OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrDrawAtlasBatch_DEFINED | 8 #ifndef GrDrawAtlasBatch_DEFINED |
9 #define GrDrawAtlasBatch_DEFINED | 9 #define GrDrawAtlasBatch_DEFINED |
10 | 10 |
11 #include "GrColor.h" | 11 #include "GrColor.h" |
12 #include "GrDefaultGeoProcFactory.h" | 12 #include "GrDefaultGeoProcFactory.h" |
13 #include "GrVertexBatch.h" | 13 #include "GrVertexBatch.h" |
14 | 14 |
15 class GrDrawAtlasBatch : public GrVertexBatch { | 15 class GrDrawAtlasBatch : public GrVertexBatch { |
16 public: | 16 public: |
17 struct Geometry { | 17 struct Geometry { |
18 GrColor fColor; | 18 GrColor fColor; |
19 SkTArray<uint8_t, true> fVerts; | 19 SkTArray<uint8_t, true> fVerts; |
20 }; | 20 }; |
21 | 21 |
22 static GrDrawBatch* Create(const Geometry& geometry, const SkMatrix& viewMat
rix, | 22 static GrDrawBatch* Create(const Geometry& geometry, const SkMatrix& viewMat
rix, |
23 int spriteCount, const SkRSXform* xforms, const S
kRect* rects, | 23 int spriteCount, const SkRSXform* xforms, const S
kRect* rects, |
24 const SkColor* colors) { | 24 const SkColor* colors) { |
25 return SkNEW_ARGS(GrDrawAtlasBatch, (geometry, viewMatrix, spriteCount, | 25 return new GrDrawAtlasBatch(geometry, viewMatrix, spriteCount, xforms, r
ects, colors); |
26 xforms, rects, colors)); | |
27 } | 26 } |
28 | 27 |
29 const char* name() const override { return "DrawAtlasBatch"; } | 28 const char* name() const override { return "DrawAtlasBatch"; } |
30 | 29 |
31 void getInvariantOutputColor(GrInitInvariantOutput* out) const override { | 30 void getInvariantOutputColor(GrInitInvariantOutput* out) const override { |
32 // When this is called on a batch, there is only one geometry bundle | 31 // When this is called on a batch, there is only one geometry bundle |
33 if (this->hasColors()) { | 32 if (this->hasColors()) { |
34 out->setUnknownFourComponents(); | 33 out->setUnknownFourComponents(); |
35 } else { | 34 } else { |
36 out->setKnownFourComponents(fGeoData[0].fColor); | 35 out->setKnownFourComponents(fGeoData[0].fColor); |
(...skipping 26 matching lines...) Expand all Loading... |
63 | 62 |
64 SkMatrix fViewMatrix; | 63 SkMatrix fViewMatrix; |
65 GrColor fColor; | 64 GrColor fColor; |
66 int fQuadCount; | 65 int fQuadCount; |
67 bool fColorIgnored; | 66 bool fColorIgnored; |
68 bool fCoverageIgnored; | 67 bool fCoverageIgnored; |
69 bool fHasColors; | 68 bool fHasColors; |
70 }; | 69 }; |
71 | 70 |
72 #endif | 71 #endif |
OLD | NEW |