Index: cc/trees/layer_tree_impl.cc |
diff --git a/cc/trees/layer_tree_impl.cc b/cc/trees/layer_tree_impl.cc |
index 8fe74d0f3e095eaadd684454d4db34eeaf4c30ff..b3e72ab5e20e94b752749dc12b276286964a1613 100644 |
--- a/cc/trees/layer_tree_impl.cc |
+++ b/cc/trees/layer_tree_impl.cc |
@@ -1245,7 +1245,7 @@ static inline bool LayerClipsSubtree(LayerType* layer) { |
static bool PointHitsRect( |
const gfx::PointF& screen_space_point, |
const gfx::Transform& local_space_to_screen_space_transform, |
- const gfx::RectF& local_space_rect, |
+ const gfx::Rect& local_space_rect, |
float* distance_to_camera) { |
// If the transform is not invertible, then assume that this point doesn't hit |
// this rect. |
@@ -1268,7 +1268,7 @@ static bool PointHitsRect( |
if (clipped) |
return false; |
- if (!local_space_rect.Contains(hit_test_point_in_local_space)) |
+ if (!gfx::RectF(local_space_rect).Contains(hit_test_point_in_local_space)) |
return false; |
if (distance_to_camera) { |
@@ -1344,7 +1344,7 @@ static bool PointIsClippedBySurfaceOrClipRect( |
static bool PointHitsLayer(const LayerImpl* layer, |
const gfx::PointF& screen_space_point, |
float* distance_to_intersection) { |
- gfx::RectF content_rect(layer->bounds()); |
+ gfx::Rect content_rect(layer->bounds()); |
if (!PointHitsRect(screen_space_point, |
layer->screen_space_transform(), |
content_rect, |