| Index: src/compiler/operator.h
|
| diff --git a/src/compiler/operator.h b/src/compiler/operator.h
|
| index 5b15b9728916dc76aaeea209e0cdefcdf6e511f4..0cd0aaf1c2ce1e8389ad2b8512d60830e3935812 100644
|
| --- a/src/compiler/operator.h
|
| +++ b/src/compiler/operator.h
|
| @@ -9,6 +9,7 @@
|
|
|
| #include "src/base/flags.h"
|
| #include "src/base/functional.h"
|
| +#include "src/handles.h"
|
| #include "src/zone.h"
|
|
|
| namespace v8 {
|
| @@ -155,7 +156,8 @@ class Operator1 : public Operator {
|
|
|
| bool Equals(const Operator* other) const final {
|
| if (opcode() != other->opcode()) return false;
|
| - const Operator1<T>* that = reinterpret_cast<const Operator1<T>*>(other);
|
| + const Operator1<T, Pred, Hash>* that =
|
| + reinterpret_cast<const Operator1<T, Pred, Hash>*>(other);
|
| return this->pred_(this->parameter(), that->parameter());
|
| }
|
| size_t HashCode() const final {
|
| @@ -185,7 +187,8 @@ inline T const& OpParameter(const Operator* op) {
|
| }
|
|
|
| // NOTE: We have to be careful to use the right equal/hash functions below, for
|
| -// float/double we always use the ones operating on the bit level.
|
| +// float/double we always use the ones operating on the bit level, for Handle<>
|
| +// we always use the ones operating on the location level.
|
| template <>
|
| inline float const& OpParameter(const Operator* op) {
|
| return reinterpret_cast<const Operator1<float, base::bit_equal_to<float>,
|
| @@ -200,6 +203,20 @@ inline double const& OpParameter(const Operator* op) {
|
| ->parameter();
|
| }
|
|
|
| +template <>
|
| +inline Handle<HeapObject> const& OpParameter(const Operator* op) {
|
| + return reinterpret_cast<
|
| + const Operator1<Handle<HeapObject>, Handle<HeapObject>::equal_to,
|
| + Handle<HeapObject>::hash>*>(op)->parameter();
|
| +}
|
| +
|
| +template <>
|
| +inline Handle<String> const& OpParameter(const Operator* op) {
|
| + return reinterpret_cast<const Operator1<
|
| + Handle<String>, Handle<String>::equal_to, Handle<String>::hash>*>(op)
|
| + ->parameter();
|
| +}
|
| +
|
| } // namespace compiler
|
| } // namespace internal
|
| } // namespace v8
|
|
|