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Side by Side Diff: Source/core/paint/FramePainter.cpp

Issue 1315993004: Implement a paint offset cache for slimming paint v2 (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase more (world moved in the past hour) Created 5 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/FramePainter.h" 6 #include "core/paint/FramePainter.h"
7 7
8 #include "core/editing/markers/DocumentMarkerController.h" 8 #include "core/editing/markers/DocumentMarkerController.h"
9 #include "core/fetch/MemoryCache.h" 9 #include "core/fetch/MemoryCache.h"
10 #include "core/frame/FrameView.h" 10 #include "core/frame/FrameView.h"
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73 fillWithRed = false; // Subframe, don't fill with red. 73 fillWithRed = false; // Subframe, don't fill with red.
74 else if (frameView().isTransparent()) 74 else if (frameView().isTransparent())
75 fillWithRed = false; // Transparent, don't fill with red. 75 fillWithRed = false; // Transparent, don't fill with red.
76 else if (globalPaintFlags & GlobalPaintSelectionOnly) 76 else if (globalPaintFlags & GlobalPaintSelectionOnly)
77 fillWithRed = false; // Selections are transparent, don't fill with red. 77 fillWithRed = false; // Selections are transparent, don't fill with red.
78 else if (frameView().nodeToDraw()) 78 else if (frameView().nodeToDraw())
79 fillWithRed = false; // Element images are transparent, don't fill with red. 79 fillWithRed = false; // Element images are transparent, don't fill with red.
80 else 80 else
81 fillWithRed = true; 81 fillWithRed = true;
82 82
83 if (fillWithRed && !LayoutObjectDrawingRecorder::useCachedDrawingIfPossible( *context, *frameView().layoutView(), DisplayItem::DebugRedFill)) { 83 if (fillWithRed && !LayoutObjectDrawingRecorder::useCachedDrawingIfPossible( *context, *frameView().layoutView(), DisplayItem::DebugRedFill, LayoutPoint())) {
84 IntRect contentRect(IntPoint(), frameView().contentsSize()); 84 IntRect contentRect(IntPoint(), frameView().contentsSize());
85 LayoutObjectDrawingRecorder drawingRecorder(*context, *frameView().layou tView(), DisplayItem::DebugRedFill, contentRect); 85 LayoutObjectDrawingRecorder drawingRecorder(*context, *frameView().layou tView(), DisplayItem::DebugRedFill, contentRect, LayoutPoint());
86 } 86 }
87 #endif 87 #endif
88 88
89 LayoutView* layoutView = frameView().layoutView(); 89 LayoutView* layoutView = frameView().layoutView();
90 if (!layoutView) { 90 if (!layoutView) {
91 WTF_LOG_ERROR("called FramePainter::paint with nil layoutObject"); 91 WTF_LOG_ERROR("called FramePainter::paint with nil layoutObject");
92 return; 92 return;
93 } 93 }
94 94
95 RELEASE_ASSERT(!frameView().needsLayout()); 95 RELEASE_ASSERT(!frameView().needsLayout());
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158 if (frameView().layerForScrollCorner()) 158 if (frameView().layerForScrollCorner())
159 return; 159 return;
160 160
161 paintScrollCorner(context, frameView().scrollCornerRect()); 161 paintScrollCorner(context, frameView().scrollCornerRect());
162 } 162 }
163 163
164 void FramePainter::paintScrollCorner(GraphicsContext* context, const IntRect& co rnerRect) 164 void FramePainter::paintScrollCorner(GraphicsContext* context, const IntRect& co rnerRect)
165 { 165 {
166 if (frameView().scrollCorner()) { 166 if (frameView().scrollCorner()) {
167 bool needsBackground = frameView().frame().isMainFrame(); 167 bool needsBackground = frameView().frame().isMainFrame();
168 if (needsBackground && !LayoutObjectDrawingRecorder::useCachedDrawingIfP ossible(*context, *frameView().layoutView(), DisplayItem::ScrollbarCorner)) { 168 if (needsBackground && !LayoutObjectDrawingRecorder::useCachedDrawingIfP ossible(*context, *frameView().layoutView(), DisplayItem::ScrollbarCorner, Layou tPoint())) {
169 LayoutObjectDrawingRecorder drawingRecorder(*context, *frameView().l ayoutView(), DisplayItem::ScrollbarCorner, FloatRect(cornerRect)); 169 LayoutObjectDrawingRecorder drawingRecorder(*context, *frameView().l ayoutView(), DisplayItem::ScrollbarCorner, FloatRect(cornerRect), LayoutPoint()) ;
170 context->fillRect(cornerRect, frameView().baseBackgroundColor()); 170 context->fillRect(cornerRect, frameView().baseBackgroundColor());
171 171
172 } 172 }
173 ScrollbarPainter::paintIntoRect(frameView().scrollCorner(), context, cor nerRect.location(), LayoutRect(cornerRect)); 173 ScrollbarPainter::paintIntoRect(frameView().scrollCorner(), context, cor nerRect.location(), LayoutRect(cornerRect));
174 return; 174 return;
175 } 175 }
176 176
177 ScrollbarTheme::theme()->paintScrollCorner(context, *frameView().layoutView( ), cornerRect); 177 ScrollbarTheme::theme()->paintScrollCorner(context, *frameView().layoutView( ), cornerRect);
178 } 178 }
179 179
180 void FramePainter::paintScrollbar(GraphicsContext* context, Scrollbar* bar, cons t IntRect& rect) 180 void FramePainter::paintScrollbar(GraphicsContext* context, Scrollbar* bar, cons t IntRect& rect)
181 { 181 {
182 bool needsBackground = bar->isCustomScrollbar() && frameView().frame().isMai nFrame(); 182 bool needsBackground = bar->isCustomScrollbar() && frameView().frame().isMai nFrame();
183 if (needsBackground) { 183 if (needsBackground) {
184 IntRect toFill = bar->frameRect(); 184 IntRect toFill = bar->frameRect();
185 toFill.intersect(rect); 185 toFill.intersect(rect);
186 context->fillRect(toFill, frameView().baseBackgroundColor()); 186 context->fillRect(toFill, frameView().baseBackgroundColor());
187 } 187 }
188 188
189 bar->paint(context, rect); 189 bar->paint(context, rect);
190 } 190 }
191 191
192 FrameView& FramePainter::frameView() 192 FrameView& FramePainter::frameView()
193 { 193 {
194 return *m_frameView; 194 return *m_frameView;
195 } 195 }
196 196
197 } // namespace blink 197 } // namespace blink
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