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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
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| 334 | 334 |
| 335 GrGLIRect fHWViewport; | 335 GrGLIRect fHWViewport; |
| 336 | 336 |
| 337 /** | 337 /** |
| 338 * Tracks bound vertex and index buffers and vertex attrib array state. | 338 * Tracks bound vertex and index buffers and vertex attrib array state. |
| 339 */ | 339 */ |
| 340 class HWGeometryState { | 340 class HWGeometryState { |
| 341 public: | 341 public: |
| 342 HWGeometryState() { fVBOVertexArray = NULL; this->invalidate(); } | 342 HWGeometryState() { fVBOVertexArray = NULL; this->invalidate(); } |
| 343 | 343 |
| 344 ~HWGeometryState() { SkDELETE(fVBOVertexArray); } | 344 ~HWGeometryState() { delete fVBOVertexArray; } |
| 345 | 345 |
| 346 void invalidate() { | 346 void invalidate() { |
| 347 fBoundVertexArrayIDIsValid = false; | 347 fBoundVertexArrayIDIsValid = false; |
| 348 fBoundVertexBufferIDIsValid = false; | 348 fBoundVertexBufferIDIsValid = false; |
| 349 fDefaultVertexArrayBoundIndexBufferID = false; | 349 fDefaultVertexArrayBoundIndexBufferID = false; |
| 350 fDefaultVertexArrayBoundIndexBufferIDIsValid = false; | 350 fDefaultVertexArrayBoundIndexBufferIDIsValid = false; |
| 351 fDefaultVertexArrayAttribState.invalidate(); | 351 fDefaultVertexArrayAttribState.invalidate(); |
| 352 if (fVBOVertexArray) { | 352 if (fVBOVertexArray) { |
| 353 fVBOVertexArray->invalidateCachedState(); | 353 fVBOVertexArray->invalidateCachedState(); |
| 354 } | 354 } |
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| 495 | 495 |
| 496 // we record what stencil format worked last time to hopefully exit early | 496 // we record what stencil format worked last time to hopefully exit early |
| 497 // from our loop that tries stencil formats and calls check fb status. | 497 // from our loop that tries stencil formats and calls check fb status. |
| 498 int fLastSuccessfulStencilFmtIdx; | 498 int fLastSuccessfulStencilFmtIdx; |
| 499 | 499 |
| 500 typedef GrGpu INHERITED; | 500 typedef GrGpu INHERITED; |
| 501 friend class GrGLPathRendering; // For accessing setTextureUnit. | 501 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 502 }; | 502 }; |
| 503 | 503 |
| 504 #endif | 504 #endif |
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