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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.h

Issue 1315713007: gpu: Reduce GL context switches used to check pending queries. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the GLES2Decoder class. 5 // This file contains the GLES2Decoder class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
9 9
10 #include <string> 10 #include <string>
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180 180
181 // Gets the VertexArrayManager for this context. 181 // Gets the VertexArrayManager for this context.
182 virtual VertexArrayManager* GetVertexArrayManager() = 0; 182 virtual VertexArrayManager* GetVertexArrayManager() = 0;
183 183
184 // Gets the ImageManager for this context. 184 // Gets the ImageManager for this context.
185 virtual ImageManager* GetImageManager() = 0; 185 virtual ImageManager* GetImageManager() = 0;
186 186
187 // Gets the ValuebufferManager for this context. 187 // Gets the ValuebufferManager for this context.
188 virtual ValuebufferManager* GetValuebufferManager() = 0; 188 virtual ValuebufferManager* GetValuebufferManager() = 0;
189 189
190 // Process any pending queries. Returns false if there are no pending queries. 190 // Returns false if there are no pending queries.
191 virtual bool ProcessPendingQueries(bool did_finish) = 0; 191 virtual bool HasPendingQueries() const = 0;
192 192
193 // Returns false if there are no idle work to be made. 193 // Process any pending queries.
194 virtual bool HasMoreIdleWork() = 0; 194 virtual void ProcessPendingQueries(bool did_finish) = 0;
195 195
196 // Returns false if there is no idle work to be made.
197 virtual bool HasMoreIdleWork() const = 0;
198
199 // Perform any idle work that needs to be made.
196 virtual void PerformIdleWork() = 0; 200 virtual void PerformIdleWork() = 0;
197 201
198 // Sets a callback which is called when a glResizeCHROMIUM command 202 // Sets a callback which is called when a glResizeCHROMIUM command
199 // is processed. 203 // is processed.
200 virtual void SetResizeCallback( 204 virtual void SetResizeCallback(
201 const base::Callback<void(gfx::Size, float)>& callback) = 0; 205 const base::Callback<void(gfx::Size, float)>& callback) = 0;
202 206
203 // Get the service texture ID corresponding to a client texture ID. 207 // Get the service texture ID corresponding to a client texture ID.
204 // If no such record is found then return false. 208 // If no such record is found then return false.
205 virtual bool GetServiceTextureId(uint32 client_texture_id, 209 virtual bool GetServiceTextureId(uint32 client_texture_id,
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262 bool log_commands_; 266 bool log_commands_;
263 bool unsafe_es3_apis_enabled_; 267 bool unsafe_es3_apis_enabled_;
264 268
265 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); 269 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder);
266 }; 270 };
267 271
268 } // namespace gles2 272 } // namespace gles2
269 } // namespace gpu 273 } // namespace gpu
270 274
271 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ 275 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_
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