Index: src/gpu/gl/GrGLTextureRenderTarget.cpp |
diff --git a/src/gpu/gl/GrGLTextureRenderTarget.cpp b/src/gpu/gl/GrGLTextureRenderTarget.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b6068a4e56efc5b250872df3ed7931251357d034 |
--- /dev/null |
+++ b/src/gpu/gl/GrGLTextureRenderTarget.cpp |
@@ -0,0 +1,39 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "GrGLTextureRenderTarget.h" |
+ |
+#include "SkTraceMemoryDump.h" |
+ |
+// GrGLTextureRenderTarget must dump both of its superclasses. |
+void GrGLTextureRenderTarget::dumpMemoryStatistics( |
+ SkTraceMemoryDump* traceMemoryDump) const { |
+ GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); |
+ |
+ // Also dump the GrGLTexture's memory. Due to this resource having both a |
+ // texture and a |
+ // renderbuffer component, dump as skia/gpu_resources/resource_#/texture |
+ SkString dumpName("skia/gpu_resources/resource_"); |
+ dumpName.appendS32(this->getUniqueID()); |
+ dumpName.append("/texture"); |
+ |
+ // Use the texture's gpuMemorySize, not our own, which includes the |
+ // renderbuffer as well. |
+ size_t size = GrGLTexture::gpuMemorySize(); |
+ |
+ traceMemoryDump->dumpNumericValue(dumpName.c_str(), "size", "bytes", size); |
+ |
+ if (this->isPurgeable()) { |
+ traceMemoryDump->dumpNumericValue(dumpName.c_str(), "purgeable_size", |
+ "bytes", size); |
+ } |
+ |
+ SkString texture_id; |
+ texture_id.appendU32(this->textureID()); |
+ traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture", |
+ texture_id.c_str()); |
+} |