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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef DisplayItemList_h | 5 #ifndef DisplayItemList_h |
| 6 #define DisplayItemList_h | 6 #define DisplayItemList_h |
| 7 | 7 |
| 8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
| 9 #include "platform/geometry/LayoutPoint.h" |
| 9 #include "platform/graphics/ContiguousContainer.h" | 10 #include "platform/graphics/ContiguousContainer.h" |
| 10 #include "platform/graphics/paint/DisplayItem.h" | 11 #include "platform/graphics/paint/DisplayItem.h" |
| 11 #include "platform/graphics/paint/Transform3DDisplayItem.h" | 12 #include "platform/graphics/paint/Transform3DDisplayItem.h" |
| 12 #include "wtf/Alignment.h" | 13 #include "wtf/Alignment.h" |
| 13 #include "wtf/HashMap.h" | 14 #include "wtf/HashMap.h" |
| 14 #include "wtf/PassOwnPtr.h" | 15 #include "wtf/PassOwnPtr.h" |
| 15 #include "wtf/Utility.h" | 16 #include "wtf/Utility.h" |
| 16 #include "wtf/Vector.h" | 17 #include "wtf/Vector.h" |
| 17 | 18 |
| 18 namespace blink { | 19 namespace blink { |
| (...skipping 20 matching lines...) Expand all Loading... |
| 39 public: | 40 public: |
| 40 static PassOwnPtr<DisplayItemList> create() | 41 static PassOwnPtr<DisplayItemList> create() |
| 41 { | 42 { |
| 42 return adoptPtr(new DisplayItemList()); | 43 return adoptPtr(new DisplayItemList()); |
| 43 } | 44 } |
| 44 | 45 |
| 45 // These methods are called during paint invalidation. | 46 // These methods are called during paint invalidation. |
| 46 void invalidate(DisplayItemClient); | 47 void invalidate(DisplayItemClient); |
| 47 void invalidateAll(); | 48 void invalidateAll(); |
| 48 | 49 |
| 50 // Record when paint offsets change during paint. |
| 51 void invalidatePaintOffset(DisplayItemClient); |
| 52 #if ENABLE(ASSERT) |
| 53 bool paintOffsetWasInvalidated(DisplayItemClient) const; |
| 54 #endif |
| 55 |
| 56 // Record a new paint offset. |
| 57 // TODO(pdr): Remove these once the paint offset cache is on LayoutObject. |
| 58 void recordPaintOffset(DisplayItemClient, const LayoutPoint&); |
| 59 bool paintOffsetWasRecorded(DisplayItemClient, const LayoutPoint&) const; |
| 60 |
| 49 // These methods are called during painting. | 61 // These methods are called during painting. |
| 50 template <typename DisplayItemClass, typename... Args> | 62 template <typename DisplayItemClass, typename... Args> |
| 51 DisplayItemClass& createAndAppend(Args&&... args) | 63 DisplayItemClass& createAndAppend(Args&&... args) |
| 52 { | 64 { |
| 53 static_assert(WTF::IsSubclass<DisplayItemClass, DisplayItem>::value, | 65 static_assert(WTF::IsSubclass<DisplayItemClass, DisplayItem>::value, |
| 54 "Can only createAndAppend subclasses of DisplayItem."); | 66 "Can only createAndAppend subclasses of DisplayItem."); |
| 55 static_assert(sizeof(DisplayItemClass) <= kMaximumDisplayItemSize, | 67 static_assert(sizeof(DisplayItemClass) <= kMaximumDisplayItemSize, |
| 56 "DisplayItem subclass is larger than kMaximumDisplayItemSize."); | 68 "DisplayItem subclass is larger than kMaximumDisplayItemSize."); |
| 57 | 69 |
| 58 DisplayItemClass& displayItem = m_newDisplayItems.allocateAndConstruct<D
isplayItemClass>(WTF::forward<Args>(args)...); | 70 DisplayItemClass& displayItem = m_newDisplayItems.allocateAndConstruct<D
isplayItemClass>(WTF::forward<Args>(args)...); |
| (...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 117 , m_constructionDisabled(false) | 129 , m_constructionDisabled(false) |
| 118 , m_skippingCacheCount(0) | 130 , m_skippingCacheCount(0) |
| 119 , m_numCachedItems(0) | 131 , m_numCachedItems(0) |
| 120 , m_nextScope(1) { } | 132 , m_nextScope(1) { } |
| 121 | 133 |
| 122 private: | 134 private: |
| 123 friend class DisplayItemListTest; | 135 friend class DisplayItemListTest; |
| 124 friend class DisplayItemListPaintTest; | 136 friend class DisplayItemListPaintTest; |
| 125 friend class DisplayItemListPaintTestForSlimmingPaintV2; | 137 friend class DisplayItemListPaintTestForSlimmingPaintV2; |
| 126 friend class LayoutObjectDrawingRecorderTest; | 138 friend class LayoutObjectDrawingRecorderTest; |
| 139 friend class LayoutObjectDrawingRecorderTestForSlimmingPaintV2; |
| 127 | 140 |
| 128 // Set new item state (scopes, cache skipping, etc) for a new item. | 141 // Set new item state (scopes, cache skipping, etc) for a new item. |
| 129 // TODO(pdr): This only passes a pointer to make the patch easier to review.
Change to a reference. | 142 // TODO(pdr): This only passes a pointer to make the patch easier to review.
Change to a reference. |
| 130 void processNewItem(DisplayItem*); | 143 void processNewItem(DisplayItem*); |
| 131 | 144 |
| 132 void updateValidlyCachedClientsIfNeeded() const; | 145 void updateValidlyCachedClientsIfNeeded() const; |
| 133 | 146 |
| 147 // Update the recorded paint offsets to remove any items that no longer have |
| 148 // corresponding cached display items. |
| 149 // TODO(pdr): Remove this once the paint offset cache is on LayoutObject. |
| 150 void removeUnneededPaintOffsetEntries(); |
| 151 |
| 134 #ifndef NDEBUG | 152 #ifndef NDEBUG |
| 135 WTF::String displayItemsAsDebugString(const DisplayItems&) const; | 153 WTF::String displayItemsAsDebugString(const DisplayItems&) const; |
| 136 #endif | 154 #endif |
| 137 | 155 |
| 138 // Indices into PaintList of all DrawingDisplayItems and BeginSubsequenceDis
playItems of each client. | 156 // Indices into PaintList of all DrawingDisplayItems and BeginSubsequenceDis
playItems of each client. |
| 139 // Temporarily used during merge to find out-of-order display items. | 157 // Temporarily used during merge to find out-of-order display items. |
| 140 using DisplayItemIndicesByClientMap = HashMap<DisplayItemClient, Vector<size
_t>>; | 158 using DisplayItemIndicesByClientMap = HashMap<DisplayItemClient, Vector<size
_t>>; |
| 141 | 159 |
| 142 static size_t findMatchingItemFromIndex(const DisplayItem::Id&, const Displa
yItemIndicesByClientMap&, const DisplayItems&); | 160 static size_t findMatchingItemFromIndex(const DisplayItem::Id&, const Displa
yItemIndicesByClientMap&, const DisplayItems&); |
| 143 static void addItemToIndexIfNeeded(const DisplayItem&, size_t index, Display
ItemIndicesByClientMap&); | 161 static void addItemToIndexIfNeeded(const DisplayItem&, size_t index, Display
ItemIndicesByClientMap&); |
| (...skipping 15 matching lines...) Expand all Loading... |
| 159 DisplayItems m_currentDisplayItems; | 177 DisplayItems m_currentDisplayItems; |
| 160 DisplayItems m_newDisplayItems; | 178 DisplayItems m_newDisplayItems; |
| 161 | 179 |
| 162 // Contains all clients having valid cached paintings if updated. | 180 // Contains all clients having valid cached paintings if updated. |
| 163 // It's lazily updated in updateValidlyCachedClientsIfNeeded(). | 181 // It's lazily updated in updateValidlyCachedClientsIfNeeded(). |
| 164 // FIXME: In the future we can replace this with client-side repaint flags | 182 // FIXME: In the future we can replace this with client-side repaint flags |
| 165 // to avoid the cost of building and querying the hash table. | 183 // to avoid the cost of building and querying the hash table. |
| 166 mutable HashSet<DisplayItemClient> m_validlyCachedClients; | 184 mutable HashSet<DisplayItemClient> m_validlyCachedClients; |
| 167 mutable bool m_validlyCachedClientsDirty; | 185 mutable bool m_validlyCachedClientsDirty; |
| 168 | 186 |
| 187 #if ENABLE(ASSERT) |
| 188 // Set of clients which had paint offset changes since the last commit. This
is used for |
| 189 // ensuring paint offsets are only updated once and are the same in all phas
es. |
| 190 HashSet<DisplayItemClient> m_clientsWithPaintOffsetInvalidations; |
| 191 #endif |
| 192 |
| 169 // Allow display item construction to be disabled to isolate the costs of co
nstruction | 193 // Allow display item construction to be disabled to isolate the costs of co
nstruction |
| 170 // in performance metrics. | 194 // in performance metrics. |
| 171 bool m_constructionDisabled; | 195 bool m_constructionDisabled; |
| 172 | 196 |
| 173 int m_skippingCacheCount; | 197 int m_skippingCacheCount; |
| 174 | 198 |
| 175 int m_numCachedItems; | 199 int m_numCachedItems; |
| 176 | 200 |
| 177 unsigned m_nextScope; | 201 unsigned m_nextScope; |
| 178 Vector<unsigned> m_scopeStack; | 202 Vector<unsigned> m_scopeStack; |
| 179 | 203 |
| 204 // Cache of LayoutObject paint offsets. |
| 205 // TODO(pdr): This should be on LayoutObject itself and is only on the displ
ay |
| 206 // item list temporarily until paint invalidation for v2 frees up space on |
| 207 // LayoutObject. |
| 208 using PreviousPaintOffsets = HashMap<DisplayItemClient, LayoutPoint>; |
| 209 PreviousPaintOffsets m_previousPaintOffsets; |
| 210 |
| 180 #if ENABLE(ASSERT) | 211 #if ENABLE(ASSERT) |
| 181 // This is used to check duplicated ids during add(). We could also check du
ring | 212 // This is used to check duplicated ids during add(). We could also check du
ring |
| 182 // updatePaintList(), but checking during add() helps developer easily find
where | 213 // updatePaintList(), but checking during add() helps developer easily find
where |
| 183 // the duplicated ids are from. | 214 // the duplicated ids are from. |
| 184 DisplayItemIndicesByClientMap m_newDisplayItemIndicesByClient; | 215 DisplayItemIndicesByClientMap m_newDisplayItemIndicesByClient; |
| 185 #endif | 216 #endif |
| 186 }; | 217 }; |
| 187 | 218 |
| 188 } // namespace blink | 219 } // namespace blink |
| 189 | 220 |
| 190 #endif // DisplayItemList_h | 221 #endif // DisplayItemList_h |
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