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Unified Diff: cc/output/overlay_strategy_sandwich.cc

Issue 1315053004: Mac Overlays: Allow sandwich strategy to emit multiple overlays (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove false dependency Created 5 years, 4 months ago
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Index: cc/output/overlay_strategy_sandwich.cc
diff --git a/cc/output/overlay_strategy_sandwich.cc b/cc/output/overlay_strategy_sandwich.cc
index 1c02b8e73cbfb38e75a25f3e5ed2a9d427b889c5..bdcaf29d05039147320e23682f2694046aeb3061 100644
--- a/cc/output/overlay_strategy_sandwich.cc
+++ b/cc/output/overlay_strategy_sandwich.cc
@@ -94,10 +94,12 @@ bool OverlayStrategySandwich::TryOverlay(
// Add an overlay of the primary surface for any part of the candidate's
// quad that was covered.
- // TODO(ccameron): Create an OverlayCandidate for each rect in the region.
- gfx::Rect pixel_covered_rect = pixel_covered_region.bounds();
- DCHECK(IsPixelRectAlignedToDIP(device_scale_factor, pixel_covered_rect));
- if (!pixel_covered_rect.IsEmpty()) {
+ std::vector<gfx::Rect> pixel_covered_rects;
+ for (Region::Iterator it(pixel_covered_region); it.has_rect(); it.next()) {
+ DCHECK(IsPixelRectAlignedToDIP(device_scale_factor, it.rect()));
+ pixel_covered_rects.push_back(it.rect());
+ }
+ for (const gfx::Rect& pixel_covered_rect : pixel_covered_rects) {
OverlayCandidate main_image_on_top;
main_image_on_top.display_rect = pixel_covered_rect;
main_image_on_top.uv_rect = pixel_covered_rect;
@@ -118,24 +120,38 @@ bool OverlayStrategySandwich::TryOverlay(
// Remove the quad for the overlay quad. Replace it with a transparent quad
// if we're putting a new overlay on top.
- if (pixel_covered_rect.IsEmpty()) {
+ if (pixel_covered_rects.empty()) {
quad_list.EraseAndInvalidateAllPointers(candidate_iter_in_quad_list);
} else {
- gfx::RectF quad_space_covered_rect_float = pixel_covered_rect;
- candidate_inverse_transform.TransformRect(&quad_space_covered_rect_float);
- gfx::Rect quad_space_covered_rect =
- gfx::ToEnclosingRect(quad_space_covered_rect_float);
- quad_space_covered_rect.Intersect(candidate_quad->rect);
-
- const SharedQuadState* shared_quad_state =
+ // Cache the information from the candidate quad that we'll need to
+ // construct the solid color quads.
+ const SharedQuadState* candidate_shared_quad_state =
candidate_quad->shared_quad_state;
-
- SolidColorDrawQuad* replacement =
- quad_list.ReplaceExistingElement<SolidColorDrawQuad>(
- candidate_iter_in_quad_list);
- replacement->SetAll(shared_quad_state, quad_space_covered_rect,
- quad_space_covered_rect, quad_space_covered_rect, false,
- SK_ColorTRANSPARENT, true);
+ const gfx::Rect candidate_rect = candidate_quad->rect;
+
+ // Reserve space in the quad list for the transparent quads.
+ quad_list.ReplaceExistingElement<SolidColorDrawQuad>(
+ candidate_iter_in_quad_list);
+ candidate_iter_in_quad_list =
+ quad_list.InsertBeforeAndInvalidateAllPointers<SolidColorDrawQuad>(
+ candidate_iter_in_quad_list, pixel_covered_rects.size() - 1);
+
+ // Cover the region with transparent quads.
+ for (const gfx::Rect& pixel_covered_rect : pixel_covered_rects) {
+ gfx::RectF quad_space_covered_rect_float = pixel_covered_rect;
+ candidate_inverse_transform.TransformRect(&quad_space_covered_rect_float);
+ gfx::Rect quad_space_covered_rect =
+ gfx::ToEnclosingRect(quad_space_covered_rect_float);
+ quad_space_covered_rect.Intersect(candidate_rect);
+
+ SolidColorDrawQuad* transparent_quad =
+ static_cast<SolidColorDrawQuad*>(*candidate_iter_in_quad_list);
+ transparent_quad->SetAll(candidate_shared_quad_state,
+ quad_space_covered_rect, quad_space_covered_rect,
+ quad_space_covered_rect, false,
+ SK_ColorTRANSPARENT, true);
+ ++candidate_iter_in_quad_list;
+ }
}
output_candidate_list->swap(new_candidate_list);
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