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Side by Side Diff: content/common/gpu/media/android_video_decode_accelerator_base.h

Issue 1313913003: Begin refactor of AVDA to support zero-copy. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: minor updates. Created 5 years, 3 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
watk 2015/08/28 21:52:05 s/2013/2015
liberato (no reviews please) 2015/09/04 17:59:47 Done.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ 5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_BASE_H_
6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ 6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_BASE_H_
7 7
8 #include <list> 8 #include <list>
9 #include <map> 9 #include <map>
10 #include <queue> 10 #include <queue>
11 #include <string> 11 #include <string>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/compiler_specific.h" 14 #include "base/compiler_specific.h"
15 #include "base/threading/thread_checker.h" 15 #include "base/threading/thread_checker.h"
16 #include "base/timer/timer.h" 16 #include "base/timer/timer.h"
17 #include "content/common/content_export.h" 17 #include "content/common/content_export.h"
18 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h"
19 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 18 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
20 #include "media/base/android/media_codec_bridge.h" 19 #include "media/base/android/media_codec_bridge.h"
21 #include "media/video/video_decode_accelerator.h" 20 #include "media/video/video_decode_accelerator.h"
22 21
23 namespace gfx { 22 namespace gfx {
24 class SurfaceTexture; 23 class SurfaceTexture;
25 } 24 }
26 25
27 namespace content { 26 namespace content {
28 // A VideoDecodeAccelerator implementation for Android. 27 // A VideoDecodeAccelerator implementation for Android.
29 // This class decodes the input encoded stream by using Android's MediaCodec 28 // This class decodes the input encoded stream by using Android's MediaCodec
30 // class. http://developer.android.com/reference/android/media/MediaCodec.html 29 // class. http://developer.android.com/reference/android/media/MediaCodec.html
watk 2015/08/28 21:52:05 Update this comment?
liberato (no reviews please) 2015/09/04 17:59:47 whoops! thanks!
31 class CONTENT_EXPORT AndroidVideoDecodeAccelerator 30 class CONTENT_EXPORT AndroidVideoDecodeAcceleratorBase
32 : public media::VideoDecodeAccelerator { 31 : public media::VideoDecodeAccelerator {
33 public: 32 public:
34 // Does not take ownership of |client| which must outlive |*this|. 33 // Does not take ownership of |client| which must outlive |*this|.
watk 2015/08/28 21:52:05 Comment needs to go down a couple of lines
liberato (no reviews please) 2015/09/04 17:59:47 Done.
35 AndroidVideoDecodeAccelerator( 34 AndroidVideoDecodeAcceleratorBase(
36 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder, 35 const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder,
37 const base::Callback<bool(void)>& make_context_current); 36 const base::Callback<bool(void)>& make_context_current);
38 37
39 // media::VideoDecodeAccelerator implementation. 38 // media::VideoDecodeAccelerator implementation.
40 bool Initialize(media::VideoCodecProfile profile, Client* client) override; 39 bool Initialize(media::VideoCodecProfile profile, Client* client) override;
41 void Decode(const media::BitstreamBuffer& bitstream_buffer) override; 40 void Decode(const media::BitstreamBuffer& bitstream_buffer) override;
42 void AssignPictureBuffers( 41 void AssignPictureBuffers(
43 const std::vector<media::PictureBuffer>& buffers) override; 42 const std::vector<media::PictureBuffer>& buffers) override;
44 void ReusePictureBuffer(int32 picture_buffer_id) override; 43 void ReusePictureBuffer(int32 picture_buffer_id) override;
45 void Flush() override; 44 void Flush() override;
46 void Reset() override; 45 void Reset() override;
47 void Destroy() override; 46 void Destroy() override;
48 bool CanDecodeOnIOThread() override; 47 bool CanDecodeOnIOThread() override;
49 48
50 static media::VideoDecodeAccelerator::SupportedProfiles 49 static media::VideoDecodeAccelerator::SupportedProfiles
51 GetSupportedProfiles(); 50 GetSupportedProfiles();
52 51
52 protected:
53 ~AndroidVideoDecodeAcceleratorBase() override;
54
55 // Return the number of picture buffers that the implementation would like.
56 // TODO(liberato): this isn't used much, and can probably be removed.
57 virtual uint32 GetNumPictureBuffers() const = 0;
58
59 // Return the GL texture target that the PictureBuffers will use.
60 virtual uint32 GetTextureTarget() const = 0;
61
62 // Use the provided PictureBuffer to hold the current surface.
63 virtual void AssignCurrentSurfaceToPictureBuffer(int32 codec_buffer_index,
64 const media::PictureBuffer&) = 0;
65
66 // Misc getters for subclasses.
67 Client* GetClient() const;
68 const gfx::Size& GetSize() const;
69 const base::ThreadChecker& ThreadChecker() const;
70 gfx::SurfaceTexture* GetSurfaceTexture() const;
71 uint32 GetSurfaceTextureId() const;
72 gpu::gles2::GLES2Decoder* GetGlDecoder() const;
73 media::VideoCodecBridge* GetMediaCodec();
74
53 private: 75 private:
54 enum State { 76 enum State {
55 NO_ERROR, 77 NO_ERROR,
56 ERROR, 78 ERROR,
57 }; 79 };
58 80
59 static const base::TimeDelta kDecodePollDelay; 81 static const base::TimeDelta kDecodePollDelay;
60 82
61 ~AndroidVideoDecodeAccelerator() override;
62
63 // Configures |media_codec_| with the given codec parameters from the client. 83 // Configures |media_codec_| with the given codec parameters from the client.
64 bool ConfigureMediaCodec(); 84 bool ConfigureMediaCodec();
65 85
66 // Sends the current picture on the surface to the client. 86 // Sends the current picture on the surface to the client.
67 void SendCurrentSurfaceToClient(int32 bitstream_id); 87 void SendCurrentSurfaceToClient(int32 codec_buffer_index, int32 bitstream_id);
68 88
69 // Does pending IO tasks if any. Once this is called, it polls |media_codec_| 89 // Does pending IO tasks if any. Once this is called, it polls |media_codec_|
70 // until it finishes pending tasks. For the polling, |kDecodePollDelay| is 90 // until it finishes pending tasks. For the polling, |kDecodePollDelay| is
71 // used. 91 // used.
72 void DoIOTask(); 92 void DoIOTask();
73 93
74 // Feeds input data to |media_codec_|. This checks 94 // Feeds input data to |media_codec_|. This checks
75 // |pending_bitstream_buffers_| and queues a buffer to |media_codec_|. 95 // |pending_bitstream_buffers_| and queues a buffer to |media_codec_|.
76 void QueueInput(); 96 void QueueInput();
77 97
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after
150 PendingBitstreamBuffers; 170 PendingBitstreamBuffers;
151 PendingBitstreamBuffers pending_bitstream_buffers_; 171 PendingBitstreamBuffers pending_bitstream_buffers_;
152 172
153 // Keeps track of bitstream ids notified to the client with 173 // Keeps track of bitstream ids notified to the client with
154 // NotifyEndOfBitstreamBuffer() before getting output from the bitstream. 174 // NotifyEndOfBitstreamBuffer() before getting output from the bitstream.
155 std::list<int32> bitstreams_notified_in_advance_; 175 std::list<int32> bitstreams_notified_in_advance_;
156 176
157 // Owner of the GL context. Used to restore the context state. 177 // Owner of the GL context. Used to restore the context state.
158 base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder_; 178 base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder_;
159 179
160 // Used for copy the texture from |surface_texture_| to picture buffers.
161 scoped_ptr<gpu::CopyTextureCHROMIUMResourceManager> copier_;
162
163 // Repeating timer responsible for draining pending IO to the codec. 180 // Repeating timer responsible for draining pending IO to the codec.
164 base::RepeatingTimer<AndroidVideoDecodeAccelerator> io_timer_; 181 base::RepeatingTimer<AndroidVideoDecodeAcceleratorBase> io_timer_;
165 182
166 // WeakPtrFactory for posting tasks back to |this|. 183 // WeakPtrFactory for posting tasks back to |this|.
167 base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_; 184 base::WeakPtrFactory<AndroidVideoDecodeAcceleratorBase> weak_this_factory_;
168 185
169 friend class AndroidVideoDecodeAcceleratorTest; 186 friend class AndroidVideoDecodeAcceleratorTest;
170 }; 187 };
171 188
172 } // namespace content 189 } // namespace content
173 190
174 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_ 191 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_BASE_H_
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