| Index: src/gpu/GrProcessor.cpp
|
| diff --git a/src/gpu/GrProcessor.cpp b/src/gpu/GrProcessor.cpp
|
| index 3cbf777253ddf4f2d543338f330647ddaedb4353..7a3335c3056a5f4587bc41a537c790dba9c78d37 100644
|
| --- a/src/gpu/GrProcessor.cpp
|
| +++ b/src/gpu/GrProcessor.cpp
|
| @@ -131,8 +131,10 @@ bool GrProcessor::hasSameTextureAccesses(const GrProcessor& that) const {
|
| ///////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
| GrFragmentProcessor::~GrFragmentProcessor() {
|
| + // If we got here then our ref count must have reached zero, so we will have converted refs
|
| + // to pending executions for all children.
|
| for (int i = 0; i < fChildProcessors.count(); ++i) {
|
| - fChildProcessors[i]->unref();
|
| + fChildProcessors[i]->completedExecution();
|
| }
|
| }
|
|
|
| @@ -218,6 +220,14 @@ int GrFragmentProcessor::registerChildProcessor(const GrFragmentProcessor* child
|
| return index;
|
| }
|
|
|
| +void GrFragmentProcessor::notifyRefCntIsZero() const {
|
| + // See comment above GrProgramElement for a detailed explanation of why we do this.
|
| + for (int i = 0; i < fChildProcessors.count(); ++i) {
|
| + fChildProcessors[i]->addPendingExecution();
|
| + fChildProcessors[i]->unref();
|
| + }
|
| +}
|
| +
|
| bool GrFragmentProcessor::hasSameTransforms(const GrFragmentProcessor& that) const {
|
| if (this->numTransforms() != that.numTransforms()) {
|
| return false;
|
|
|