Chromium Code Reviews| Index: content/common/gpu/media/android_video_decode_accelerator.h |
| diff --git a/content/common/gpu/media/android_video_decode_accelerator.h b/content/common/gpu/media/android_video_decode_accelerator.h |
| index 3a4e24c12836b763c86655bd414fe346d19c0aa1..e7083f5dbaabe83ad5666885213fb2aedba043c1 100644 |
| --- a/content/common/gpu/media/android_video_decode_accelerator.h |
| +++ b/content/common/gpu/media/android_video_decode_accelerator.h |
| @@ -1,4 +1,4 @@ |
| -// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| +// Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| @@ -15,7 +15,7 @@ |
| #include "base/threading/thread_checker.h" |
| #include "base/timer/timer.h" |
| #include "content/common/content_export.h" |
| -#include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" |
| +#include "content/common/gpu/media/android_video_decode_accelerator_state_provider.h" |
| #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| #include "media/base/android/media_codec_bridge.h" |
| #include "media/video/video_decode_accelerator.h" |
| @@ -25,18 +25,50 @@ class SurfaceTexture; |
| } |
| namespace content { |
| + |
| // A VideoDecodeAccelerator implementation for Android. |
| // This class decodes the input encoded stream by using Android's MediaCodec |
| // class. http://developer.android.com/reference/android/media/MediaCodec.html |
| +// It delegates attaching pictures to PictureBuffers to a BackingStrategy, but |
| +// otherwise handles the work of transferring data to / from MediaCodec. |
| class CONTENT_EXPORT AndroidVideoDecodeAccelerator |
| - : public media::VideoDecodeAccelerator { |
| + : public media::VideoDecodeAccelerator, |
| + public AndroidVideoDecodeAcceleratorStateProvider { |
| public: |
| - // Does not take ownership of |client| which must outlive |*this|. |
| + // A BackingStrategy is responsible for making a PictureBuffer's texture |
| + // contain the image that a MediaCodec decoder buffer tells it to. |
| + class BackingStrategy { |
| + public: |
| + virtual ~BackingStrategy() {} |
| + |
| + // Notify about the state provider. |
| + virtual void SetStateProvider( |
| + AndroidVideoDecodeAcceleratorStateProvider*) = 0; |
| + |
| + // Called before the AVDA does any Destroy() work. This will be |
| + // the last call that the BackingStrategy receives. |
| + virtual void Cleanup() = 0; |
| + |
| + // Return the number of picture buffers that we can support. |
| + virtual uint32 GetNumPictureBuffers() const = 0; |
| + |
| + // Return the GL texture target that the PictureBuffer textures use. |
| + virtual uint32 GetTextureTarget() const = 0; |
| + |
| + // Use the provided PictureBuffer to hold the current surface. |
| + virtual void AssignCurrentSurfaceToPictureBuffer( |
| + int32 codec_buffer_index, |
| + const media::PictureBuffer&) = 0; |
| + }; |
| + |
| AndroidVideoDecodeAccelerator( |
| const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder, |
| - const base::Callback<bool(void)>& make_context_current); |
| + const base::Callback<bool(void)>& make_context_current, |
| + scoped_ptr<BackingStrategy> strategy); |
| + |
| + ~AndroidVideoDecodeAccelerator() override; |
| - // media::VideoDecodeAccelerator implementation. |
| + // Does not take ownership of |client| which must outlive |*this|. |
| bool Initialize(media::VideoCodecProfile profile, Client* client) override; |
| void Decode(const media::BitstreamBuffer& bitstream_buffer) override; |
| void AssignPictureBuffers( |
| @@ -47,6 +79,16 @@ class CONTENT_EXPORT AndroidVideoDecodeAccelerator |
| void Destroy() override; |
| bool CanDecodeOnIOThread() override; |
| + // AndroidVideoDecodeAccelerator::StateProvider |
|
no sievers
2015/09/11 00:20:39
nit: AndroidVideoDecodeAcceleratorStateProvider
liberato (no reviews please)
2015/09/14 17:41:28
Done.
|
| + const gfx::Size& GetSize() const override; |
| + const base::ThreadChecker& ThreadChecker() const override; |
| + gfx::SurfaceTexture* GetSurfaceTexture() const override; |
| + uint32 GetSurfaceTextureId() const override; |
| + gpu::gles2::GLES2Decoder* GetGlDecoder() const override; |
| + media::VideoCodecBridge* GetMediaCodec() override; |
| + void PostError(const ::tracked_objects::Location& from_here, |
| + media::VideoDecodeAccelerator::Error error) override; |
| + |
| static media::VideoDecodeAccelerator::SupportedProfiles |
| GetSupportedProfiles(); |
| @@ -58,13 +100,11 @@ class CONTENT_EXPORT AndroidVideoDecodeAccelerator |
| static const base::TimeDelta kDecodePollDelay; |
| - ~AndroidVideoDecodeAccelerator() override; |
| - |
| // Configures |media_codec_| with the given codec parameters from the client. |
| bool ConfigureMediaCodec(); |
| // Sends the current picture on the surface to the client. |
| - void SendCurrentSurfaceToClient(int32 bitstream_id); |
| + void SendCurrentSurfaceToClient(int32 codec_buffer_index, int32 bitstream_id); |
| // Does pending IO tasks if any. Once this is called, it polls |media_codec_| |
| // until it finishes pending tasks. For the polling, |kDecodePollDelay| is |
| @@ -163,12 +203,12 @@ class CONTENT_EXPORT AndroidVideoDecodeAccelerator |
| // Owner of the GL context. Used to restore the context state. |
| base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder_; |
| - // Used for copy the texture from |surface_texture_| to picture buffers. |
| - scoped_ptr<gpu::CopyTextureCHROMIUMResourceManager> copier_; |
| - |
| // Repeating timer responsible for draining pending IO to the codec. |
| base::RepeatingTimer<AndroidVideoDecodeAccelerator> io_timer_; |
| + // Backing strategy that we'll use to connect PictureBuffers to frames. |
| + scoped_ptr<BackingStrategy> strategy_; |
| + |
| // WeakPtrFactory for posting tasks back to |this|. |
| base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_; |