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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrTest.h" | 9 #include "GrTest.h" |
10 | 10 |
11 #include "GrBatchAtlas.h" | 11 #include "GrBatchAtlas.h" |
12 #include "GrBatchFontCache.h" | 12 #include "GrBatchFontCache.h" |
13 #include "GrBufferedDrawTarget.h" | |
14 #include "GrContextOptions.h" | 13 #include "GrContextOptions.h" |
15 #include "GrGpuResourceCacheAccess.h" | 14 #include "GrGpuResourceCacheAccess.h" |
16 #include "GrResourceCache.h" | 15 #include "GrResourceCache.h" |
17 #include "GrTextBlobCache.h" | 16 #include "GrTextBlobCache.h" |
18 #include "SkString.h" | 17 #include "SkString.h" |
19 | 18 |
20 namespace GrTest { | 19 namespace GrTest { |
21 void SetupAlwaysEvictAtlas(GrContext* context) { | 20 void SetupAlwaysEvictAtlas(GrContext* context) { |
22 // These sizes were selected because they allow each atlas to hold a single
plot and will thus | 21 // These sizes were selected because they allow each atlas to hold a single
plot and will thus |
23 // stress the atlas | 22 // stress the atlas |
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290 SkASSERT(nullptr == fGpu); | 289 SkASSERT(nullptr == fGpu); |
291 fGpu = new MockGpu(this, options); | 290 fGpu = new MockGpu(this, options); |
292 SkASSERT(fGpu); | 291 SkASSERT(fGpu); |
293 this->initCommon(); | 292 this->initCommon(); |
294 | 293 |
295 // We delete these because we want to test the cache starting with zero reso
urces. Also, none of | 294 // We delete these because we want to test the cache starting with zero reso
urces. Also, none of |
296 // these objects are required for any of tests that use this context. TODO:
make stop allocating | 295 // these objects are required for any of tests that use this context. TODO:
make stop allocating |
297 // resources in the buffer pools. | 296 // resources in the buffer pools. |
298 fDrawingMgr.abandon(); | 297 fDrawingMgr.abandon(); |
299 } | 298 } |
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