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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ |
| 7 | 7 |
| 8 #include <queue> | 8 #include <queue> |
| 9 | 9 |
| 10 #include "base/atomic_ref_count.h" | 10 #include "base/atomic_ref_count.h" |
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| 66 | 66 |
| 67 // Sets whether commands should be processed by this scheduler. Setting to | 67 // Sets whether commands should be processed by this scheduler. Setting to |
| 68 // false unschedules. Setting to true reschedules. Whether or not the | 68 // false unschedules. Setting to true reschedules. Whether or not the |
| 69 // scheduler is currently scheduled is "reference counted". Every call with | 69 // scheduler is currently scheduled is "reference counted". Every call with |
| 70 // false must eventually be paired by a call with true. | 70 // false must eventually be paired by a call with true. |
| 71 void SetScheduled(bool is_scheduled); | 71 void SetScheduled(bool is_scheduled); |
| 72 | 72 |
| 73 // Returns whether the scheduler is currently able to process more commands. | 73 // Returns whether the scheduler is currently able to process more commands. |
| 74 bool IsScheduled(); | 74 bool IsScheduled(); |
| 75 | 75 |
| 76 // Returns whether the scheduler needs to be polled again in the future. | 76 // Returns whether the scheduler needs to be polled again in the future to |
| 77 bool HasMoreWork(); | 77 // process pending queries. |
| 78 bool HasPendingQueries() const; |
| 79 |
| 80 // Process pending queries and return. HasPendingQueries() can be used to |
| 81 // determine if there's more pending queries after this has been called. |
| 82 void ProcessPendingQueries(); |
| 78 | 83 |
| 79 typedef base::Callback<void(bool /* scheduled */)> SchedulingChangedCallback; | 84 typedef base::Callback<void(bool /* scheduled */)> SchedulingChangedCallback; |
| 80 | 85 |
| 81 // Sets a callback that is invoked just before scheduler is rescheduled | 86 // Sets a callback that is invoked just before scheduler is rescheduled |
| 82 // or descheduled. Takes ownership of callback object. | 87 // or descheduled. Takes ownership of callback object. |
| 83 void SetSchedulingChangedCallback(const SchedulingChangedCallback& callback); | 88 void SetSchedulingChangedCallback(const SchedulingChangedCallback& callback); |
| 84 | 89 |
| 85 // Implementation of CommandBufferEngine. | 90 // Implementation of CommandBufferEngine. |
| 86 scoped_refptr<Buffer> GetSharedMemoryBuffer(int32 shm_id) override; | 91 scoped_refptr<Buffer> GetSharedMemoryBuffer(int32 shm_id) override; |
| 87 void set_token(int32 token) override; | 92 void set_token(int32 token) override; |
| 88 bool SetGetBuffer(int32 transfer_buffer_id) override; | 93 bool SetGetBuffer(int32 transfer_buffer_id) override; |
| 89 bool SetGetOffset(int32 offset) override; | 94 bool SetGetOffset(int32 offset) override; |
| 90 int32 GetGetOffset() override; | 95 int32 GetGetOffset() override; |
| 91 | 96 |
| 92 void SetCommandProcessedCallback(const base::Closure& callback); | 97 void SetCommandProcessedCallback(const base::Closure& callback); |
| 93 | 98 |
| 94 bool HasMoreIdleWork(); | 99 // Returns whether the scheduler needs to be polled again in the future to |
| 100 // process idle work. |
| 101 bool HasMoreIdleWork() const; |
| 102 |
| 103 // Perform some idle work and return. HasMoreIdleWork() can be used to |
| 104 // determine if there's more idle work do be done after this has been called. |
| 95 void PerformIdleWork(); | 105 void PerformIdleWork(); |
| 96 | 106 |
| 97 CommandParser* parser() const { | 107 CommandParser* parser() const { |
| 98 return parser_.get(); | 108 return parser_.get(); |
| 99 } | 109 } |
| 100 | 110 |
| 101 bool IsPreempted(); | 111 bool IsPreempted(); |
| 102 | 112 |
| 103 private: | 113 private: |
| 104 // Artificially reschedule if the scheduler is still unscheduled after a | 114 // Artificially reschedule if the scheduler is still unscheduled after a |
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| 141 // A factory for outstanding rescheduling tasks that is invalidated whenever | 151 // A factory for outstanding rescheduling tasks that is invalidated whenever |
| 142 // the scheduler is rescheduled. | 152 // the scheduler is rescheduled. |
| 143 base::WeakPtrFactory<GpuScheduler> reschedule_task_factory_; | 153 base::WeakPtrFactory<GpuScheduler> reschedule_task_factory_; |
| 144 | 154 |
| 145 DISALLOW_COPY_AND_ASSIGN(GpuScheduler); | 155 DISALLOW_COPY_AND_ASSIGN(GpuScheduler); |
| 146 }; | 156 }; |
| 147 | 157 |
| 148 } // namespace gpu | 158 } // namespace gpu |
| 149 | 159 |
| 150 #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ | 160 #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_SCHEDULER_H_ |
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