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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
9 | 9 |
10 #include <string> | 10 #include <string> |
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180 | 180 |
181 // Gets the VertexArrayManager for this context. | 181 // Gets the VertexArrayManager for this context. |
182 virtual VertexArrayManager* GetVertexArrayManager() = 0; | 182 virtual VertexArrayManager* GetVertexArrayManager() = 0; |
183 | 183 |
184 // Gets the ImageManager for this context. | 184 // Gets the ImageManager for this context. |
185 virtual ImageManager* GetImageManager() = 0; | 185 virtual ImageManager* GetImageManager() = 0; |
186 | 186 |
187 // Gets the ValuebufferManager for this context. | 187 // Gets the ValuebufferManager for this context. |
188 virtual ValuebufferManager* GetValuebufferManager() = 0; | 188 virtual ValuebufferManager* GetValuebufferManager() = 0; |
189 | 189 |
190 // Process any pending queries. Returns false if there are no pending queries. | 190 // Returns false if there are no pending queries. |
191 virtual bool ProcessPendingQueries(bool did_finish) = 0; | 191 virtual bool HasPendingQueries() const = 0; |
192 | 192 |
193 // Returns false if there are no idle work to be made. | 193 // Process any pending queries. |
194 virtual bool HasMoreIdleWork() = 0; | 194 virtual void ProcessPendingQueries(bool did_finish) = 0; |
195 | 195 |
| 196 // Returns false if there is no idle work to be made. |
| 197 virtual bool HasMoreIdleWork() const = 0; |
| 198 |
| 199 // Perform any idle work that needs to be made. |
196 virtual void PerformIdleWork() = 0; | 200 virtual void PerformIdleWork() = 0; |
197 | 201 |
198 // Sets a callback which is called when a glResizeCHROMIUM command | 202 // Sets a callback which is called when a glResizeCHROMIUM command |
199 // is processed. | 203 // is processed. |
200 virtual void SetResizeCallback( | 204 virtual void SetResizeCallback( |
201 const base::Callback<void(gfx::Size, float)>& callback) = 0; | 205 const base::Callback<void(gfx::Size, float)>& callback) = 0; |
202 | 206 |
203 // Get the service texture ID corresponding to a client texture ID. | 207 // Get the service texture ID corresponding to a client texture ID. |
204 // If no such record is found then return false. | 208 // If no such record is found then return false. |
205 virtual bool GetServiceTextureId(uint32 client_texture_id, | 209 virtual bool GetServiceTextureId(uint32 client_texture_id, |
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262 bool log_commands_; | 266 bool log_commands_; |
263 bool unsafe_es3_apis_enabled_; | 267 bool unsafe_es3_apis_enabled_; |
264 | 268 |
265 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 269 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
266 }; | 270 }; |
267 | 271 |
268 } // namespace gles2 | 272 } // namespace gles2 |
269 } // namespace gpu | 273 } // namespace gpu |
270 | 274 |
271 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 275 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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