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Side by Side Diff: src/gpu/GrResourceCache.h

Issue 1313743002: Add onMemoryDump to GrContext (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Review feedback Created 5 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrResourceCache_DEFINED 9 #ifndef GrResourceCache_DEFINED
10 #define GrResourceCache_DEFINED 10 #define GrResourceCache_DEFINED
11 11
12 #include "GrGpuResource.h" 12 #include "GrGpuResource.h"
13 #include "GrGpuResourceCacheAccess.h" 13 #include "GrGpuResourceCacheAccess.h"
14 #include "GrGpuResourcePriv.h" 14 #include "GrGpuResourcePriv.h"
15 #include "GrResourceKey.h" 15 #include "GrResourceKey.h"
16 #include "SkMessageBus.h" 16 #include "SkMessageBus.h"
17 #include "SkRefCnt.h" 17 #include "SkRefCnt.h"
18 #include "SkTArray.h" 18 #include "SkTArray.h"
19 #include "SkTDPQueue.h" 19 #include "SkTDPQueue.h"
20 #include "SkTInternalLList.h" 20 #include "SkTInternalLList.h"
21 #include "SkTMultiMap.h" 21 #include "SkTMultiMap.h"
22 22
23 class GrCaps; 23 class GrCaps;
24 class SkString; 24 class SkString;
25 class SkTraceMemoryDump;
25 26
26 /** 27 /**
27 * Manages the lifetime of all GrGpuResource instances. 28 * Manages the lifetime of all GrGpuResource instances.
28 * 29 *
29 * Resources may have optionally have two types of keys: 30 * Resources may have optionally have two types of keys:
30 * 1) A scratch key. This is for resources whose allocations are cached but not their contents. 31 * 1) A scratch key. This is for resources whose allocations are cached but not their contents.
31 * Multiple resources can share the same scratch key. This is so a calle r can have two 32 * Multiple resources can share the same scratch key. This is so a calle r can have two
32 * resource instances with the same properties (e.g. multipass rendering that ping-pongs 33 * resource instances with the same properties (e.g. multipass rendering that ping-pongs
33 * between two temporary surfaces). The scratch key is set at resource c reation time and 34 * between two temporary surfaces). The scratch key is set at resource c reation time and
34 * should never change. Resources need not have a scratch key. 35 * should never change. Resources need not have a scratch key.
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123 /** Will not return any resources that match but have pending IO. */ 124 /** Will not return any resources that match but have pending IO. */
124 kRequireNoPendingIO_ScratchFlag = 0x2, 125 kRequireNoPendingIO_ScratchFlag = 0x2,
125 }; 126 };
126 127
127 /** 128 /**
128 * Find a resource that matches a scratch key. 129 * Find a resource that matches a scratch key.
129 */ 130 */
130 GrGpuResource* findAndRefScratchResource(const GrScratchKey& scratchKey, 131 GrGpuResource* findAndRefScratchResource(const GrScratchKey& scratchKey,
131 size_t resourceSize, 132 size_t resourceSize,
132 uint32_t flags); 133 uint32_t flags);
133 134
134 #ifdef SK_DEBUG 135 #ifdef SK_DEBUG
135 // This is not particularly fast and only used for validation, so debug only . 136 // This is not particularly fast and only used for validation, so debug only .
136 int countScratchEntriesForKey(const GrScratchKey& scratchKey) const { 137 int countScratchEntriesForKey(const GrScratchKey& scratchKey) const {
137 return fScratchMap.countForKey(scratchKey); 138 return fScratchMap.countForKey(scratchKey);
138 } 139 }
139 #endif 140 #endif
140 141
141 /** 142 /**
142 * Find a resource that matches a unique key. 143 * Find a resource that matches a unique key.
143 */ 144 */
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171 172
172 /** 173 /**
173 * Set the callback the cache should use when it is still over budget after a purge. The 'data' 174 * Set the callback the cache should use when it is still over budget after a purge. The 'data'
174 * provided here will be passed back to the callback. Note that the cache wi ll attempt to purge 175 * provided here will be passed back to the callback. Note that the cache wi ll attempt to purge
175 * any resources newly freed by the callback. 176 * any resources newly freed by the callback.
176 */ 177 */
177 void setOverBudgetCallback(PFOverBudgetCB overBudgetCB, void* data) { 178 void setOverBudgetCallback(PFOverBudgetCB overBudgetCB, void* data) {
178 fOverBudgetCB = overBudgetCB; 179 fOverBudgetCB = overBudgetCB;
179 fOverBudgetData = data; 180 fOverBudgetData = data;
180 } 181 }
181 182
182 void notifyFlushOccurred(); 183 void notifyFlushOccurred();
183 184
184 #if GR_GPU_STATS 185 #if GR_GPU_STATS
185 void dumpStats(SkString*) const; 186 void dumpStats(SkString*) const;
186 #endif 187 #endif
187 188
188 // This function is for unit testing and is only defined in test tools. 189 // This function is for unit testing and is only defined in test tools.
189 void changeTimestamp(uint32_t newTimestamp); 190 void changeTimestamp(uint32_t newTimestamp);
190 191
192 // Enumerates all cached resources and dumps their details to traceMemoryDum p.
193 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const;
194
191 private: 195 private:
192 /////////////////////////////////////////////////////////////////////////// 196 ///////////////////////////////////////////////////////////////////////////
193 /// @name Methods accessible via ResourceAccess 197 /// @name Methods accessible via ResourceAccess
194 //// 198 ////
195 void insertResource(GrGpuResource*); 199 void insertResource(GrGpuResource*);
196 void removeResource(GrGpuResource*); 200 void removeResource(GrGpuResource*);
197 void notifyCntReachedZero(GrGpuResource*, uint32_t flags); 201 void notifyCntReachedZero(GrGpuResource*, uint32_t flags);
198 void didChangeGpuMemorySize(const GrGpuResource*, size_t oldSize); 202 void didChangeGpuMemorySize(const GrGpuResource*, size_t oldSize);
199 void changeUniqueKey(GrGpuResource*, const GrUniqueKey&); 203 void changeUniqueKey(GrGpuResource*, const GrUniqueKey&);
200 void removeUniqueKey(GrGpuResource*); 204 void removeUniqueKey(GrGpuResource*);
201 void willRemoveScratchKey(const GrGpuResource*); 205 void willRemoveScratchKey(const GrGpuResource*);
202 void didChangeBudgetStatus(GrGpuResource*); 206 void didChangeBudgetStatus(GrGpuResource*);
203 void refAndMakeResourceMRU(GrGpuResource*); 207 void refAndMakeResourceMRU(GrGpuResource*);
204 /// @} 208 /// @}
205 209
206 void resetFlushTimestamps(); 210 void resetFlushTimestamps();
207 void processInvalidUniqueKeys(const SkTArray<GrUniqueKeyInvalidatedMessage>& ); 211 void processInvalidUniqueKeys(const SkTArray<GrUniqueKeyInvalidatedMessage>& );
208 void addToNonpurgeableArray(GrGpuResource*); 212 void addToNonpurgeableArray(GrGpuResource*);
209 void removeFromNonpurgeableArray(GrGpuResource*); 213 void removeFromNonpurgeableArray(GrGpuResource*);
210 bool overBudget() const { return fBudgetedBytes > fMaxBytes || fBudgetedCoun t > fMaxCount; } 214 bool overBudget() const { return fBudgetedBytes > fMaxBytes || fBudgetedCoun t > fMaxCount; }
211 215
212 bool wouldFit(size_t bytes) { 216 bool wouldFit(size_t bytes) {
213 return fBudgetedBytes+bytes <= fMaxBytes && fBudgetedCount+1 <= fMaxCoun t; 217 return fBudgetedBytes + bytes <= fMaxBytes && fBudgetedCount + 1 <= fMax Count;
214 } 218 }
215 219
216 uint32_t getNextTimestamp(); 220 uint32_t getNextTimestamp();
217 221
218 #ifdef SK_DEBUG 222 #ifdef SK_DEBUG
219 bool isInCache(const GrGpuResource* r) const; 223 bool isInCache(const GrGpuResource* r) const;
220 void validate() const; 224 void validate() const;
221 #else 225 #else
222 void validate() const {} 226 void validate() const {}
223 #endif 227 #endif
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380 384
381 friend class GrGpuResource; // To access all the proxy inline methods. 385 friend class GrGpuResource; // To access all the proxy inline methods.
382 friend class GrResourceCache; // To create this type. 386 friend class GrResourceCache; // To create this type.
383 }; 387 };
384 388
385 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() { 389 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() {
386 return ResourceAccess(this); 390 return ResourceAccess(this);
387 } 391 }
388 392
389 #endif 393 #endif
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