OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 | 9 |
10 #include "SkLightingShader.h" | 10 #include "SkLightingShader.h" |
(...skipping 167 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
178 SkBitmap fDiffuse; | 178 SkBitmap fDiffuse; |
179 SkBitmap fNormalMaps[kNormalMapCount]; | 179 SkBitmap fNormalMaps[kNormalMapCount]; |
180 | 180 |
181 SkAutoTUnref<const SkLightingShader::Lights> fLights; | 181 SkAutoTUnref<const SkLightingShader::Lights> fLights; |
182 | 182 |
183 typedef GM INHERITED; | 183 typedef GM INHERITED; |
184 }; | 184 }; |
185 | 185 |
186 ////////////////////////////////////////////////////////////////////////////// | 186 ////////////////////////////////////////////////////////////////////////////// |
187 | 187 |
188 DEF_GM( return SkNEW(LightingShaderGM); ) | 188 DEF_GM(return new LightingShaderGM;) |
189 | |
190 } | 189 } |
OLD | NEW |