| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
| 10 | 10 |
| 11 typedef SkShader* (*MakeShaderProc)(const SkColor[], int count, const SkSize&); | 11 typedef SkShader* (*MakeShaderProc)(const SkColor[], int count, const SkSize&); |
| 12 | 12 |
| 13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize&
size) { | 13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize&
size) { |
| 14 SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } }; | 14 SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } }; |
| 15 return SkGradientShader::CreateLinear(pts, colors, NULL, count, | 15 return SkGradientShader::CreateLinear(pts, colors, nullptr, count, |
| 16 SkShader::kClamp_TileMode); | 16 SkShader::kClamp_TileMode); |
| 17 } | 17 } |
| 18 | 18 |
| 19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize&
size) { | 19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize&
size) { |
| 20 SkPoint center = { size.width()/2, size.height()/2 }; | 20 SkPoint center = { size.width()/2, size.height()/2 }; |
| 21 return SkGradientShader::CreateRadial(center, size.width()/2, colors, NULL,
count, | 21 return SkGradientShader::CreateRadial(center, size.width()/2, colors, nullpt
r, count, |
| 22 SkShader::kClamp_TileMode); | 22 SkShader::kClamp_TileMode); |
| 23 } | 23 } |
| 24 | 24 |
| 25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize&
size) { | 25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize&
size) { |
| 26 SkPoint center = { size.width()/2, size.height()/2 }; | 26 SkPoint center = { size.width()/2, size.height()/2 }; |
| 27 return SkGradientShader::CreateTwoPointConical(center, size.width()/64, | 27 return SkGradientShader::CreateTwoPointConical(center, size.width()/64, |
| 28 center, size.width()/2, | 28 center, size.width()/2, |
| 29 colors, NULL, count, | 29 colors, nullptr, count, |
| 30 SkShader::kClamp_TileMode); | 30 SkShader::kClamp_TileMode); |
| 31 } | 31 } |
| 32 | 32 |
| 33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& s
ize) { | 33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& s
ize) { |
| 34 return SkGradientShader::CreateSweep(size.width()/2, size.height()/2, | 34 return SkGradientShader::CreateSweep(size.width()/2, size.height()/2, |
| 35 colors, NULL, count); | 35 colors, nullptr, count); |
| 36 } | 36 } |
| 37 | 37 |
| 38 class ShallowGradientGM : public skiagm::GM { | 38 class ShallowGradientGM : public skiagm::GM { |
| 39 public: | 39 public: |
| 40 ShallowGradientGM(MakeShaderProc proc, const char name[]) : fProc(proc) { | 40 ShallowGradientGM(MakeShaderProc proc, const char name[]) : fProc(proc) { |
| 41 fName.printf("shallow_gradient_%s", name); | 41 fName.printf("shallow_gradient_%s", name); |
| 42 } | 42 } |
| 43 | 43 |
| 44 protected: | 44 protected: |
| 45 | 45 |
| (...skipping 24 matching lines...) Expand all Loading... |
| 70 | 70 |
| 71 typedef skiagm::GM INHERITED; | 71 typedef skiagm::GM INHERITED; |
| 72 }; | 72 }; |
| 73 | 73 |
| 74 /////////////////////////////////////////////////////////////////////////////// | 74 /////////////////////////////////////////////////////////////////////////////// |
| 75 | 75 |
| 76 DEF_GM( return new ShallowGradientGM(shader_linear, "linear"); ) | 76 DEF_GM( return new ShallowGradientGM(shader_linear, "linear"); ) |
| 77 DEF_GM( return new ShallowGradientGM(shader_radial, "radial"); ) | 77 DEF_GM( return new ShallowGradientGM(shader_radial, "radial"); ) |
| 78 DEF_GM( return new ShallowGradientGM(shader_conical, "conical"); ) | 78 DEF_GM( return new ShallowGradientGM(shader_conical, "conical"); ) |
| 79 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep"); ) | 79 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep"); ) |
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