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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/drm/gpu/gbm_buffer_base.h" | 5 #include "ui/ozone/platform/drm/gpu/gbm_buffer_base.h" |
6 | 6 |
7 #include <gbm.h> | 7 #include <gbm.h> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "ui/ozone/platform/drm/gpu/drm_device.h" | 10 #include "ui/ozone/platform/drm/gpu/drm_device.h" |
11 | 11 |
12 namespace ui { | 12 namespace ui { |
13 | 13 |
14 namespace { | 14 namespace { |
15 | 15 |
16 // Pixel configuration for the current buffer format. | 16 // Pixel configuration for the current buffer format. |
17 // TODO(dnicoara) These will need to change once we query the hardware for | 17 // TODO(dnicoara) These will need to change once we query the hardware for |
18 // supported configurations. | 18 // supported configurations. |
19 const uint8_t kColorDepth = 24; | 19 const uint8_t kColorDepth = 24; |
20 const uint8_t kPixelDepth = 32; | 20 const uint8_t kPixelDepth = 32; |
21 | 21 |
22 } // namespace | 22 } // namespace |
23 | 23 |
24 GbmBufferBase::GbmBufferBase(const scoped_refptr<DrmDevice>& drm, | 24 GbmBufferBase::GbmBufferBase(const scoped_refptr<DrmDevice>& drm, |
25 gbm_bo* bo, | 25 gbm_bo* bo, |
26 bool scanout) | 26 bool scanout) |
27 : drm_(drm), bo_(bo) { | 27 : drm_(drm), bo_(bo) { |
28 if (scanout && | 28 if (scanout) { |
29 !drm_->AddFramebuffer(gbm_bo_get_width(bo), gbm_bo_get_height(bo), | 29 if (!drm_->AddFramebuffer(gbm_bo_get_width(bo), gbm_bo_get_height(bo), |
30 kColorDepth, kPixelDepth, gbm_bo_get_stride(bo), | 30 kColorDepth, kPixelDepth, gbm_bo_get_stride(bo), |
31 gbm_bo_get_handle(bo).u32, &framebuffer_)) | 31 gbm_bo_get_handle(bo).u32, &framebuffer_)) { |
32 PLOG(ERROR) << "Failed to register buffer"; | 32 PLOG(ERROR) << "Failed to register buffer"; |
| 33 return; |
| 34 } |
| 35 |
| 36 fb_pixel_format_ = gbm_bo_get_format(bo); |
| 37 if (fb_pixel_format_ == GBM_FORMAT_ARGB8888) |
| 38 fb_pixel_format_ = GBM_FORMAT_XRGB8888; |
| 39 |
| 40 // For now, we always create a frame buffer of 24 bit color depth and |
| 41 // support only XRGB format. |
| 42 DCHECK(fb_pixel_format_ == GBM_FORMAT_XRGB8888); |
| 43 } |
33 } | 44 } |
34 | 45 |
35 GbmBufferBase::~GbmBufferBase() { | 46 GbmBufferBase::~GbmBufferBase() { |
36 if (framebuffer_) | 47 if (framebuffer_) |
37 drm_->RemoveFramebuffer(framebuffer_); | 48 drm_->RemoveFramebuffer(framebuffer_); |
38 } | 49 } |
39 | 50 |
40 uint32_t GbmBufferBase::GetFramebufferId() const { | 51 uint32_t GbmBufferBase::GetFramebufferId() const { |
41 return framebuffer_; | 52 return framebuffer_; |
42 } | 53 } |
43 | 54 |
44 uint32_t GbmBufferBase::GetHandle() const { | 55 uint32_t GbmBufferBase::GetHandle() const { |
45 return gbm_bo_get_handle(bo_).u32; | 56 return gbm_bo_get_handle(bo_).u32; |
46 } | 57 } |
47 | 58 |
48 gfx::Size GbmBufferBase::GetSize() const { | 59 gfx::Size GbmBufferBase::GetSize() const { |
49 return gfx::Size(gbm_bo_get_width(bo_), gbm_bo_get_height(bo_)); | 60 return gfx::Size(gbm_bo_get_width(bo_), gbm_bo_get_height(bo_)); |
50 } | 61 } |
51 | 62 |
52 uint32_t GbmBufferBase::GetFormat() const { | 63 uint32_t GbmBufferBase::GetFramebufferPixelFormat() const { |
53 return gbm_bo_get_format(bo_); | 64 return fb_pixel_format_; |
54 } | 65 } |
55 | 66 |
56 } // namespace ui | 67 } // namespace ui |
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