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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_BASE_H_ | 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_BASE_H_ |
| 6 #define UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_BASE_H_ | 6 #define UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_BASE_H_ |
| 7 | 7 |
| 8 #include "ui/ozone/platform/drm/gpu/scanout_buffer.h" | 8 #include "ui/ozone/platform/drm/gpu/scanout_buffer.h" |
| 9 | 9 |
| 10 struct gbm_bo; | 10 struct gbm_bo; |
| 11 | 11 |
| 12 namespace ui { | 12 namespace ui { |
| 13 | 13 |
| 14 class DrmDevice; | 14 class DrmDevice; |
| 15 | 15 |
| 16 // Wrapper for a GBM buffer. The base class provides common functionality | 16 // Wrapper for a GBM buffer. The base class provides common functionality |
| 17 // required to prepare the buffer for scanout. It does not provide any ownership | 17 // required to prepare the buffer for scanout. It does not provide any ownership |
| 18 // of the buffer. Implementations of this base class should deal with buffer | 18 // of the buffer. Implementations of this base class should deal with buffer |
| 19 // ownership. | 19 // ownership. |
| 20 class GbmBufferBase : public ScanoutBuffer { | 20 class GbmBufferBase : public ScanoutBuffer { |
| 21 public: | 21 public: |
| 22 gbm_bo* bo() const { return bo_; } | 22 gbm_bo* bo() const { return bo_; } |
| 23 | 23 |
| 24 // ScanoutBuffer: | 24 // ScanoutBuffer: |
| 25 uint32_t GetFramebufferId() const override; | 25 uint32_t GetFramebufferId() const override; |
| 26 uint32_t GetHandle() const override; | 26 uint32_t GetHandle() const override; |
| 27 gfx::Size GetSize() const override; | 27 gfx::Size GetSize() const override; |
| 28 uint32_t GetFormat() const override; | 28 uint32_t GetFramebufferPixelFormat() const override; |
| 29 | 29 |
| 30 protected: | 30 protected: |
| 31 GbmBufferBase(const scoped_refptr<DrmDevice>& drm, gbm_bo* bo, bool scanout); | 31 GbmBufferBase(const scoped_refptr<DrmDevice>& drm, gbm_bo* bo, bool scanout); |
| 32 ~GbmBufferBase() override; | 32 ~GbmBufferBase() override; |
| 33 | 33 |
| 34 private: | 34 private: |
| 35 scoped_refptr<DrmDevice> drm_; | 35 scoped_refptr<DrmDevice> drm_; |
| 36 gbm_bo* bo_; | 36 gbm_bo* bo_; |
| 37 uint32_t framebuffer_ = 0; | 37 uint32_t framebuffer_ = 0; |
| 38 uint32_t fb_pixel_format_ = 0; |
| 38 | 39 |
| 39 DISALLOW_COPY_AND_ASSIGN(GbmBufferBase); | 40 DISALLOW_COPY_AND_ASSIGN(GbmBufferBase); |
| 40 }; | 41 }; |
| 41 | 42 |
| 42 } // namespace ui | 43 } // namespace ui |
| 43 | 44 |
| 44 #endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_BASE_H_ | 45 #endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_BASE_H_ |
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