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Unified Diff: ui/gl/gl_context_egl.cc

Issue 13140006: gpu: Fix Vivante's "hisilicon" GPUs (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add recreate work-around Created 7 years, 8 months ago
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Index: ui/gl/gl_context_egl.cc
diff --git a/ui/gl/gl_context_egl.cc b/ui/gl/gl_context_egl.cc
index 52c60e25e8902889995328672bd866fee7a2cdee..6067070a5171b909448ad0dd7fd5553f5cc77b58 100644
--- a/ui/gl/gl_context_egl.cc
+++ b/ui/gl/gl_context_egl.cc
@@ -112,6 +112,9 @@ bool GLContextEGL::MakeCurrent(GLSurface* surface) {
return false;
}
+ if (!RecreateSurfaceIfNeeded(surface))
epenner 2013/04/16 01:02:27 Just one extra note on this. I did think about try
+ return false;
+
if (!surface->OnMakeCurrent(this)) {
LOG(ERROR) << "Could not make current.";
return false;
@@ -121,6 +124,35 @@ bool GLContextEGL::MakeCurrent(GLSurface* surface) {
return true;
}
+bool GLContextEGL::RecreateSurfaceIfNeeded(GLSurface* surface) {
+ if (!surface || !surface->RecreateOnMakeCurrent())
+ return true;
+
+ // This is specifically needed for Vivante GPU's on Android.
+ // A native view surface will not be configured correctly
+ // unless we do all of the following steps after making the
+ // surface current.
+
+ glBindFramebufferEXT(GL_FRAMEBUFFER, 0);
+ eglMakeCurrent(display_,
+ EGL_NO_SURFACE,
+ EGL_NO_SURFACE,
+ EGL_NO_CONTEXT);
+ if (!surface->Recreate()) {
+ LOG(ERROR) << "Failed to recreate surface";
+ return false;
+ }
+ if (!eglMakeCurrent(display_,
+ surface->GetHandle(),
+ surface->GetHandle(),
+ context_)) {
+ LOG(ERROR) << "eglMakeCurrent failed with error "
+ << GetLastEGLErrorString();
+ return false;
+ }
+ return true;
+}
+
void GLContextEGL::ReleaseCurrent(GLSurface* surface) {
if (!IsCurrent(surface))
return;

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