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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host.h" | 5 #include "cc/trees/layer_tree_host.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/location.h" | 9 #include "base/location.h" |
10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
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48 } | 48 } |
49 } | 49 } |
50 | 50 |
51 DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* impl, | 51 DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* impl, |
52 LayerTreeHostImpl::FrameData* frame_data, | 52 LayerTreeHostImpl::FrameData* frame_data, |
53 DrawResult draw_result) override { | 53 DrawResult draw_result) override { |
54 EXPECT_EQ(DRAW_SUCCESS, draw_result); | 54 EXPECT_EQ(DRAW_SUCCESS, draw_result); |
55 | 55 |
56 RenderSurfaceImpl* root_surface = | 56 RenderSurfaceImpl* root_surface = |
57 impl->active_tree()->root_layer()->render_surface(); | 57 impl->active_tree()->root_layer()->render_surface(); |
58 gfx::RectF root_damage = | 58 gfx::Rect root_damage = |
59 root_surface->damage_tracker()->current_damage_rect(); | 59 root_surface->damage_tracker()->current_damage_rect(); |
60 | 60 |
61 switch (draw_count_) { | 61 switch (draw_count_) { |
62 case 0: | 62 case 0: |
63 // The first frame has full damage. | 63 // The first frame has full damage. |
64 EXPECT_EQ(gfx::RectF(10.f, 10.f).ToString(), root_damage.ToString()); | 64 EXPECT_EQ(gfx::Rect(10, 10), root_damage); |
65 break; | 65 break; |
66 case 1: | 66 case 1: |
67 // The second frame has full damage. | 67 // The second frame has full damage. |
68 EXPECT_EQ(gfx::RectF(10.f, 10.f).ToString(), root_damage.ToString()); | 68 EXPECT_EQ(gfx::Rect(10, 10), root_damage); |
69 EndTest(); | 69 EndTest(); |
70 break; | 70 break; |
71 case 2: | 71 case 2: |
72 NOTREACHED(); | 72 NOTREACHED(); |
73 } | 73 } |
74 | 74 |
75 ++draw_count_; | 75 ++draw_count_; |
76 return draw_result; | 76 return draw_result; |
77 } | 77 } |
78 | 78 |
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110 } | 110 } |
111 } | 111 } |
112 | 112 |
113 DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* impl, | 113 DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* impl, |
114 LayerTreeHostImpl::FrameData* frame_data, | 114 LayerTreeHostImpl::FrameData* frame_data, |
115 DrawResult draw_result) override { | 115 DrawResult draw_result) override { |
116 EXPECT_EQ(DRAW_SUCCESS, draw_result); | 116 EXPECT_EQ(DRAW_SUCCESS, draw_result); |
117 | 117 |
118 RenderSurfaceImpl* root_surface = | 118 RenderSurfaceImpl* root_surface = |
119 impl->active_tree()->root_layer()->render_surface(); | 119 impl->active_tree()->root_layer()->render_surface(); |
120 gfx::RectF root_damage = | 120 gfx::Rect root_damage = |
121 root_surface->damage_tracker()->current_damage_rect(); | 121 root_surface->damage_tracker()->current_damage_rect(); |
122 | 122 |
123 switch (draw_count_) { | 123 switch (draw_count_) { |
124 case 0: | 124 case 0: |
125 // The first frame has full damage. | 125 // The first frame has full damage. |
126 EXPECT_EQ(gfx::RectF(10.f, 10.f).ToString(), root_damage.ToString()); | 126 EXPECT_EQ(gfx::Rect(10, 10), root_damage); |
127 break; | 127 break; |
128 case 1: | 128 case 1: |
129 // The second frame has full damage. | 129 // The second frame has full damage. |
130 EXPECT_EQ(gfx::RectF(15.f, 15.f).ToString(), root_damage.ToString()); | 130 EXPECT_EQ(gfx::Rect(15, 15), root_damage); |
131 EndTest(); | 131 EndTest(); |
132 break; | 132 break; |
133 case 2: | 133 case 2: |
134 NOTREACHED(); | 134 NOTREACHED(); |
135 } | 135 } |
136 | 136 |
137 ++draw_count_; | 137 ++draw_count_; |
138 return draw_result; | 138 return draw_result; |
139 } | 139 } |
140 | 140 |
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253 LayerTreeHostDamageTest::SetupTree(); | 253 LayerTreeHostDamageTest::SetupTree(); |
254 } | 254 } |
255 | 255 |
256 DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl, | 256 DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl, |
257 LayerTreeHostImpl::FrameData* frame_data, | 257 LayerTreeHostImpl::FrameData* frame_data, |
258 DrawResult draw_result) override { | 258 DrawResult draw_result) override { |
259 EXPECT_EQ(DRAW_SUCCESS, draw_result); | 259 EXPECT_EQ(DRAW_SUCCESS, draw_result); |
260 | 260 |
261 RenderSurfaceImpl* root_surface = | 261 RenderSurfaceImpl* root_surface = |
262 host_impl->active_tree()->root_layer()->render_surface(); | 262 host_impl->active_tree()->root_layer()->render_surface(); |
263 gfx::RectF root_damage = | 263 gfx::Rect root_damage = |
264 root_surface->damage_tracker()->current_damage_rect(); | 264 root_surface->damage_tracker()->current_damage_rect(); |
265 root_damage.Intersect(root_surface->content_rect()); | 265 root_damage.Intersect(root_surface->content_rect()); |
266 | 266 |
267 int source_frame = host_impl->active_tree()->source_frame_number(); | 267 int source_frame = host_impl->active_tree()->source_frame_number(); |
268 switch (source_frame) { | 268 switch (source_frame) { |
269 case 0: | 269 case 0: |
270 // The first frame draws and clears any damage. | 270 // The first frame draws and clears any damage. |
271 EXPECT_EQ(gfx::RectF(root_surface->content_rect()).ToString(), | 271 EXPECT_EQ(root_surface->content_rect(), root_damage); |
272 root_damage.ToString()); | |
273 EXPECT_FALSE(frame_data->has_no_damage); | 272 EXPECT_FALSE(frame_data->has_no_damage); |
274 break; | 273 break; |
275 case 1: | 274 case 1: |
276 // If we get a frame without damage then we don't draw. | 275 // If we get a frame without damage then we don't draw. |
277 EXPECT_EQ(gfx::RectF().ToString(), root_damage.ToString()); | 276 EXPECT_EQ(gfx::Rect(), root_damage); |
278 EXPECT_TRUE(frame_data->has_no_damage); | 277 EXPECT_TRUE(frame_data->has_no_damage); |
279 | 278 |
280 // Then we set full damage for the next frame. | 279 // Then we set full damage for the next frame. |
281 host_impl->SetFullRootLayerDamage(); | 280 host_impl->SetFullRootLayerDamage(); |
282 break; | 281 break; |
283 case 2: | 282 case 2: |
284 // The whole frame should be damaged as requested. | 283 // The whole frame should be damaged as requested. |
285 EXPECT_EQ(gfx::RectF(root_surface->content_rect()).ToString(), | 284 EXPECT_EQ(root_surface->content_rect(), root_damage); |
286 root_damage.ToString()); | |
287 EXPECT_FALSE(frame_data->has_no_damage); | 285 EXPECT_FALSE(frame_data->has_no_damage); |
288 | 286 |
289 // Just a part of the next frame should be damaged. | 287 // Just a part of the next frame should be damaged. |
290 child_damage_rect_ = gfx::Rect(10, 11, 12, 13); | 288 child_damage_rect_ = gfx::Rect(10, 11, 12, 13); |
291 break; | 289 break; |
292 case 3: | 290 case 3: |
293 // The update rect in the child should be damaged and the damaged area | 291 // The update rect in the child should be damaged and the damaged area |
294 // should match the invalidation. | 292 // should match the invalidation. |
295 EXPECT_EQ(gfx::RectF(100+10, 100+11, 12, 13).ToString(), | 293 EXPECT_EQ(gfx::Rect(100 + 10, 100 + 11, 12, 13), root_damage); |
296 root_damage.ToString()); | |
297 EXPECT_FALSE(frame_data->has_no_damage); | 294 EXPECT_FALSE(frame_data->has_no_damage); |
298 | 295 |
299 // If we damage part of the frame, but also damage the full | 296 // If we damage part of the frame, but also damage the full |
300 // frame, then the whole frame should be damaged. | 297 // frame, then the whole frame should be damaged. |
301 child_damage_rect_ = gfx::Rect(10, 11, 12, 13); | 298 child_damage_rect_ = gfx::Rect(10, 11, 12, 13); |
302 host_impl->SetFullRootLayerDamage(); | 299 host_impl->SetFullRootLayerDamage(); |
303 break; | 300 break; |
304 case 4: | 301 case 4: |
305 // The whole frame is damaged. | 302 // The whole frame is damaged. |
306 EXPECT_EQ(gfx::RectF(root_surface->content_rect()).ToString(), | 303 EXPECT_EQ(root_surface->content_rect(), root_damage); |
307 root_damage.ToString()); | |
308 EXPECT_FALSE(frame_data->has_no_damage); | 304 EXPECT_FALSE(frame_data->has_no_damage); |
309 | 305 |
310 EndTest(); | 306 EndTest(); |
311 break; | 307 break; |
312 } | 308 } |
313 return draw_result; | 309 return draw_result; |
314 } | 310 } |
315 | 311 |
316 void DidCommitAndDrawFrame() override { | 312 void DidCommitAndDrawFrame() override { |
317 if (!TestEnded()) | 313 if (!TestEnded()) |
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380 did_swaps_ = 0; | 376 did_swaps_ = 0; |
381 PostSetNeedsCommitToMainThread(); | 377 PostSetNeedsCommitToMainThread(); |
382 } | 378 } |
383 | 379 |
384 DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl, | 380 DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl, |
385 LayerTreeHostImpl::FrameData* frame_data, | 381 LayerTreeHostImpl::FrameData* frame_data, |
386 DrawResult draw_result) override { | 382 DrawResult draw_result) override { |
387 EXPECT_EQ(DRAW_SUCCESS, draw_result); | 383 EXPECT_EQ(DRAW_SUCCESS, draw_result); |
388 RenderSurfaceImpl* root_surface = | 384 RenderSurfaceImpl* root_surface = |
389 host_impl->active_tree()->root_layer()->render_surface(); | 385 host_impl->active_tree()->root_layer()->render_surface(); |
390 gfx::RectF root_damage = | 386 gfx::Rect root_damage = |
391 root_surface->damage_tracker()->current_damage_rect(); | 387 root_surface->damage_tracker()->current_damage_rect(); |
392 root_damage.Intersect(root_surface->content_rect()); | 388 root_damage.Intersect(root_surface->content_rect()); |
393 switch (did_swaps_) { | 389 switch (did_swaps_) { |
394 case 0: | 390 case 0: |
395 // The first frame has damage, so we should draw and swap. | 391 // The first frame has damage, so we should draw and swap. |
396 break; | 392 break; |
397 case 1: | 393 case 1: |
398 // The second frame should not damage the scrollbars. | 394 // The second frame should not damage the scrollbars. |
399 EXPECT_FALSE(root_damage.Intersects(gfx::Rect(300, 300, 10, 100))); | 395 EXPECT_FALSE(root_damage.Intersects(gfx::Rect(300, 300, 10, 100))); |
400 break; | 396 break; |
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471 did_swaps_ = 0; | 467 did_swaps_ = 0; |
472 PostSetNeedsCommitToMainThread(); | 468 PostSetNeedsCommitToMainThread(); |
473 } | 469 } |
474 | 470 |
475 DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl, | 471 DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl, |
476 LayerTreeHostImpl::FrameData* frame_data, | 472 LayerTreeHostImpl::FrameData* frame_data, |
477 DrawResult draw_result) override { | 473 DrawResult draw_result) override { |
478 EXPECT_EQ(DRAW_SUCCESS, draw_result); | 474 EXPECT_EQ(DRAW_SUCCESS, draw_result); |
479 RenderSurfaceImpl* root_surface = | 475 RenderSurfaceImpl* root_surface = |
480 host_impl->active_tree()->root_layer()->render_surface(); | 476 host_impl->active_tree()->root_layer()->render_surface(); |
481 gfx::RectF root_damage = | 477 gfx::Rect root_damage = |
482 root_surface->damage_tracker()->current_damage_rect(); | 478 root_surface->damage_tracker()->current_damage_rect(); |
483 root_damage.Intersect(root_surface->content_rect()); | 479 root_damage.Intersect(root_surface->content_rect()); |
484 int frame = host_impl->active_tree()->source_frame_number(); | 480 int frame = host_impl->active_tree()->source_frame_number(); |
485 switch (did_swaps_) { | 481 switch (did_swaps_) { |
486 case 0: | 482 case 0: |
487 // The first frame has damage, so we should draw and swap. | 483 // The first frame has damage, so we should draw and swap. |
488 EXPECT_EQ(0, frame); | 484 EXPECT_EQ(0, frame); |
489 break; | 485 break; |
490 case 1: | 486 case 1: |
491 // The second frame has scrolled, so the scrollbar should be damaged. | 487 // The second frame has scrolled, so the scrollbar should be damaged. |
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533 | 529 |
534 void AfterTest() override { EXPECT_EQ(3, did_swaps_); } | 530 void AfterTest() override { EXPECT_EQ(3, did_swaps_); } |
535 | 531 |
536 int did_swaps_; | 532 int did_swaps_; |
537 }; | 533 }; |
538 | 534 |
539 MULTI_THREAD_TEST_F(LayerTreeHostDamageTestScrollbarCommitDoesNoDamage); | 535 MULTI_THREAD_TEST_F(LayerTreeHostDamageTestScrollbarCommitDoesNoDamage); |
540 | 536 |
541 } // namespace | 537 } // namespace |
542 } // namespace cc | 538 } // namespace cc |
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