| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkSurface_Gpu.h" | 8 #include "SkSurface_Gpu.h" |
| 9 | 9 |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 59 GrRenderTarget* rt = prepare_rt_for_external_access(this, access); | 59 GrRenderTarget* rt = prepare_rt_for_external_access(this, access); |
| 60 *obj = rt->getRenderTargetHandle(); | 60 *obj = rt->getRenderTargetHandle(); |
| 61 return true; | 61 return true; |
| 62 } | 62 } |
| 63 | 63 |
| 64 SkCanvas* SkSurface_Gpu::onNewCanvas() { | 64 SkCanvas* SkSurface_Gpu::onNewCanvas() { |
| 65 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags; | 65 SkCanvas::InitFlags flags = SkCanvas::kDefault_InitFlags; |
| 66 // When we think this works... | 66 // When we think this works... |
| 67 // flags |= SkCanvas::kConservativeRasterClip_InitFlag; | 67 // flags |= SkCanvas::kConservativeRasterClip_InitFlag; |
| 68 | 68 |
| 69 return SkNEW_ARGS(SkCanvas, (fDevice, flags)); | 69 return new SkCanvas(fDevice, flags); |
| 70 } | 70 } |
| 71 | 71 |
| 72 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) { | 72 SkSurface* SkSurface_Gpu::onNewSurface(const SkImageInfo& info) { |
| 73 GrRenderTarget* rt = fDevice->accessRenderTarget(); | 73 GrRenderTarget* rt = fDevice->accessRenderTarget(); |
| 74 int sampleCount = rt->numColorSamples(); | 74 int sampleCount = rt->numColorSamples(); |
| 75 // TODO: Make caller specify this (change virtual signature of onNewSurface)
. | 75 // TODO: Make caller specify this (change virtual signature of onNewSurface)
. |
| 76 static const Budgeted kBudgeted = kNo_Budgeted; | 76 static const Budgeted kBudgeted = kNo_Budgeted; |
| 77 return SkSurface::NewRenderTarget(fDevice->context(), kBudgeted, info, sampl
eCount, | 77 return SkSurface::NewRenderTarget(fDevice->context(), kBudgeted, info, sampl
eCount, |
| 78 &this->props()); | 78 &this->props()); |
| 79 } | 79 } |
| 80 | 80 |
| 81 SkImage* SkSurface_Gpu::onNewImageSnapshot(Budgeted budgeted) { | 81 SkImage* SkSurface_Gpu::onNewImageSnapshot(Budgeted budgeted) { |
| 82 const SkImageInfo info = fDevice->imageInfo(); | 82 const SkImageInfo info = fDevice->imageInfo(); |
| 83 const int sampleCount = fDevice->accessRenderTarget()->numColorSamples(); | 83 const int sampleCount = fDevice->accessRenderTarget()->numColorSamples(); |
| 84 SkImage* image = NULL; | 84 SkImage* image = NULL; |
| 85 GrTexture* tex = fDevice->accessRenderTarget()->asTexture(); | 85 GrTexture* tex = fDevice->accessRenderTarget()->asTexture(); |
| 86 if (tex) { | 86 if (tex) { |
| 87 image = SkNEW_ARGS(SkImage_Gpu, | 87 image = new SkImage_Gpu(info.width(), info.height(), kNeedNewImageUnique
ID, |
| 88 (info.width(), info.height(), kNeedNewImageUniqueID,
info.alphaType(), | 88 info.alphaType(), tex, sampleCount, budgeted); |
| 89 tex, sampleCount, budgeted)); | |
| 90 } | 89 } |
| 91 if (image) { | 90 if (image) { |
| 92 as_IB(image)->initWithProps(this->props()); | 91 as_IB(image)->initWithProps(this->props()); |
| 93 } | 92 } |
| 94 return image; | 93 return image; |
| 95 } | 94 } |
| 96 | 95 |
| 97 // Create a new render target and, if necessary, copy the contents of the old | 96 // Create a new render target and, if necessary, copy the contents of the old |
| 98 // render target into it. Note that this flushes the SkGpuDevice but | 97 // render target into it. Note that this flushes the SkGpuDevice but |
| 99 // doesn't force an OpenGL flush. | 98 // doesn't force an OpenGL flush. |
| (...skipping 16 matching lines...) Expand all Loading... |
| 116 } | 115 } |
| 117 | 116 |
| 118 /////////////////////////////////////////////////////////////////////////////// | 117 /////////////////////////////////////////////////////////////////////////////// |
| 119 | 118 |
| 120 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, const SkSurf
aceProps* props) { | 119 SkSurface* SkSurface::NewRenderTargetDirect(GrRenderTarget* target, const SkSurf
aceProps* props) { |
| 121 SkAutoTUnref<SkGpuDevice> device( | 120 SkAutoTUnref<SkGpuDevice> device( |
| 122 SkGpuDevice::Create(target, props, SkGpuDevice::kUninit_InitContents)); | 121 SkGpuDevice::Create(target, props, SkGpuDevice::kUninit_InitContents)); |
| 123 if (!device) { | 122 if (!device) { |
| 124 return NULL; | 123 return NULL; |
| 125 } | 124 } |
| 126 return SkNEW_ARGS(SkSurface_Gpu, (device)); | 125 return new SkSurface_Gpu(device); |
| 127 } | 126 } |
| 128 | 127 |
| 129 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, Budgeted budgeted, const S
kImageInfo& info, | 128 SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, Budgeted budgeted, const S
kImageInfo& info, |
| 130 int sampleCount, const SkSurfaceProps* pro
ps) { | 129 int sampleCount, const SkSurfaceProps* pro
ps) { |
| 131 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(ctx, budgeted, info, sa
mpleCount, props, | 130 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(ctx, budgeted, info, sa
mpleCount, props, |
| 132 SkGpuDevice::kClear_Ini
tContents)); | 131 SkGpuDevice::kClear_Ini
tContents)); |
| 133 if (!device) { | 132 if (!device) { |
| 134 return NULL; | 133 return NULL; |
| 135 } | 134 } |
| 136 return SkNEW_ARGS(SkSurface_Gpu, (device)); | 135 return new SkSurface_Gpu(device); |
| 137 } | 136 } |
| 138 | 137 |
| 139 SkSurface* SkSurface::NewFromBackendTexture(GrContext* context, const GrBackendT
extureDesc& desc, | 138 SkSurface* SkSurface::NewFromBackendTexture(GrContext* context, const GrBackendT
extureDesc& desc, |
| 140 const SkSurfaceProps* props) { | 139 const SkSurfaceProps* props) { |
| 141 if (NULL == context) { | 140 if (NULL == context) { |
| 142 return NULL; | 141 return NULL; |
| 143 } | 142 } |
| 144 if (!SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag)) { | 143 if (!SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag)) { |
| 145 return NULL; | 144 return NULL; |
| 146 } | 145 } |
| 147 SkAutoTUnref<GrSurface> surface(context->textureProvider()->wrapBackendTextu
re(desc, | 146 SkAutoTUnref<GrSurface> surface(context->textureProvider()->wrapBackendTextu
re(desc, |
| 148 kBorrow_GrWrapOwnership)); | 147 kBorrow_GrWrapOwnership)); |
| 149 if (!surface) { | 148 if (!surface) { |
| 150 return NULL; | 149 return NULL; |
| 151 } | 150 } |
| 152 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget
(), props, | 151 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(surface->asRenderTarget
(), props, |
| 153 SkGpuDevice::kUninit_In
itContents)); | 152 SkGpuDevice::kUninit_In
itContents)); |
| 154 if (!device) { | 153 if (!device) { |
| 155 return NULL; | 154 return NULL; |
| 156 } | 155 } |
| 157 return SkNEW_ARGS(SkSurface_Gpu, (device)); | 156 return new SkSurface_Gpu(device); |
| 158 } | 157 } |
| 159 | 158 |
| 160 SkSurface* SkSurface::NewFromBackendRenderTarget(GrContext* context, | 159 SkSurface* SkSurface::NewFromBackendRenderTarget(GrContext* context, |
| 161 const GrBackendRenderTargetDesc
& desc, | 160 const GrBackendRenderTargetDesc
& desc, |
| 162 const SkSurfaceProps* props) { | 161 const SkSurfaceProps* props) { |
| 163 if (NULL == context) { | 162 if (NULL == context) { |
| 164 return NULL; | 163 return NULL; |
| 165 } | 164 } |
| 166 SkAutoTUnref<GrRenderTarget> rt(context->textureProvider()->wrapBackendRende
rTarget(desc)); | 165 SkAutoTUnref<GrRenderTarget> rt(context->textureProvider()->wrapBackendRende
rTarget(desc)); |
| 167 if (!rt) { | 166 if (!rt) { |
| 168 return NULL; | 167 return NULL; |
| 169 } | 168 } |
| 170 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, | 169 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, |
| 171 SkGpuDevice::kUninit_In
itContents)); | 170 SkGpuDevice::kUninit_In
itContents)); |
| 172 if (!device) { | 171 if (!device) { |
| 173 return NULL; | 172 return NULL; |
| 174 } | 173 } |
| 175 return SkNEW_ARGS(SkSurface_Gpu, (device)); | 174 return new SkSurface_Gpu(device); |
| 176 } | 175 } |
| 177 | 176 |
| 178 #endif | 177 #endif |
| OLD | NEW |