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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 4377 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEA REST); | 4377 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEA REST); |
| 4378 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEA REST); | 4378 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEA REST); |
| 4379 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_T O_EDGE); | 4379 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_T O_EDGE); |
| 4380 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_T O_EDGE); | 4380 webContext()->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_T O_EDGE); |
| 4381 webContext()->texImage2D(GL_TEXTURE_2D, 0, targetInternalformat, canvas- >width(), | 4381 webContext()->texImage2D(GL_TEXTURE_2D, 0, targetInternalformat, canvas- >width(), |
| 4382 canvas->height(), 0, GL_RGBA, targetType, 0); | 4382 canvas->height(), 0, GL_RGBA, targetType, 0); |
| 4383 } | 4383 } |
| 4384 | 4384 |
| 4385 if (!canvas->is3D()) { | 4385 if (!canvas->is3D()) { |
| 4386 ImageBuffer* buffer = canvas->buffer(); | 4386 ImageBuffer* buffer = canvas->buffer(); |
| 4387 if (!buffer->copyToPlatformTexture(webContext(), targetTexture, targetIn ternalformat, targetType, | 4387 if (!buffer->copyToPlatformTexture(webContext(), GL_TEXTURE_2D, targetTe xture, targetInternalformat, targetType, |
| 4388 targetLevel, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | 4388 targetLevel, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
| 4389 ASSERT_NOT_REACHED(); | 4389 ASSERT_NOT_REACHED(); |
| 4390 } | 4390 } |
| 4391 } else { | 4391 } else { |
| 4392 WebGLRenderingContextBase* gl = toWebGLRenderingContextBase(canvas->rend eringContext()); | 4392 WebGLRenderingContextBase* gl = toWebGLRenderingContextBase(canvas->rend eringContext()); |
| 4393 ScopedTexture2DRestorer restorer(gl); | 4393 ScopedTexture2DRestorer restorer(gl); |
| 4394 if (!gl->drawingBuffer()->copyToPlatformTexture(webContext(), targetText ure, targetInternalformat, targetType, | 4394 if (!gl->drawingBuffer()->copyToPlatformTexture(webContext(), targetText ure, targetInternalformat, targetType, |
| 4395 targetLevel, m_unpackPremultiplyAlpha, !m_unpackFlipY, BackBuffer)) { | 4395 targetLevel, m_unpackPremultiplyAlpha, !m_unpackFlipY, BackBuffer)) { |
| 4396 ASSERT_NOT_REACHED(); | 4396 ASSERT_NOT_REACHED(); |
| 4397 } | 4397 } |
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| 4453 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) | 4453 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) |
| 4454 { | 4454 { |
| 4455 if (isContextLost() || !validateHTMLVideoElement("texImage2D", video, except ionState) | 4455 if (isContextLost() || !validateHTMLVideoElement("texImage2D", video, except ionState) |
| 4456 || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLVideoEleme nt, target, level, internalformat, video->videoWidth(), video->videoHeight(), 0, format, type, 0, 0)) | 4456 || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLVideoEleme nt, target, level, internalformat, video->videoWidth(), video->videoHeight(), 0, format, type, 0, 0)) |
| 4457 return; | 4457 return; |
| 4458 | 4458 |
| 4459 // Go through the fast path doing a GPU-GPU textures copy without a readback to system memory if possible. | 4459 // Go through the fast path doing a GPU-GPU textures copy without a readback to system memory if possible. |
| 4460 // Otherwise, it will fall back to the normal SW path. | 4460 // Otherwise, it will fall back to the normal SW path. |
| 4461 WebGLTexture* texture = validateTextureBinding("texImage2D", target, true); | 4461 WebGLTexture* texture = validateTextureBinding("texImage2D", target, true); |
| 4462 ASSERT(texture); | 4462 ASSERT(texture); |
| 4463 if (GL_TEXTURE_2D == target) { | 4463 if (Extensions3DUtil::canUseCopyTextureCHROMIUM(target, internalformat, type , level)) { |
| 4464 if (Extensions3DUtil::canUseCopyTextureCHROMIUM(target, internalformat, type, level) | 4464 if (video->copyVideoTextureToPlatformTexture(webContext(), |
| 4465 && video->copyVideoTextureToPlatformTexture(webContext(), texture->o bject(), internalformat, type, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | 4465 WebMediaPlayer::CopyVideoTextureParams( |
| 4466 WebMediaPlayer::CopyVideoTextureParams::FullCopy, target, textur e->object(), | |
| 4467 internalformat, type, level, 0, 0, m_unpackPremultiplyAlpha, m_u npackFlipY))) { | |
| 4466 texture->setLevelInfo(target, level, internalformat, video->videoWid th(), video->videoHeight(), 1, type); | 4468 texture->setLevelInfo(target, level, internalformat, video->videoWid th(), video->videoHeight(), 1, type); |
| 4467 return; | 4469 return; |
| 4468 } | 4470 } |
| 4469 | 4471 |
| 4470 // Try using an accelerated image buffer, this allows YUV conversion to be done on the GPU. | 4472 // Try using an accelerated image buffer, this allows YUV conversion to be done on the GPU. |
| 4471 OwnPtr<ImageBufferSurface> surface = adoptPtr(new AcceleratedImageBuffer Surface(IntSize(video->videoWidth(), video->videoHeight()))); | 4473 OwnPtr<ImageBufferSurface> surface = adoptPtr(new AcceleratedImageBuffer Surface(IntSize(video->videoWidth(), video->videoHeight()))); |
| 4472 if (surface->isValid()) { | 4474 if (surface->isValid()) { |
| 4473 OwnPtr<ImageBuffer> imageBuffer(ImageBuffer::create(surface.release( ))); | 4475 OwnPtr<ImageBuffer> imageBuffer(ImageBuffer::create(surface.release( ))); |
| 4474 if (imageBuffer) { | 4476 if (imageBuffer) { |
| 4475 // The video element paints an RGBA frame into our surface here. By using an AcceleratedImageBufferSurface, | 4477 // The video element paints an RGBA frame into our surface here. By using an AcceleratedImageBufferSurface, |
| 4476 // we enable the WebMediaPlayer implementation to do any necessa ry color space conversion on the GPU (though it | 4478 // we enable the WebMediaPlayer implementation to do any necessa ry color space conversion on the GPU (though it |
| 4477 // may still do a CPU conversion and upload the results). | 4479 // may still do a CPU conversion and upload the results). |
| 4478 video->paintCurrentFrame(imageBuffer->canvas(), IntRect(0, 0, vi deo->videoWidth(), video->videoHeight()), nullptr); | 4480 video->paintCurrentFrame(imageBuffer->canvas(), IntRect(0, 0, vi deo->videoWidth(), video->videoHeight()), nullptr); |
| 4479 imageBuffer->canvas()->flush(); | 4481 imageBuffer->canvas()->flush(); |
| 4480 | 4482 |
| 4481 // This is a straight GPU-GPU copy, any necessary color space co nversion was handled in the paintCurrentFrameInContext() call. | 4483 // This is a straight GPU-GPU copy, any necessary color space co nversion was handled in the paintCurrentFrameInContext() call. |
| 4482 if (imageBuffer->copyToPlatformTexture(webContext(), texture->ob ject(), internalformat, type, | 4484 if (imageBuffer->copyToPlatformTexture(webContext(), target, tex ture->object(), internalformat, type, |
| 4483 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { | 4485 level, m_unpackPremultiplyAlpha, m_unpackFlipY)) { |
| 4484 texture->setLevelInfo(target, level, internalformat, video-> videoWidth(), video->videoHeight(), 1, type); | 4486 texture->setLevelInfo(target, level, internalformat, video-> videoWidth(), video->videoHeight(), 1, type); |
| 4485 return; | 4487 return; |
| 4486 } | 4488 } |
| 4487 } | 4489 } |
| 4488 } | 4490 } |
| 4489 } | 4491 } |
| 4490 | 4492 |
| 4491 // Normal pure SW path. | 4493 // Normal pure SW path. |
| 4492 RefPtr<Image> image = videoFrameToImage(video); | 4494 RefPtr<Image> image = videoFrameToImage(video); |
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| 4694 texImage2DCanvasByGPU(TexSubImage2D, texture, target, level, GL_RGBA, type, xoffset, yoffset, canvas); | 4696 texImage2DCanvasByGPU(TexSubImage2D, texture, target, level, GL_RGBA, type, xoffset, yoffset, canvas); |
| 4695 } | 4697 } |
| 4696 | 4698 |
| 4697 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, | 4699 void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
| 4698 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) | 4700 GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& excepti onState) |
| 4699 { | 4701 { |
| 4700 if (isContextLost() || !validateHTMLVideoElement("texSubImage2D", video, exc eptionState) | 4702 if (isContextLost() || !validateHTMLVideoElement("texSubImage2D", video, exc eptionState) |
| 4701 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLVideoEleme nt, target, level, 0, video->videoWidth(), video->videoHeight(), 0, format, type , xoffset, yoffset)) | 4703 || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLVideoEleme nt, target, level, 0, video->videoWidth(), video->videoHeight(), 0, format, type , xoffset, yoffset)) |
| 4702 return; | 4704 return; |
| 4703 | 4705 |
| 4706 // Go through the fast path doing a GPU-GPU textures copy without a readback to system memory if possible. | |
| 4707 // Otherwise, it will fall back to the normal SW path. | |
| 4708 WebGLTexture* texture = validateTextureBinding("texSubImage2D", target, true ); | |
| 4709 ASSERT(texture); | |
| 4710 if (Extensions3DUtil::canUseCopyTextureCHROMIUM(target, GL_RGBA, type, level )) { | |
|
Ken Russell (switch to Gerrit)
2015/10/25 01:08:40
It would be great if more code could be shared bet
dshwang
2015/10/26 14:17:32
I'll merge soon.
dshwang
2015/10/26 17:45:15
Done.
| |
| 4711 if (video->copyVideoTextureToPlatformTexture(webContext(), | |
| 4712 WebMediaPlayer::CopyVideoTextureParams( | |
| 4713 WebMediaPlayer::CopyVideoTextureParams::SubCopy, target, texture ->object(), | |
| 4714 GL_FALSE, GL_FALSE, level, xoffset, yoffset, m_unpackPremultiply Alpha, m_unpackFlipY))) { | |
| 4715 return; | |
| 4716 } | |
| 4717 | |
| 4718 // Try using an accelerated image buffer, this allows YUV conversion to be done on the GPU. | |
| 4719 OwnPtr<ImageBufferSurface> surface = adoptPtr(new AcceleratedImageBuffer Surface(IntSize(video->videoWidth(), video->videoHeight()))); | |
| 4720 if (surface->isValid()) { | |
| 4721 OwnPtr<ImageBuffer> imageBuffer(ImageBuffer::create(surface.release( ))); | |
| 4722 if (imageBuffer) { | |
| 4723 // The video element paints an RGBA frame into our surface here. By using an AcceleratedImageBufferSurface, | |
| 4724 // we enable the WebMediaPlayer implementation to do any necessa ry color space conversion on the GPU (though it | |
| 4725 // may still do a CPU conversion and upload the results). | |
| 4726 video->paintCurrentFrame(imageBuffer->canvas(), IntRect(0, 0, vi deo->videoWidth(), video->videoHeight()), nullptr); | |
| 4727 imageBuffer->canvas()->flush(); | |
| 4728 | |
| 4729 // This is a straight GPU-GPU copy, any necessary color space co nversion was handled in the paintCurrentFrameInContext() call. | |
| 4730 if (imageBuffer->copySubToPlatformTexture(webContext(), target, texture->object(), level, | |
| 4731 xoffset, yoffset, video->videoWidth(), video->videoHeight(), m_unpackPremultiplyAlpha, m_unpackFlipY)) { | |
| 4732 return; | |
| 4733 } | |
| 4734 } | |
| 4735 } | |
| 4736 } | |
| 4737 | |
| 4704 RefPtr<Image> image = videoFrameToImage(video); | 4738 RefPtr<Image> image = videoFrameToImage(video); |
| 4705 if (!image) | 4739 if (!image) |
| 4706 return; | 4740 return; |
| 4707 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, image.get() , WebGLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha); | 4741 texSubImage2DImpl(target, level, xoffset, yoffset, format, type, image.get() , WebGLImageConversion::HtmlDomVideo, m_unpackFlipY, m_unpackPremultiplyAlpha); |
| 4708 } | 4742 } |
| 4709 | 4743 |
| 4710 void WebGLRenderingContextBase::uniform1f(const WebGLUniformLocation* location, GLfloat x) | 4744 void WebGLRenderingContextBase::uniform1f(const WebGLUniformLocation* location, GLfloat x) |
| 4711 { | 4745 { |
| 4712 if (isContextLost() || !location) | 4746 if (isContextLost() || !location) |
| 4713 return; | 4747 return; |
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| 6904 | 6938 |
| 6905 return totalBytesPerPixel; | 6939 return totalBytesPerPixel; |
| 6906 } | 6940 } |
| 6907 | 6941 |
| 6908 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const | 6942 DrawingBuffer* WebGLRenderingContextBase::drawingBuffer() const |
| 6909 { | 6943 { |
| 6910 return m_drawingBuffer.get(); | 6944 return m_drawingBuffer.get(); |
| 6911 } | 6945 } |
| 6912 | 6946 |
| 6913 } // namespace blink | 6947 } // namespace blink |
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