16_D16_filter_DX, | 333 S16_D16_filter_DX, |
334 | 334 |
335 SI8_D16_nofilter_DXDY, | 335 SI8_D16_nofilter_DXDY, |
336 SI8_D16_nofilter_DX, | 336 SI8_D16_nofilter_DX, |
337 SI8_D16_filter_DXDY, | 337 SI8_D16_filter_DXDY, |
338 SI8_D16_filter_DX, | 338 SI8_D16_filter_DX, |
339 | 339 |
340 // Don't support 4444 -> 565 | 340 // Don't support 4444 -> 565 |
341 NULL, NULL, NULL, NULL, | 341 nullptr, nullptr, nullptr, nullptr, |
342 // Don't support A8 -> 565 | 342 // Don't support A8 -> 565 |
343 NULL, NULL, NULL, NULL, | 343 nullptr, nullptr, nullptr, nullptr, |
344 // Don't support G8 -> 565 (but we could) | 344 // Don't support G8 -> 565 (but we could) |
345 NULL, NULL, NULL, NULL | 345 nullptr, nullptr, nullptr, nullptr |
346 }; | 346 }; |
347 #endif | 347 #endif |
348 | 348 |
349 fSampleProc32 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample32)[index]; | 349 fSampleProc32 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample32)[index]; |
350 index >>= 1; // shift away any opaque/alpha distinction | 350 index >>= 1; // shift away any opaque/alpha distinction |
351 fSampleProc16 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample16)[index]; | 351 fSampleProc16 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample16)[index]; |
352 | 352 |
353 // our special-case shaderprocs | 353 // our special-case shaderprocs |
354 if (SK_ARM_NEON_WRAP(S16_D16_filter_DX) == fSampleProc16) { | 354 if (SK_ARM_NEON_WRAP(S16_D16_filter_DX) == fSampleProc16) { |
355 if (clampClamp) { | 355 if (clampClamp) { |
356 fShaderProc16 = SK_ARM_NEON_WRAP(Clamp_S16_D16_filter_DX_shaderp
roc); | 356 fShaderProc16 = SK_ARM_NEON_WRAP(Clamp_S16_D16_filter_DX_shaderp
roc); |
357 } else if (SkShader::kRepeat_TileMode == fTileModeX && | 357 } else if (SkShader::kRepeat_TileMode == fTileModeX && |
358 SkShader::kRepeat_TileMode == fTileModeY) { | 358 SkShader::kRepeat_TileMode == fTileModeY) { |
359 fShaderProc16 = SK_ARM_NEON_WRAP(Repeat_S16_D16_filter_DX_shader
proc); | 359 fShaderProc16 = SK_ARM_NEON_WRAP(Repeat_S16_D16_filter_DX_shader
proc); |
360 } | 360 } |
361 } else if (SK_ARM_NEON_WRAP(SI8_opaque_D32_filter_DX) == fSampleProc32 &
& clampClamp) { | 361 } else if (SK_ARM_NEON_WRAP(SI8_opaque_D32_filter_DX) == fSampleProc32 &
& clampClamp) { |
362 fShaderProc32 = SK_ARM_NEON_WRAP(Clamp_SI8_opaque_D32_filter_DX_shad
erproc); | 362 fShaderProc32 = SK_ARM_NEON_WRAP(Clamp_SI8_opaque_D32_filter_DX_shad
erproc); |
363 } else if (S32_opaque_D32_nofilter_DX == fSampleProc32 && clampClamp) { | 363 } else if (S32_opaque_D32_nofilter_DX == fSampleProc32 && clampClamp) { |
364 fShaderProc32 = Clamp_S32_opaque_D32_nofilter_DX_shaderproc; | 364 fShaderProc32 = Clamp_S32_opaque_D32_nofilter_DX_shaderproc; |
365 } | 365 } |
366 | 366 |
367 if (NULL == fShaderProc32) { | 367 if (nullptr == fShaderProc32) { |
368 fShaderProc32 = this->chooseShaderProc32(); | 368 fShaderProc32 = this->chooseShaderProc32(); |
369 } | 369 } |
370 } | 370 } |
371 | 371 |
372 // see if our platform has any accelerated overrides | 372 // see if our platform has any accelerated overrides |
373 this->platformProcs(); | 373 this->platformProcs(); |
374 | 374 |
375 return true; | 375 return true; |
376 } | 376 } |
377 | 377 |
378 static void Clamp_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s, | 378 static void Clamp_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s, |
379 int x, int y, | 379 int x, int y, |
380 SkPMColor* SK_RESTRICT color
s, | 380 SkPMColor* SK_RESTRICT color
s, |
381 int count) { | 381 int count) { |
382 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); | 382 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); |
383 SkASSERT(s.fInvKy == 0); | 383 SkASSERT(s.fInvKy == 0); |
384 SkASSERT(count > 0 && colors != NULL); | 384 SkASSERT(count > 0 && colors != nullptr); |
385 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); | 385 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); |
386 | 386 |
387 const int maxX = s.fPixmap.width() - 1; | 387 const int maxX = s.fPixmap.width() - 1; |
388 const int maxY = s.fPixmap.height() - 1; | 388 const int maxY = s.fPixmap.height() - 1; |
389 int ix = s.fFilterOneX + x; | 389 int ix = s.fFilterOneX + x; |
390 int iy = SkClampMax(s.fFilterOneY + y, maxY); | 390 int iy = SkClampMax(s.fFilterOneY + y, maxY); |
391 #ifdef SK_DEBUG | 391 #ifdef SK_DEBUG |
392 { | 392 { |
393 SkPoint pt; | 393 SkPoint pt; |
394 s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, | 394 s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, |
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448 } | 448 } |
449 return x; | 449 return x; |
450 } | 450 } |
451 | 451 |
452 static void Repeat_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s, | 452 static void Repeat_S32_D32_nofilter_trans_shaderproc(const SkBitmapProcState& s, |
453 int x, int y, | 453 int x, int y, |
454 SkPMColor* SK_RESTRICT colo
rs, | 454 SkPMColor* SK_RESTRICT colo
rs, |
455 int count) { | 455 int count) { |
456 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); | 456 SkASSERT(((s.fInvType & ~SkMatrix::kTranslate_Mask)) == 0); |
457 SkASSERT(s.fInvKy == 0); | 457 SkASSERT(s.fInvKy == 0); |
458 SkASSERT(count > 0 && colors != NULL); | 458 SkASSERT(count > 0 && colors != nullptr); |
459 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); | 459 SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); |
460 | 460 |
461 const int stopX = s.fPixmap.width(); | 461 const int stopX = s.fPixmap.width(); |
462 const int stopY = s.fPixmap.height(); | 462 const int stopY = s.fPixmap.height(); |
463 int ix = s.fFilterOneX + x; | 463 int ix = s.fFilterOneX + x; |
464 int iy = sk_int_mod(s.fFilterOneY + y, stopY); | 464 int iy = sk_int_mod(s.fFilterOneY + y, stopY); |
465 #ifdef SK_DEBUG | 465 #ifdef SK_DEBUG |
466 { | 466 { |
467 SkPoint pt; | 467 SkPoint pt; |
468 s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, | 468 s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf, |
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488 ix = 0; | 488 ix = 0; |
489 } | 489 } |
490 } | 490 } |
491 | 491 |
492 static void S32_D32_constX_shaderproc(const SkBitmapProcState& s, | 492 static void S32_D32_constX_shaderproc(const SkBitmapProcState& s, |
493 int x, int y, | 493 int x, int y, |
494 SkPMColor* SK_RESTRICT colors, | 494 SkPMColor* SK_RESTRICT colors, |
495 int count) { | 495 int count) { |
496 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))
== 0); | 496 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))
== 0); |
497 SkASSERT(s.fInvKy == 0); | 497 SkASSERT(s.fInvKy == 0); |
498 SkASSERT(count > 0 && colors != NULL); | 498 SkASSERT(count > 0 && colors != nullptr); |
499 SkASSERT(1 == s.fPixmap.width()); | 499 SkASSERT(1 == s.fPixmap.width()); |
500 | 500 |
501 int iY0; | 501 int iY0; |
502 int iY1 SK_INIT_TO_AVOID_WARNING; | 502 int iY1 SK_INIT_TO_AVOID_WARNING; |
503 int iSubY SK_INIT_TO_AVOID_WARNING; | 503 int iSubY SK_INIT_TO_AVOID_WARNING; |
504 | 504 |
505 if (kNone_SkFilterQuality != s.fFilterLevel) { | 505 if (kNone_SkFilterQuality != s.fFilterLevel) { |
506 SkBitmapProcState::MatrixProc mproc = s.getMatrixProc(); | 506 SkBitmapProcState::MatrixProc mproc = s.getMatrixProc(); |
507 uint32_t xy[2]; | 507 uint32_t xy[2]; |
508 | 508 |
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626 // us to go from device -> src coordinates w/ just an integer add, | 626 // us to go from device -> src coordinates w/ just an integer add, |
627 // rather than running through the inverse-matrix | 627 // rather than running through the inverse-matrix |
628 fFilterOneX = SkScalarFloorToInt(pt.fX); | 628 fFilterOneX = SkScalarFloorToInt(pt.fX); |
629 fFilterOneY = SkScalarFloorToInt(pt.fY); | 629 fFilterOneY = SkScalarFloorToInt(pt.fY); |
630 return true; | 630 return true; |
631 } | 631 } |
632 | 632 |
633 SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() { | 633 SkBitmapProcState::ShaderProc32 SkBitmapProcState::chooseShaderProc32() { |
634 | 634 |
635 if (kN32_SkColorType != fPixmap.colorType()) { | 635 if (kN32_SkColorType != fPixmap.colorType()) { |
636 return NULL; | 636 return nullptr; |
637 } | 637 } |
638 | 638 |
639 static const unsigned kMask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_M
ask; | 639 static const unsigned kMask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_M
ask; |
640 | 640 |
641 if (1 == fPixmap.width() && 0 == (fInvType & ~kMask)) { | 641 if (1 == fPixmap.width() && 0 == (fInvType & ~kMask)) { |
642 if (kNone_SkFilterQuality == fFilterLevel && | 642 if (kNone_SkFilterQuality == fFilterLevel && |
643 fInvType <= SkMatrix::kTranslate_Mask && | 643 fInvType <= SkMatrix::kTranslate_Mask && |
644 !this->setupForTranslate()) { | 644 !this->setupForTranslate()) { |
645 return DoNothing_shaderproc; | 645 return DoNothing_shaderproc; |
646 } | 646 } |
647 return S32_D32_constX_shaderproc; | 647 return S32_D32_constX_shaderproc; |
648 } | 648 } |
649 | 649 |
650 if (fAlphaScale < 256) { | 650 if (fAlphaScale < 256) { |
651 return NULL; | 651 return nullptr; |
652 } | 652 } |
653 if (fInvType > SkMatrix::kTranslate_Mask) { | 653 if (fInvType > SkMatrix::kTranslate_Mask) { |
654 return NULL; | 654 return nullptr; |
655 } | 655 } |
656 if (kNone_SkFilterQuality != fFilterLevel) { | 656 if (kNone_SkFilterQuality != fFilterLevel) { |
657 return NULL; | 657 return nullptr; |
658 } | 658 } |
659 | 659 |
660 SkShader::TileMode tx = (SkShader::TileMode)fTileModeX; | 660 SkShader::TileMode tx = (SkShader::TileMode)fTileModeX; |
661 SkShader::TileMode ty = (SkShader::TileMode)fTileModeY; | 661 SkShader::TileMode ty = (SkShader::TileMode)fTileModeY; |
662 | 662 |
663 if (SkShader::kClamp_TileMode == tx && SkShader::kClamp_TileMode == ty) { | 663 if (SkShader::kClamp_TileMode == tx && SkShader::kClamp_TileMode == ty) { |
664 if (this->setupForTranslate()) { | 664 if (this->setupForTranslate()) { |
665 return Clamp_S32_D32_nofilter_trans_shaderproc; | 665 return Clamp_S32_D32_nofilter_trans_shaderproc; |
666 } | 666 } |
667 return DoNothing_shaderproc; | 667 return DoNothing_shaderproc; |
668 } | 668 } |
669 if (SkShader::kRepeat_TileMode == tx && SkShader::kRepeat_TileMode == ty) { | 669 if (SkShader::kRepeat_TileMode == tx && SkShader::kRepeat_TileMode == ty) { |
670 if (this->setupForTranslate()) { | 670 if (this->setupForTranslate()) { |
671 return Repeat_S32_D32_nofilter_trans_shaderproc; | 671 return Repeat_S32_D32_nofilter_trans_shaderproc; |
672 } | 672 } |
673 return DoNothing_shaderproc; | 673 return DoNothing_shaderproc; |
674 } | 674 } |
675 return NULL; | 675 return nullptr; |
676 } | 676 } |
677 | 677 |
678 /////////////////////////////////////////////////////////////////////////////// | 678 /////////////////////////////////////////////////////////////////////////////// |
679 | 679 |
680 #ifdef SK_DEBUG | 680 #ifdef SK_DEBUG |
681 | 681 |
682 static void check_scale_nofilter(uint32_t bitmapXY[], int count, | 682 static void check_scale_nofilter(uint32_t bitmapXY[], int count, |
683 unsigned mx, unsigned my) { | 683 unsigned mx, unsigned my) { |
684 unsigned y = *bitmapXY++; | 684 unsigned y = *bitmapXY++; |
685 SkASSERT(y < my); | 685 SkASSERT(y < my); |
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840 fx += dx; | 840 fx += dx; |
841 } | 841 } |
842 } else { | 842 } else { |
843 for (int i = 0; i < count; ++i) { | 843 for (int i = 0; i < count; ++i) { |
844 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; | 844 dst[i] = src[SkClampMax(SkFractionalIntToInt(fx), maxX)]; |
845 fx += dx; | 845 fx += dx; |
846 } | 846 } |
847 } | 847 } |
848 } | 848 } |
849 | 849 |
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