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Side by Side Diff: src/gpu/GrDrawTarget.cpp

Issue 1315563003: GrPathRangeBatch (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix init order warning Created 5 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrDrawTarget.h" 9 #include "GrDrawTarget.h"
10 10
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217 batch->unref(); 217 batch->unref();
218 } 218 }
219 219
220 void GrDrawTarget::drawPath(const GrPipelineBuilder& pipelineBuilder, 220 void GrDrawTarget::drawPath(const GrPipelineBuilder& pipelineBuilder,
221 const GrPathProcessor* pathProc, 221 const GrPathProcessor* pathProc,
222 const GrPath* path, 222 const GrPath* path,
223 GrPathRendering::FillType fill) { 223 GrPathRendering::FillType fill) {
224 SkASSERT(path); 224 SkASSERT(path);
225 SkASSERT(this->caps()->shaderCaps()->pathRenderingSupport()); 225 SkASSERT(this->caps()->shaderCaps()->pathRenderingSupport());
226 226
227 GrDrawPathBatch* batch = GrDrawPathBatch::Create(pathProc, path); 227 GrDrawPathBatchBase* batch = GrDrawPathBatch::Create(pathProc, path);
228 this->drawPathBatch(pipelineBuilder, batch, fill);
229 batch->unref();
230 }
228 231
232 void GrDrawTarget::drawPathsFromRange(const GrPipelineBuilder& pipelineBuilder,
233 const GrPathProcessor* pathProc,
234 GrPathRangeDraw* draw,
235 GrPathRendering::FillType fill) {
236 GrDrawPathBatchBase* batch = GrDrawPathRangeBatch::Create(pathProc, draw);
237 this->drawPathBatch(pipelineBuilder, batch, fill);
238 batch->unref();
239 }
240
241 void GrDrawTarget::drawPathBatch(const GrPipelineBuilder& pipelineBuilder,
242 GrDrawPathBatchBase* batch,
243 GrPathRendering::FillType fill) {
229 // This looks like drawBatch() but there is an added wrinkle that stencil se ttings get inserted 244 // This looks like drawBatch() but there is an added wrinkle that stencil se ttings get inserted
230 // after setupClip() but before onDrawBatch(). TODO: Figure out a better mod el for handling 245 // after setupClip() but before onDrawBatch(). TODO: Figure out a better mod el for handling
231 // stencil settings WRT interactions between pipeline(builder), clipmaskmana ger, and batches. 246 // stencil settings WRT interactions between pipeline(builder), clipmaskmana ger, and batches.
232 247
233 GrScissorState scissorState; 248 GrScissorState scissorState;
234 GrPipelineBuilder::AutoRestoreFragmentProcessorState arfps; 249 GrPipelineBuilder::AutoRestoreFragmentProcessorState arfps;
235 GrPipelineBuilder::AutoRestoreStencil ars; 250 GrPipelineBuilder::AutoRestoreStencil ars;
236 if (!this->setupClip(pipelineBuilder, &arfps, &ars, &scissorState, &batch->b ounds())) { 251 if (!this->setupClip(pipelineBuilder, &arfps, &ars, &scissorState, &batch->b ounds())) {
237 return; 252 return;
238 } 253 }
239 254
240 // Ensure the render target has a stencil buffer and get the stencil setting s. 255 // Ensure the render target has a stencil buffer and get the stencil setting s.
241 GrStencilSettings stencilSettings; 256 GrStencilSettings stencilSettings;
242 GrRenderTarget* rt = pipelineBuilder.getRenderTarget(); 257 GrRenderTarget* rt = pipelineBuilder.getRenderTarget();
243 GrStencilAttachment* sb = rt->renderTargetPriv().attachStencilAttachment(); 258 GrStencilAttachment* sb = rt->renderTargetPriv().attachStencilAttachment();
244 this->getPathStencilSettingsForFilltype(fill, sb, &stencilSettings); 259 this->getPathStencilSettingsForFilltype(fill, sb, &stencilSettings);
245 batch->setStencilSettings(stencilSettings); 260 batch->setStencilSettings(stencilSettings);
246 261
247 // Don't compute a bounding box for dst copy texture, we'll opt 262 GrDrawTarget::PipelineInfo pipelineInfo(&pipelineBuilder, &scissorState, bat ch,
248 // instead for it to just copy the entire dst. Realistically this is a moot 263 &batch->bounds(), this);
249 // point, because any context that supports NV_path_rendering will also
250 // support NV_blend_equation_advanced.
251 GrDrawTarget::PipelineInfo pipelineInfo(&pipelineBuilder, &scissorState, bat ch, nullptr, this);
252 264
253 if (!pipelineInfo.valid()) { 265 if (!pipelineInfo.valid()) {
254 return; 266 return;
255 } 267 }
256 if (!batch->installPipeline(pipelineInfo.pipelineCreateArgs())) { 268 if (!batch->installPipeline(pipelineInfo.pipelineCreateArgs())) {
257 return; 269 return;
258 } 270 }
259 271
260 this->onDrawBatch(batch); 272 this->onDrawBatch(batch);
261 batch->unref();
262 }
263
264 void GrDrawTarget::drawPaths(const GrPipelineBuilder& pipelineBuilder,
265 const GrPathProcessor* pathProc,
266 const GrPathRange* pathRange,
267 const void* indices,
268 PathIndexType indexType,
269 const float transformValues[],
270 PathTransformType transformType,
271 int count,
272 GrPathRendering::FillType fill) {
273 SkASSERT(this->caps()->shaderCaps()->pathRenderingSupport());
274 SkASSERT(pathRange);
275 SkASSERT(indices);
276 SkASSERT(0 == reinterpret_cast<intptr_t>(indices) %
277 GrPathRange::PathIndexSizeInBytes(indexType));
278 SkASSERT(transformValues);
279
280 // Setup clip
281 GrScissorState scissorState;
282 GrPipelineBuilder::AutoRestoreFragmentProcessorState arfps;
283 GrPipelineBuilder::AutoRestoreStencil ars;
284 if (!this->setupClip(pipelineBuilder, &arfps, &ars, &scissorState, nullptr)) {
285 return;
286 }
287
288 // set stencil settings for path
289 GrStencilSettings stencilSettings;
290 GrRenderTarget* rt = pipelineBuilder.getRenderTarget();
291 GrStencilAttachment* sb = rt->renderTargetPriv().attachStencilAttachment();
292 this->getPathStencilSettingsForFilltype(fill, sb, &stencilSettings);
293
294 // Don't compute a bounding box for dst copy texture, we'll opt
295 // instead for it to just copy the entire dst. Realistically this is a moot
296 // point, because any context that supports NV_path_rendering will also
297 // support NV_blend_equation_advanced.
298 GrDrawTarget::PipelineInfo pipelineInfo(&pipelineBuilder, &scissorState, pat hProc, nullptr, this);
299 if (!pipelineInfo.valid()) {
300 return;
301 }
302
303 this->onDrawPaths(pathProc, pathRange, indices, indexType, transformValues,
304 transformType, count, stencilSettings, pipelineInfo);
305 } 273 }
306 274
307 void GrDrawTarget::drawNonAARect(const GrPipelineBuilder& pipelineBuilder, 275 void GrDrawTarget::drawNonAARect(const GrPipelineBuilder& pipelineBuilder,
308 GrColor color, 276 GrColor color,
309 const SkMatrix& viewMatrix, 277 const SkMatrix& viewMatrix,
310 const SkRect& rect) { 278 const SkRect& rect) {
311 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateNonAAFill(color, vi ewMatrix, rect, 279 SkAutoTUnref<GrDrawBatch> batch(GrRectBatchFactory::CreateNonAAFill(color, vi ewMatrix, rect,
312 nullptr, nullptr)); 280 nullptr, nullptr));
313 this->drawBatch(pipelineBuilder, batch); 281 this->drawBatch(pipelineBuilder, batch);
314 } 282 }
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399 if (batch) { 367 if (batch) {
400 this->onDrawBatch(batch); 368 this->onDrawBatch(batch);
401 batch->unref(); 369 batch->unref();
402 } 370 }
403 } 371 }
404 372
405 /////////////////////////////////////////////////////////////////////////////// 373 ///////////////////////////////////////////////////////////////////////////////
406 374
407 GrDrawTarget::PipelineInfo::PipelineInfo(const GrPipelineBuilder* pipelineBuilde r, 375 GrDrawTarget::PipelineInfo::PipelineInfo(const GrPipelineBuilder* pipelineBuilde r,
408 const GrScissorState* scissor, 376 const GrScissorState* scissor,
409 const GrPrimitiveProcessor* primProc,
410 const SkRect* devBounds,
411 GrDrawTarget* target) {
412 fArgs.fPipelineBuilder = pipelineBuilder;
413 fArgs.fCaps = target->caps();
414 fArgs.fScissor = scissor;
415 fArgs.fColorPOI = fArgs.fPipelineBuilder->colorProcInfo(primProc);
416 fArgs.fCoveragePOI = fArgs.fPipelineBuilder->coverageProcInfo(primProc);
417 if (!target->setupDstReadIfNecessary(*fArgs.fPipelineBuilder, fArgs.fColorPO I,
418 fArgs.fCoveragePOI, &fArgs.fDstTexture, devBounds)) {
419 fArgs.fPipelineBuilder = nullptr;
420 }
421 }
422
423 GrDrawTarget::PipelineInfo::PipelineInfo(const GrPipelineBuilder* pipelineBuilde r,
424 const GrScissorState* scissor,
425 const GrDrawBatch* batch, 377 const GrDrawBatch* batch,
426 const SkRect* devBounds, 378 const SkRect* devBounds,
427 GrDrawTarget* target) { 379 GrDrawTarget* target) {
428 fArgs.fPipelineBuilder = pipelineBuilder; 380 fArgs.fPipelineBuilder = pipelineBuilder;
429 fArgs.fCaps = target->caps(); 381 fArgs.fCaps = target->caps();
430 fArgs.fScissor = scissor; 382 fArgs.fScissor = scissor;
431 fArgs.fColorPOI = fArgs.fPipelineBuilder->colorProcInfo(batch); 383 fArgs.fColorPOI = fArgs.fPipelineBuilder->colorProcInfo(batch);
432 fArgs.fCoveragePOI = fArgs.fPipelineBuilder->coverageProcInfo(batch); 384 fArgs.fCoveragePOI = fArgs.fPipelineBuilder->coverageProcInfo(batch);
433 if (!target->setupDstReadIfNecessary(*fArgs.fPipelineBuilder, fArgs.fColorPO I, 385 if (!target->setupDstReadIfNecessary(*fArgs.fPipelineBuilder, fArgs.fColorPO I,
434 fArgs.fCoveragePOI, &fArgs.fDstTexture, devBounds)) { 386 fArgs.fCoveragePOI, &fArgs.fDstTexture, devBounds)) {
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460 // The clip mask manager can rebuild all its clip masks so just 412 // The clip mask manager can rebuild all its clip masks so just
461 // get rid of them all. 413 // get rid of them all.
462 fClipMaskManager->purgeResources(); 414 fClipMaskManager->purgeResources();
463 }; 415 };
464 416
465 void GrClipTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) { 417 void GrClipTarget::clearStencilClip(const SkIRect& rect, bool insideClip, GrRend erTarget* rt) {
466 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt); 418 GrBatch* batch = new GrClearStencilClipBatch(rect, insideClip, rt);
467 this->onDrawBatch(batch); 419 this->onDrawBatch(batch);
468 batch->unref(); 420 batch->unref();
469 } 421 }
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