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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
7 | 7 |
8 #include "base/containers/hash_tables.h" | 8 #include "base/containers/hash_tables.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
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38 void PushPropertiesTo(LayerImpl* layer) override; | 38 void PushPropertiesTo(LayerImpl* layer) override; |
39 | 39 |
40 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); | 40 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); |
41 | 41 |
42 // Creates an ID with the resource provider for the child renderer | 42 // Creates an ID with the resource provider for the child renderer |
43 // that will be sending quads to the layer. Registers the callback to | 43 // that will be sending quads to the layer. Registers the callback to |
44 // inform when resources are no longer in use. | 44 // inform when resources are no longer in use. |
45 void CreateChildIdIfNeeded(const ReturnCallback& return_callback); | 45 void CreateChildIdIfNeeded(const ReturnCallback& return_callback); |
46 | 46 |
47 void SetFrameData(const DelegatedFrameData* frame_data, | 47 void SetFrameData(const DelegatedFrameData* frame_data, |
48 const gfx::RectF& damage_in_frame); | 48 const gfx::Rect& damage_in_frame); |
49 | 49 |
50 float inverse_device_scale_factor() const { | 50 float inverse_device_scale_factor() const { |
51 return inverse_device_scale_factor_; | 51 return inverse_device_scale_factor_; |
52 } | 52 } |
53 | 53 |
54 protected: | 54 protected: |
55 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); | 55 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); |
56 | 56 |
57 int ChildIdForTesting() const { return child_id_; } | 57 int ChildIdForTesting() const { return child_id_; } |
58 const RenderPassList& RenderPassesInDrawOrderForTesting() const { | 58 const RenderPassList& RenderPassesInDrawOrderForTesting() const { |
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94 | 94 |
95 int child_id_; | 95 int child_id_; |
96 bool own_child_id_; | 96 bool own_child_id_; |
97 | 97 |
98 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); | 98 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); |
99 }; | 99 }; |
100 | 100 |
101 } // namespace cc | 101 } // namespace cc |
102 | 102 |
103 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 103 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
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