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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/overlay_strategy_underlay.h" | 5 #include "cc/output/overlay_strategy_underlay.h" |
| 6 | 6 |
| 7 #include "cc/output/overlay_candidate_validator.h" | 7 #include "cc/output/overlay_candidate_validator.h" |
| 8 #include "cc/quads/draw_quad.h" | 8 #include "cc/quads/draw_quad.h" |
| 9 #include "cc/quads/solid_color_draw_quad.h" | 9 #include "cc/quads/solid_color_draw_quad.h" |
| 10 | 10 |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 RenderPassList* render_passes_in_draw_order, | 21 RenderPassList* render_passes_in_draw_order, |
| 22 OverlayCandidateList* candidate_list, | 22 OverlayCandidateList* candidate_list, |
| 23 const OverlayCandidate& candidate, | 23 const OverlayCandidate& candidate, |
| 24 QuadList::Iterator candidate_iterator) { | 24 QuadList::Iterator candidate_iterator) { |
| 25 RenderPass* root_render_pass = render_passes_in_draw_order->back(); | 25 RenderPass* root_render_pass = render_passes_in_draw_order->back(); |
| 26 QuadList& quad_list = root_render_pass->quad_list; | 26 QuadList& quad_list = root_render_pass->quad_list; |
| 27 | 27 |
| 28 // Add our primary surface. | 28 // Add our primary surface. |
| 29 OverlayCandidateList candidates; | 29 OverlayCandidateList candidates; |
| 30 OverlayCandidate main_image; | 30 OverlayCandidate main_image; |
| 31 main_image.display_rect = root_render_pass->output_rect; | 31 main_image.display_rect = gfx::RectF(root_render_pass->output_rect); |
| 32 candidates.push_back(main_image); | 32 candidates.push_back(main_image); |
| 33 | 33 |
| 34 // Add the overlay. | 34 // Add the overlay. |
| 35 candidates.push_back(candidate); | 35 candidates.push_back(candidate); |
| 36 candidates.back().plane_z_order = -1; | 36 candidates.back().plane_z_order = -1; |
| 37 | 37 |
| 38 // Check for support. | 38 // Check for support. |
| 39 capability_checker->CheckOverlaySupport(&candidates); | 39 capability_checker->CheckOverlaySupport(&candidates); |
| 40 | 40 |
| 41 // If the candidate can be handled by an overlay, create a pass for it. We | 41 // If the candidate can be handled by an overlay, create a pass for it. We |
| 42 // need to switch out the video quad with a black transparent one. | 42 // need to switch out the video quad with a black transparent one. |
| 43 if (candidates[1].overlay_handled) { | 43 if (candidates[1].overlay_handled) { |
| 44 const SharedQuadState* shared_quad_state = | 44 const SharedQuadState* shared_quad_state = |
| 45 candidate_iterator->shared_quad_state; | 45 candidate_iterator->shared_quad_state; |
| 46 gfx::Rect rect = candidate_iterator->visible_rect; | 46 gfx::Rect rect = candidate_iterator->visible_rect; |
| 47 SolidColorDrawQuad* replacement = | 47 SolidColorDrawQuad* replacement = |
| 48 quad_list.ReplaceExistingElement<SolidColorDrawQuad>( | 48 quad_list.ReplaceExistingElement<SolidColorDrawQuad>( |
| 49 candidate_iterator); | 49 candidate_iterator); |
| 50 replacement->SetAll(shared_quad_state, rect, rect, rect, false, | 50 replacement->SetAll(shared_quad_state, rect, rect, rect, false, |
| 51 SK_ColorTRANSPARENT, true); | 51 SK_ColorTRANSPARENT, true); |
| 52 candidate_list->swap(candidates); | 52 candidate_list->swap(candidates); |
| 53 return true; | 53 return true; |
| 54 } | 54 } |
| 55 return false; | 55 return false; |
| 56 } | 56 } |
| 57 | 57 |
| 58 } // namespace cc | 58 } // namespace cc |
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