Index: content/common/gpu/media/android_copying_backing_strategy.h |
diff --git a/content/common/gpu/media/android_copying_backing_strategy.h b/content/common/gpu/media/android_copying_backing_strategy.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..039823d2264077025b8290f61c181f0e0ad01909 |
--- /dev/null |
+++ b/content/common/gpu/media/android_copying_backing_strategy.h |
@@ -0,0 +1,49 @@ |
+// Copyright (c) 2015 The Chromium Authors. All rights reserved. |
sandersd (OOO until July 31)
2015/09/10 20:28:20
http://www.chromium.org/developers/coding-style#TO
liberato (no reviews please)
2015/09/14 17:41:28
Done, and elsewhere.
|
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_COPYING_BACKING_STRATEGY_H_ |
+#define CONTENT_COMMON_GPU_MEDIA_ANDROID_COPYING_BACKING_STRATEGY_H_ |
+ |
+#include <list> |
sandersd (OOO until July 31)
2015/09/10 20:28:20
Many of these headers are not used in this file.
liberato (no reviews please)
2015/09/14 17:41:28
Done.
|
+#include <map> |
+#include <queue> |
+#include <string> |
+#include <vector> |
+ |
+#include "base/compiler_specific.h" |
+#include "base/threading/thread_checker.h" |
+#include "content/common/content_export.h" |
+#include "content/common/gpu/media/android_video_decode_accelerator.h" |
+#include "content/common/gpu/media/android_video_decode_accelerator_state_provider.h" |
+#include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" |
+#include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
+ |
+namespace content { |
+// A BackingStrategy implementation that copies images to PictureBuffer |
+// textures via gpu texture copy. |
+class CONTENT_EXPORT AndroidCopyingBackingStrategy |
+ : public AndroidVideoDecodeAccelerator::BackingStrategy { |
+ public: |
+ AndroidCopyingBackingStrategy(); |
+ ~AndroidCopyingBackingStrategy() override; |
+ |
+ // AndroidVideoDecodeAccelerator::BackingStrategy |
+ void SetStateProvider(AndroidVideoDecodeAcceleratorStateProvider*) override; |
+ void Cleanup() override; |
+ uint32 GetNumPictureBuffers() const override; |
+ uint32 GetTextureTarget() const override; |
+ void AssignCurrentSurfaceToPictureBuffer( |
+ int32 codec_buffer_index, |
+ const media::PictureBuffer&) override; |
+ |
+ private: |
+ // Used for copy the texture from surface texture to picture buffers. |
+ scoped_ptr<gpu::CopyTextureCHROMIUMResourceManager> copier_; |
+ |
+ AndroidVideoDecodeAcceleratorStateProvider* state_provider_; |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_COPYING_BACKING_STRATEGY_H_ |