DescriptionDon't initialize GL again in AcceleratedSurface::Initialize()
GL is initialized in content::SupportsCoreAnimationPlugins() so
initializing it again hits DCHECKs and breaks things. Depend on
the initialization to occur in SupportsCoreAnimationPlugins()
only, and ensure that it only happens there once.
R=piman
BUG=340954
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=250316
Patch Set 1 #Patch Set 2 : macgl: #
Messages
Total messages: 8 (0 generated)
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