Index: src/gpu/gl/GrGLPathRendering.cpp |
diff --git a/src/gpu/gl/GrGLPathRendering.cpp b/src/gpu/gl/GrGLPathRendering.cpp |
index 7c77155b6c5638c22357004db033ad5cadf5b1f3..22b12bf9889f42db9cc1dcddfaa4c3066d0ed491 100644 |
--- a/src/gpu/gl/GrGLPathRendering.cpp |
+++ b/src/gpu/gl/GrGLPathRendering.cpp |
@@ -82,12 +82,12 @@ void GrGLPathRendering::resetContext() { |
} |
GrPath* GrGLPathRendering::createPath(const SkPath& inPath, const GrStrokeInfo& stroke) { |
- return SkNEW_ARGS(GrGLPath, (this->gpu(), inPath, stroke)); |
+ return new GrGLPath(this->gpu(), inPath, stroke); |
} |
GrPathRange* GrGLPathRendering::createPathRange(GrPathRange::PathGenerator* pathGenerator, |
const GrStrokeInfo& stroke) { |
- return SkNEW_ARGS(GrGLPathRange, (this->gpu(), pathGenerator, stroke)); |
+ return new GrGLPathRange(this->gpu(), pathGenerator, stroke); |
} |
void GrGLPathRendering::onStencilPath(const StencilPathArgs& args, const GrPath* path) { |
@@ -240,7 +240,7 @@ GrGLuint GrGLPathRendering::genPaths(GrGLsizei range) { |
static const int range = 65536; |
GrGLuint firstName; |
GL_CALL_RET(firstName, GenPaths(range)); |
- fPathNameAllocator.reset(SkNEW_ARGS(GrGLNameAllocator, (firstName, firstName + range))); |
+ fPathNameAllocator.reset(new GrGLNameAllocator(firstName, firstName + range)); |
} |
// When allocating names one at a time, pull from a client-side pool of |