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Side by Side Diff: gpu/command_buffer/service/gpu_scheduler.h

Issue 1315713007: gpu: Reduce GL context switches used to check pending queries. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_
7 7
8 #include <queue> 8 #include <queue>
9 9
10 #include "base/atomic_ref_count.h" 10 #include "base/atomic_ref_count.h"
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66 66
67 // Sets whether commands should be processed by this scheduler. Setting to 67 // Sets whether commands should be processed by this scheduler. Setting to
68 // false unschedules. Setting to true reschedules. Whether or not the 68 // false unschedules. Setting to true reschedules. Whether or not the
69 // scheduler is currently scheduled is "reference counted". Every call with 69 // scheduler is currently scheduled is "reference counted". Every call with
70 // false must eventually be paired by a call with true. 70 // false must eventually be paired by a call with true.
71 void SetScheduled(bool is_scheduled); 71 void SetScheduled(bool is_scheduled);
72 72
73 // Returns whether the scheduler is currently able to process more commands. 73 // Returns whether the scheduler is currently able to process more commands.
74 bool IsScheduled(); 74 bool IsScheduled();
75 75
76 // Returns whether the scheduler needs to be polled again in the future. 76 // Returns whether the scheduler needs to be polled again in the future to
77 bool HasMoreWork(); 77 // process pending queries.
78 bool HasPendingQueries() const;
79
80 // Process pending queries and return. HasPendingQueries() can be used to
81 // determine if there's more pending queries after this has been called.
82 void ProcessPendingQueries();
78 83
79 typedef base::Callback<void(bool /* scheduled */)> SchedulingChangedCallback; 84 typedef base::Callback<void(bool /* scheduled */)> SchedulingChangedCallback;
80 85
81 // Sets a callback that is invoked just before scheduler is rescheduled 86 // Sets a callback that is invoked just before scheduler is rescheduled
82 // or descheduled. Takes ownership of callback object. 87 // or descheduled. Takes ownership of callback object.
83 void SetSchedulingChangedCallback(const SchedulingChangedCallback& callback); 88 void SetSchedulingChangedCallback(const SchedulingChangedCallback& callback);
84 89
85 // Implementation of CommandBufferEngine. 90 // Implementation of CommandBufferEngine.
86 scoped_refptr<Buffer> GetSharedMemoryBuffer(int32 shm_id) override; 91 scoped_refptr<Buffer> GetSharedMemoryBuffer(int32 shm_id) override;
87 void set_token(int32 token) override; 92 void set_token(int32 token) override;
88 bool SetGetBuffer(int32 transfer_buffer_id) override; 93 bool SetGetBuffer(int32 transfer_buffer_id) override;
89 bool SetGetOffset(int32 offset) override; 94 bool SetGetOffset(int32 offset) override;
90 int32 GetGetOffset() override; 95 int32 GetGetOffset() override;
91 96
92 void SetCommandProcessedCallback(const base::Closure& callback); 97 void SetCommandProcessedCallback(const base::Closure& callback);
93 98
94 bool HasMoreIdleWork(); 99 // Returns whether the scheduler needs to be polled again in the future to
100 // process idle work.
101 bool HasMoreIdleWork() const;
102
103 // Perform some idle work and return. HasMoreIdleWork() can be used to
104 // determine if there's more idle work do be done after this has been called.
95 void PerformIdleWork(); 105 void PerformIdleWork();
96 106
97 CommandParser* parser() const { 107 CommandParser* parser() const {
98 return parser_.get(); 108 return parser_.get();
99 } 109 }
100 110
101 bool IsPreempted(); 111 bool IsPreempted();
102 112
103 private: 113 private:
104 // Artificially reschedule if the scheduler is still unscheduled after a 114 // Artificially reschedule if the scheduler is still unscheduled after a
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141 // A factory for outstanding rescheduling tasks that is invalidated whenever 151 // A factory for outstanding rescheduling tasks that is invalidated whenever
142 // the scheduler is rescheduled. 152 // the scheduler is rescheduled.
143 base::WeakPtrFactory<GpuScheduler> reschedule_task_factory_; 153 base::WeakPtrFactory<GpuScheduler> reschedule_task_factory_;
144 154
145 DISALLOW_COPY_AND_ASSIGN(GpuScheduler); 155 DISALLOW_COPY_AND_ASSIGN(GpuScheduler);
146 }; 156 };
147 157
148 } // namespace gpu 158 } // namespace gpu
149 159
150 #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ 160 #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_
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