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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 4388 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEA
REST); | 4388 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEA
REST); |
| 4389 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEA
REST); | 4389 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEA
REST); |
| 4390 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_T
O_EDGE); | 4390 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_T
O_EDGE); |
| 4391 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_T
O_EDGE); | 4391 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_T
O_EDGE); |
| 4392 webContext()->texImage2D(GL_TEXTURE_2D, 0, targetInternalformat, canvas-
>width(), | 4392 webContext()->texImage2D(GL_TEXTURE_2D, 0, targetInternalformat, canvas-
>width(), |
| 4393 canvas->height(), 0, GL_RGBA, targetType, 0); | 4393 canvas->height(), 0, GL_RGBA, targetType, 0); |
| 4394 } | 4394 } |
| 4395 | 4395 |
| 4396 if (!canvas->is3D()) { | 4396 if (!canvas->is3D()) { |
| 4397 ImageBuffer* buffer = canvas->buffer(); | 4397 ImageBuffer* buffer = canvas->buffer(); |
| 4398 if (!buffer->copyToPlatformTexture(webContext(), targetTexture, targetIn
ternalformat, targetType, | 4398 if (!buffer->copyToPlatformTexture(webContext(), GL_TEXTURE_2D, targetTe
xture, targetInternalformat, targetType, |
| 4399 targetLevel, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | 4399 targetLevel, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
| 4400 ASSERT_NOT_REACHED(); | 4400 ASSERT_NOT_REACHED(); |
| 4401 } | 4401 } |
| 4402 } else { | 4402 } else { |
| 4403 WebGLRenderingContextBase* gl = toWebGLRenderingContextBase(canvas->rend
eringContext()); | 4403 WebGLRenderingContextBase* gl = toWebGLRenderingContextBase(canvas->rend
eringContext()); |
| 4404 ScopedTexture2DRestorer restorer(gl); | 4404 ScopedTexture2DRestorer restorer(gl); |
| 4405 if (!gl->drawingBuffer()->copyToPlatformTexture(webContext(), targetText
ure, targetInternalformat, targetType, | 4405 if (!gl->drawingBuffer()->copyToPlatformTexture(webContext(), targetText
ure, targetInternalformat, targetType, |
| 4406 targetLevel, m_unpackPremultiplyAlpha, !m_unpackFlipY, BackBuffer))
{ | 4406 targetLevel, m_unpackPremultiplyAlpha, !m_unpackFlipY, BackBuffer))
{ |
| 4407 ASSERT_NOT_REACHED(); | 4407 ASSERT_NOT_REACHED(); |
| 4408 } | 4408 } |
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| 4464 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti
onState) | 4464 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti
onState) |
| 4465 { | 4465 { |
| 4466 if (isContextLost() || !validateHTMLVideoElement("texImage2D", video, except
ionState) | 4466 if (isContextLost() || !validateHTMLVideoElement("texImage2D", video, except
ionState) |
| 4467 || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLVideoEleme
nt, target, level, internalformat, video->videoWidth(), video->videoHeight(), 0,
format, type, 0, 0)) | 4467 || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLVideoEleme
nt, target, level, internalformat, video->videoWidth(), video->videoHeight(), 0,
format, type, 0, 0)) |
| 4468 return; | 4468 return; |
| 4469 | 4469 |
| 4470 // Go through the fast path doing a GPU-GPU textures copy without a readback
to system memory if possible. | 4470 // Go through the fast path doing a GPU-GPU textures copy without a readback
to system memory if possible. |
| 4471 // Otherwise, it will fall back to the normal SW path. | 4471 // Otherwise, it will fall back to the normal SW path. |
| 4472 WebGLTexture* texture = validateTextureBinding("texImage2D", target, true); | 4472 WebGLTexture* texture = validateTextureBinding("texImage2D", target, true); |
| 4473 ASSERT(texture); | 4473 ASSERT(texture); |
| 4474 if (GL_TEXTURE_2D == target) { | 4474 if (Extensions3DUtil::canUseCopyTextureCHROMIUM(target, internalformat, type
, level) |
| 4475 if (Extensions3DUtil::canUseCopyTextureCHROMIUM(target, internalformat,
type, level) | 4475 && video->copyVideoTextureToPlatformTexture(webContext(), { |
| 4476 && video->copyVideoTextureToPlatformTexture(webContext(), texture->o
bject(), internalformat, type, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | 4476 WebMediaPlayer::CopyVideoTextureParams::FullCopy, target, texture->o
bject(), |
| 4477 texture->setLevelInfo(target, level, internalformat, video->videoWid
th(), video->videoHeight(), 1, type); | 4477 internalformat, type, level, 0, 0, m_unpackPremultiplyAlpha, m_unpac
kFlipY |
| 4478 return; | 4478 })) { |
| 4479 } | 4479 texture->setLevelInfo(target, level, internalformat, video->videoWidth()
, video->videoHeight(), 1, type); |
| 4480 return; |
| 4481 } |
| 4480 | 4482 |
| 4481 // Try using an accelerated image buffer, this allows YUV conversion to
be done on the GPU. | 4483 // Try using an accelerated image buffer, this allows YUV conversion to be d
one on the GPU. |
| 4482 OwnPtr<ImageBufferSurface> surface = adoptPtr(new AcceleratedImageBuffer
Surface(IntSize(video->videoWidth(), video->videoHeight()))); | 4484 OwnPtr<ImageBufferSurface> surface = adoptPtr(new AcceleratedImageBufferSurf
ace(IntSize(video->videoWidth(), video->videoHeight()))); |
| 4483 if (surface->isValid()) { | 4485 if (surface->isValid()) { |
| 4484 OwnPtr<ImageBuffer> imageBuffer(ImageBuffer::create(surface.release(
))); | 4486 OwnPtr<ImageBuffer> imageBuffer(ImageBuffer::create(surface.release())); |
| 4485 if (imageBuffer) { | 4487 if (imageBuffer) { |
| 4486 // The video element paints an RGBA frame into our surface here.
By using an AcceleratedImageBufferSurface, | 4488 // The video element paints an RGBA frame into our surface here. By
using an AcceleratedImageBufferSurface, |
| 4487 // we enable the WebMediaPlayer implementation to do any necessa
ry color space conversion on the GPU (though it | 4489 // we enable the WebMediaPlayer implementation to do any necessary c
olor space conversion on the GPU (though it |
| 4488 // may still do a CPU conversion and upload the results). | 4490 // may still do a CPU conversion and upload the results). |
| 4489 video->paintCurrentFrame(imageBuffer->canvas(), IntRect(0, 0, vi
deo->videoWidth(), video->videoHeight()), nullptr); | 4491 video->paintCurrentFrame(imageBuffer->canvas(), IntRect(0, 0, video-
>videoWidth(), video->videoHeight()), nullptr); |
| 4490 imageBuffer->canvas()->flush(); | 4492 imageBuffer->canvas()->flush(); |
| 4491 | 4493 |
| 4492 // This is a straight GPU-GPU copy, any necessary color space co
nversion was handled in the paintCurrentFrameInContext() call. | 4494 // This is a straight GPU-GPU copy, any necessary color space conver
sion was handled in the paintCurrentFrameInContext() call. |
| 4493 if (imageBuffer->copyToPlatformTexture(webContext(), texture->ob
ject(), internalformat, type, | 4495 if (imageBuffer->copyToPlatformTexture(webContext(), target, texture
->object(), internalformat, type, |
| 4494 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | 4496 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
| 4495 texture->setLevelInfo(target, level, internalformat, video->
videoWidth(), video->videoHeight(), 1, type); | 4497 texture->setLevelInfo(target, level, internalformat, video->vide
oWidth(), video->videoHeight(), 1, type); |
| 4496 return; | 4498 return; |
| 4497 } | |
| 4498 } | 4499 } |
| 4499 } | 4500 } |
| 4500 } | 4501 } |
| 4501 | 4502 |
| 4502 // Normal pure SW path. | 4503 // Normal pure SW path. |
| 4503 RefPtr<Image> image = videoFrameToImage(video); | 4504 RefPtr<Image> image = videoFrameToImage(video); |
| 4504 if (!image) | 4505 if (!image) |
| 4505 return; | 4506 return; |
| 4506 texImage2DImpl(target, level, internalformat, format, type, image.get(), Web
GLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha); | 4507 texImage2DImpl(target, level, internalformat, format, type, image.get(), Web
GLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha); |
| 4507 } | 4508 } |
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| 4705 texImage2DCanvasByGPU(TexSubImage2D, texture, target, level, GL_RGBA, type,
xoffset, yoffset, canvas); | 4706 texImage2DCanvasByGPU(TexSubImage2D, texture, target, level, GL_RGBA, type,
xoffset, yoffset, canvas); |
| 4706 } | 4707 } |
| 4707 | 4708 |
| 4708 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
xoffset, GLint yoffset, | 4709 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
xoffset, GLint yoffset, |
| 4709 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti
onState) | 4710 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti
onState) |
| 4710 { | 4711 { |
| 4711 if (isContextLost() || !validateHTMLVideoElement("texSubImage2D", video, exc
eptionState) | 4712 if (isContextLost() || !validateHTMLVideoElement("texSubImage2D", video, exc
eptionState) |
| 4712 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLVideoEleme
nt, target, level, 0, video->videoWidth(), video->videoHeight(), 0, format, type
, xoffset, yoffset)) | 4713 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLVideoEleme
nt, target, level, 0, video->videoWidth(), video->videoHeight(), 0, format, type
, xoffset, yoffset)) |
| 4713 return; | 4714 return; |
| 4714 | 4715 |
| 4716 // Go through the fast path doing a GPU-GPU textures copy without a readback
to system memory if possible. |
| 4717 // Otherwise, it will fall back to the normal SW path. |
| 4718 WebGLTexture* texture = validateTextureBinding("texSubImage2D", target, true
); |
| 4719 ASSERT(texture); |
| 4720 if (Extensions3DUtil::canUseCopyTextureCHROMIUM(target, GL_RGBA, type, level
) |
| 4721 && video->copyVideoTextureToPlatformTexture(webContext(), { |
| 4722 WebMediaPlayer::CopyVideoTextureParams::SubCopy, target, texture->ob
ject(), |
| 4723 GL_FALSE, GL_FALSE, level, xoffset, yoffset, m_unpackPremultiplyAlph
a, m_unpackFlipY |
| 4724 })) { |
| 4725 return; |
| 4726 } |
| 4727 |
| 4728 // Try using an accelerated image buffer, this allows YUV conversion to be d
one on the GPU. |
| 4729 OwnPtr<ImageBufferSurface> surface = adoptPtr(new AcceleratedImageBufferSurf
ace(IntSize(video->videoWidth(), video->videoHeight()))); |
| 4730 if (surface->isValid()) { |
| 4731 OwnPtr<ImageBuffer> imageBuffer(ImageBuffer::create(surface.release())); |
| 4732 if (imageBuffer) { |
| 4733 // The video element paints an RGBA frame into our surface here. By
using an AcceleratedImageBufferSurface, |
| 4734 // we enable the WebMediaPlayer implementation to do any necessary c
olor space conversion on the GPU (though it |
| 4735 // may still do a CPU conversion and upload the results). |
| 4736 video->paintCurrentFrame(imageBuffer->canvas(), IntRect(0, 0, video-
>videoWidth(), video->videoHeight()), nullptr); |
| 4737 imageBuffer->canvas()->flush(); |
| 4738 |
| 4739 // This is a straight GPU-GPU copy, any necessary color space conver
sion was handled in the paintCurrentFrameInContext() call. |
| 4740 if (imageBuffer->copySubToPlatformTexture(webContext(), target, text
ure->object(), level, |
| 4741 xoffset, yoffset, video->videoWidth(), video->videoHeight(), m_u
npackPremultiplyAlpha, m_unpackFlipY)) { |
| 4742 return; |
| 4743 } |
| 4744 } |
| 4745 } |
| 4746 |
| 4715 RefPtr<Image> image = videoFrameToImage(video); | 4747 RefPtr<Image> image = videoFrameToImage(video); |
| 4716 if (!image) | 4748 if (!image) |
| 4717 return; | 4749 return; |
| 4718 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, image.get()
, WebGLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha); | 4750 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, image.get()
, WebGLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha); |
| 4719 } | 4751 } |
| 4720 | 4752 |
| 4721 void WebGLRenderingContextBase::uniform1f(const WebGLUniformLocation* location,
GLfloat x) | 4753 void WebGLRenderingContextBase::uniform1f(const WebGLUniformLocation* location,
GLfloat x) |
| 4722 { | 4754 { |
| 4723 if (isContextLost() || !location) | 4755 if (isContextLost() || !location) |
| 4724 return; | 4756 return; |
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| 6915 | 6947 |
| 6916 return totalBytesPerPixel; | 6948 return totalBytesPerPixel; |
| 6917 } | 6949 } |
| 6918 | 6950 |
| 6919 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const | 6951 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const |
| 6920 { | 6952 { |
| 6921 return m_drawingBuffer.get(); | 6953 return m_drawingBuffer.get(); |
| 6922 } | 6954 } |
| 6923 | 6955 |
| 6924 } // namespace blink | 6956 } // namespace blink |
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