| Index: src/effects/SkLayerDrawLooper.cpp | 
| diff --git a/src/effects/SkLayerDrawLooper.cpp b/src/effects/SkLayerDrawLooper.cpp | 
| index 30709c4f1c341647cd480e0a196ef2292dea3a9c..622088ff73b7d2efdf254af51a907f7982690223 100644 | 
| --- a/src/effects/SkLayerDrawLooper.cpp | 
| +++ b/src/effects/SkLayerDrawLooper.cpp | 
| @@ -31,14 +31,14 @@ SkLayerDrawLooper::~SkLayerDrawLooper() { | 
| Rec* rec = fRecs; | 
| while (rec) { | 
| Rec* next = rec->fNext; | 
| -        SkDELETE(rec); | 
| +        delete rec; | 
| rec = next; | 
| } | 
| } | 
|  | 
| SkLayerDrawLooper::Context* SkLayerDrawLooper::createContext(SkCanvas* canvas, void* storage) const { | 
| canvas->save(); | 
| -    return SkNEW_PLACEMENT_ARGS(storage, LayerDrawLooperContext, (this)); | 
| +    return new (storage) LayerDrawLooperContext(this); | 
| } | 
|  | 
| static SkColor xferColor(SkColor src, SkColor dst, SkXfermode::Mode mode) { | 
| @@ -302,7 +302,7 @@ SkLayerDrawLooper::Builder::~Builder() { | 
| Rec* rec = fRecs; | 
| while (rec) { | 
| Rec* next = rec->fNext; | 
| -        SkDELETE(rec); | 
| +        delete rec; | 
| rec = next; | 
| } | 
| } | 
| @@ -310,7 +310,7 @@ SkLayerDrawLooper::Builder::~Builder() { | 
| SkPaint* SkLayerDrawLooper::Builder::addLayer(const LayerInfo& info) { | 
| fCount += 1; | 
|  | 
| -    Rec* rec = SkNEW(Rec); | 
| +    Rec* rec = new Rec; | 
| rec->fNext = fRecs; | 
| rec->fInfo = info; | 
| fRecs = rec; | 
| @@ -331,7 +331,7 @@ void SkLayerDrawLooper::Builder::addLayer(SkScalar dx, SkScalar dy) { | 
| SkPaint* SkLayerDrawLooper::Builder::addLayerOnTop(const LayerInfo& info) { | 
| fCount += 1; | 
|  | 
| -    Rec* rec = SkNEW(Rec); | 
| +    Rec* rec = new Rec; | 
| rec->fNext = NULL; | 
| rec->fInfo = info; | 
| if (NULL == fRecs) { | 
| @@ -346,7 +346,7 @@ SkPaint* SkLayerDrawLooper::Builder::addLayerOnTop(const LayerInfo& info) { | 
| } | 
|  | 
| SkLayerDrawLooper* SkLayerDrawLooper::Builder::detachLooper() { | 
| -    SkLayerDrawLooper* looper = SkNEW(SkLayerDrawLooper); | 
| +    SkLayerDrawLooper* looper = new SkLayerDrawLooper; | 
| looper->fCount = fCount; | 
| looper->fRecs = fRecs; | 
|  | 
|  |