Index: content/browser/service_worker/service_worker_cache_writer.h |
diff --git a/content/browser/service_worker/service_worker_cache_writer.h b/content/browser/service_worker/service_worker_cache_writer.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..70010c36f57f6312f8f7fa94a87e9e01a2547cb9 |
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+++ b/content/browser/service_worker/service_worker_cache_writer.h |
@@ -0,0 +1,210 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_BROWSER_SERVICE_WORKER_SERVICE_WORKER_CACHE_WRITER_H_ |
+#define CONTENT_BROWSER_SERVICE_WORKER_SERVICE_WORKER_CACHE_WRITER_H_ |
+ |
+#include <map> |
+#include <set> |
+ |
+#include "base/callback.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/memory/weak_ptr.h" |
+#include "net/base/io_buffer.h" |
+#include "net/base/net_errors.h" |
+ |
+namespace content { |
+ |
+struct HttpResponseInfoIOBuffer; |
+class ServiceWorkerCacheWriterCore; |
+class ServiceWorkerResponseReader; |
+class ServiceWorkerResponseWriter; |
+class ServiceWorkerStorage; |
+ |
+// This class is responsible for possibly updating the ServiceWorker cache for |
+// an installed ServiceWorker main script. If there is no existing cache entry, |
+// this class always writes supplied data back to the cache; if there is an |
+// existing cache entry, this class only writes supplied data back if there is a |
+// cache mismatch. |
+// |
+// Note that writes done by this class cannot be "short" - ie, if they succeed, |
+// they always write all the supplied data back. Therefore completions are |
+// signalled with net::Error without a count of bytes written. |
+// |
+// This class's behavior is modelled as a state machine; see the StateMachine |
+// inner class below for the mechanics of this. |
+class ServiceWorkerCacheWriter { |
+ public: |
+ using OnWriteCompleteCallback = base::Callback<void(net::Error)>; |
+ |
+ // The types for the factory functions passed into the constructor. These are |
+ // responsible for creating readers from the existing cache entry and writers |
+ // to the new cache entry when called. These are passed in as factories |
+ // instead of passing readers and writers in directly to avoid creating |
+ // writers to entries that won't be updated, and because this class may need |
+ // multiple readers internally. |
+ using ResponseReaderCreator = |
+ base::Callback<scoped_ptr<ServiceWorkerResponseReader>(void)>; |
+ using ResponseWriterCreator = |
+ base::Callback<scoped_ptr<ServiceWorkerResponseWriter>(void)>; |
+ |
+ // The existing reader may be null, in which case this instance will |
+ // unconditionally write back data supplied to |WriteHeaders| and |WriteData|. |
+ ServiceWorkerCacheWriter(const ResponseReaderCreator& reader_creator, |
+ const ResponseWriterCreator& writer_creator); |
+ |
+ virtual ~ServiceWorkerCacheWriter(); |
+ |
+ // Writes the supplied |headers| back to the cache. Returns ERR_IO_PENDING if |
+ // the write will complete asynchronously, in which case |callback| will be |
+ // called when it completes. Otherwise, returns a code other than |
+ // ERR_IO_PENDING and does not invoke |callback|. |
+ net::Error WriteHeaders(HttpResponseInfoIOBuffer* headers, |
+ const OnWriteCompleteCallback& callback); |
+ |
+ // Writes the supplied body data |data| back to the cache. Returns |
+ // ERR_IO_PENDING if the write will complete asynchronously, in which case |
+ // |callback| will be called when it completes. Otherwise, returns a code |
+ // other than ERR_IO_PENDING and does not invoke |callback|. |
+ net::Error WriteData(net::IOBuffer* buf, |
+ size_t buf_size, |
+ const OnWriteCompleteCallback& callback); |
+ |
+ // Returns a count of bytes written back to the cache. |
+ size_t BytesWritten() const; |
+ |
+ private: |
+ // This class provides an abstract state machine with states named by numeric |
+ // IDs and human-readable string names. Each state has a handler, which is run |
+ // whenever the state machine is in that state; handlers are responsible for |
+ // producing the next state for the machine (via the |next_state| argument), |
+ // deciding whether to pause the state machine (via the |pause| argument), and |
+ // also generating the next status field, which is passed untouched into the |
+ // next state's handler. |
+ class StateMachine { |
+ public: |
+ enum { |
+ // Builtin states. All states are allowed to transition to STATE_DONE and |
+ // the machine starts in STATE_DONE, but these are otherwise not special. |
+ STATE_START = -1, |
+ STATE_DONE = -2, |
+ }; |
+ |
+ // The state handler type. The arguments are: |
+ // int* next_state - state the machine should move to next |
+ // bool* pause - whether the machine should pause (return from Run) or not |
+ // int status - status from the previous state's Handler |
+ using Handler = base::Callback<int(int*, bool*, int)>; |
+ |
+ StateMachine(); |
+ ~StateMachine(); |
+ |
+ // Add a new state to the machine. All states must be registered with this |
+ // function before transitions are added referencing them. The |name| is an |
+ // arbitrary string, used only for debugging. |
+ void AddState(int id, const std::string& name, const Handler& handler); |
+ |
+ // Add an allowed transition from state |from_id| to state |to_id|. In debug |
+ // builds, allowed transitions are enforced by the state machine. |
+ void AddTransition(int from_id, int to_id); |
+ |
+ // In debug builds, DCHECK() that |from_id| and |to_id| are both valid |
+ // states, and that a transition from |from_id| to |to_id| is allowed. |
+ void CheckValidTransition(int from_id, int to_id); |
+ |
+ // Runs the state machine. This function executes the handlers for |
+ // successive states of the machine until: |
+ // a) The machine enters STATE_DONE |
+ // b) A handler returns a negative value, indicating an error |
+ // c) A handler pauses the machine |
+ // This function returns the return value of the last handler that was run. |
+ int Run(int status); |
+ |
+ private: |
+ // Internal representation of individual states. The |allowed_to| set is a |
+ // set of states that a machine in this state may transition to. |
+ struct State { |
+ State(); |
+ State(int id, const std::string& name, const Handler& handler); |
+ ~State(); |
+ int id; |
+ std::string name; |
+ Handler handler; |
+ std::set<int> allowed_to; |
+ }; |
+ std::map<int, State> states_; |
+ int state_; |
+ }; |
+ |
+ // State handlers. See function comments in the corresponding source file for |
+ // details on these. |
+ int Start(int* next_state, bool* pause, int result); |
+ int ReadHeadersForCompare(int* next_state, bool* pause, int result); |
+ int ReadHeadersForCompareDone(int* next_state, bool* pause, int result); |
+ int ReadDataForCompare(int* next_state, bool* pause, int result); |
+ int ReadDataForCompareDone(int* next_state, bool* pause, int result); |
+ int ReadHeadersForCopy(int* next_state, bool* pause, int result); |
+ int ReadHeadersForCopyDone(int* next_state, bool* pause, int result); |
+ int WriteHeadersForCopy(int* next_state, bool* pause, int result); |
+ int WriteHeadersForCopyDone(int* next_state, bool* pause, int result); |
+ int ReadDataForCopy(int* next_state, bool* pause, int result); |
+ int ReadDataForCopyDone(int* next_state, bool* pause, int result); |
+ int WriteDataForCopy(int* next_state, bool* pause, int result); |
+ int WriteDataForCopyDone(int* next_state, bool* pause, int result); |
+ int WriteHeadersForPassthrough(int* next_state, bool* pause, int result); |
+ int WriteHeadersForPassthroughDone(int* next_state, bool* pause, int result); |
+ int WriteDataForPassthrough(int* next_state, bool* pause, int result); |
+ int WriteDataForPassthroughDone(int* next_state, bool* pause, int result); |
+ int Done(int* next_state, bool* pause, int result); |
+ |
+ // Wrappers for asynchronous calls. These are responsible for scheduling a |
+ // callback to drive the state machine if needed. These either: |
+ // a) Return ERR_IO_PENDING, and schedule a callback to run the state |
+ // machine's Run() later, or |
+ // b) Return some other value and do not schedule a callback. |
+ int ReadInfoHelper(const scoped_ptr<ServiceWorkerResponseReader>& reader, |
+ HttpResponseInfoIOBuffer* buf); |
+ int ReadDataHelper(const scoped_ptr<ServiceWorkerResponseReader>& reader, |
+ net::IOBuffer* buf, |
+ int buf_len); |
+ int WriteInfoHelper(const scoped_ptr<ServiceWorkerResponseWriter>& writer, |
+ HttpResponseInfoIOBuffer* buf); |
+ int WriteDataHelper(const scoped_ptr<ServiceWorkerResponseWriter>& writer, |
+ net::IOBuffer* buf, |
+ int buf_len); |
+ |
+ // Callback used by the above helpers. |
+ void AsyncRunStateMachine(int result); |
+ |
+ StateMachine state_machine_; |
+ |
+ scoped_refptr<HttpResponseInfoIOBuffer> headers_to_read_; |
+ scoped_refptr<HttpResponseInfoIOBuffer> headers_to_write_; |
+ scoped_refptr<net::IOBuffer> data_to_read_; |
+ int len_to_read_; |
+ scoped_refptr<net::IOBuffer> data_to_copy_; |
+ scoped_refptr<net::IOBuffer> data_to_write_; |
+ int len_to_write_; |
+ OnWriteCompleteCallback pending_callback_; |
+ |
+ size_t cached_length_; |
+ size_t net_length_; |
+ |
+ size_t bytes_compared_; |
+ size_t bytes_copied_; |
+ size_t bytes_written_; |
+ |
+ size_t compare_offset_; |
+ |
+ ResponseReaderCreator reader_creator_; |
+ ResponseWriterCreator writer_creator_; |
+ scoped_ptr<ServiceWorkerResponseReader> compare_reader_; |
+ scoped_ptr<ServiceWorkerResponseReader> copy_reader_; |
+ scoped_ptr<ServiceWorkerResponseWriter> writer_; |
+ base::WeakPtrFactory<ServiceWorkerCacheWriter> weak_factory_; |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_BROWSER_SERVICE_WORKER_SERVICE_WORKER_CACHE_WRITER_H_ |