| Index: src/gpu/batches/GrDrawPathBatch.h
|
| diff --git a/src/gpu/batches/GrDrawPathBatch.h b/src/gpu/batches/GrDrawPathBatch.h
|
| index e8349d1ac7c0d95fa1eb1c430f4212cbb2052e01..cf67cd9bba1a822bf2fb330e0adc2bc893be188d 100644
|
| --- a/src/gpu/batches/GrDrawPathBatch.h
|
| +++ b/src/gpu/batches/GrDrawPathBatch.h
|
| @@ -18,7 +18,7 @@ class GrDrawPathBatch final : public GrDrawBatch {
|
| public:
|
| // This must return the concrete type because we install the stencil settings late :(
|
| static GrDrawPathBatch* Create(const GrPathProcessor* primProc, const GrPath* path) {
|
| - return SkNEW_ARGS(GrDrawPathBatch, (primProc, path));
|
| + return new GrDrawPathBatch(primProc, path);
|
| }
|
|
|
| const char* name() const override { return "DrawPath"; }
|
|
|