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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "gl/SkGLContext.h" | 9 #include "gl/SkGLContext.h" |
10 | 10 |
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181 } | 181 } |
182 } | 182 } |
183 | 183 |
184 GrGLFuncPtr WinGLContext::onPlatformGetProcAddress(const char* name) const { | 184 GrGLFuncPtr WinGLContext::onPlatformGetProcAddress(const char* name) const { |
185 return reinterpret_cast<GrGLFuncPtr>(wglGetProcAddress(name)); | 185 return reinterpret_cast<GrGLFuncPtr>(wglGetProcAddress(name)); |
186 } | 186 } |
187 | 187 |
188 } // anonymous namespace | 188 } // anonymous namespace |
189 | 189 |
190 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { | 190 SkGLContext* SkCreatePlatformGLContext(GrGLStandard forcedGpuAPI) { |
191 WinGLContext* ctx = SkNEW_ARGS(WinGLContext, (forcedGpuAPI)); | 191 WinGLContext* ctx = new WinGLContext(forcedGpuAPI); |
192 if (!ctx->isValid()) { | 192 if (!ctx->isValid()) { |
193 SkDELETE(ctx); | 193 delete ctx; |
194 return NULL; | 194 return NULL; |
195 } | 195 } |
196 return ctx; | 196 return ctx; |
197 } | 197 } |
198 | 198 |
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