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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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480 | 480 |
481 // Check if each enabled vertex attribute is bound to a buffer. | 481 // Check if each enabled vertex attribute is bound to a buffer. |
482 bool validateRenderingState(const char*); | 482 bool validateRenderingState(const char*); |
483 | 483 |
484 bool validateWebGLObject(const char*, WebGLObject*); | 484 bool validateWebGLObject(const char*, WebGLObject*); |
485 | 485 |
486 // Adds a compressed texture format. | 486 // Adds a compressed texture format. |
487 void addCompressedTextureFormat(GLenum); | 487 void addCompressedTextureFormat(GLenum); |
488 void removeAllCompressedTextureFormats(); | 488 void removeAllCompressedTextureFormats(); |
489 | 489 |
490 PassRefPtr<Image> drawImageIntoBuffer(Image*, int width, int height, const c
har* functionName); | 490 PassRefPtr<Image> drawImageIntoBuffer(PassRefPtr<Image>, int width, int heig
ht, const char* functionName); |
491 | 491 |
492 PassRefPtr<Image> videoFrameToImage(HTMLVideoElement*); | 492 PassRefPtr<Image> videoFrameToImage(HTMLVideoElement*); |
493 | 493 |
494 WebGLRenderbuffer* ensureEmulatedStencilBuffer(GLenum target, WebGLRenderbuf
fer*); | 494 WebGLRenderbuffer* ensureEmulatedStencilBuffer(GLenum target, WebGLRenderbuf
fer*); |
495 | 495 |
496 // Structure for rendering to a DrawingBuffer, instead of directly | 496 // Structure for rendering to a DrawingBuffer, instead of directly |
497 // to the back-buffer of m_context. | 497 // to the back-buffer of m_context. |
498 RefPtr<DrawingBuffer> m_drawingBuffer; | 498 RefPtr<DrawingBuffer> m_drawingBuffer; |
499 DrawingBuffer* drawingBuffer() const; | 499 DrawingBuffer* drawingBuffer() const; |
500 | 500 |
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1106 static IntSize oldestContextSize(); | 1106 static IntSize oldestContextSize(); |
1107 }; | 1107 }; |
1108 | 1108 |
1109 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); | 1109 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); |
1110 | 1110 |
1111 } // namespace blink | 1111 } // namespace blink |
1112 | 1112 |
1113 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); | 1113 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); |
1114 | 1114 |
1115 #endif // WebGLRenderingContextBase_h | 1115 #endif // WebGLRenderingContextBase_h |
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