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Side by Side Diff: src/gpu/gl/GrGLVertexBuffer.cpp

Issue 1313743002: Add onMemoryDump to GrContext (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Small build fix Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLVertexBuffer.h" 8 #include "GrGLVertexBuffer.h"
9 #include "GrGLGpu.h" 9 #include "GrGLGpu.h"
10 #include "SkTraceMemoryDump.h"
10 11
11 GrGLVertexBuffer::GrGLVertexBuffer(GrGLGpu* gpu, const Desc& desc) 12 GrGLVertexBuffer::GrGLVertexBuffer(GrGLGpu* gpu, const Desc& desc)
12 : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, 0 == desc.fID) 13 : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, 0 == desc.fID)
13 , fImpl(gpu, desc, GR_GL_ARRAY_BUFFER) { 14 , fImpl(gpu, desc, GR_GL_ARRAY_BUFFER) {
14 this->registerWithCache(); 15 this->registerWithCache();
15 } 16 }
16 17
17 void GrGLVertexBuffer::onRelease() { 18 void GrGLVertexBuffer::onRelease() {
18 if (!this->wasDestroyed()) { 19 if (!this->wasDestroyed()) {
19 fImpl.release(this->getGpuGL()); 20 fImpl.release(this->getGpuGL());
(...skipping 21 matching lines...) Expand all
41 } 42 }
42 } 43 }
43 44
44 bool GrGLVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { 45 bool GrGLVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) {
45 if (!this->wasDestroyed()) { 46 if (!this->wasDestroyed()) {
46 return fImpl.updateData(this->getGpuGL(), src, srcSizeInBytes); 47 return fImpl.updateData(this->getGpuGL(), src, srcSizeInBytes);
47 } else { 48 } else {
48 return false; 49 return false;
49 } 50 }
50 } 51 }
52
53 void GrGLVertexBuffer::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
54 const SkString& dumpName) const {
55 SkString buffer_id;
56 buffer_id.appendU32(this->bufferID());
57 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_buffer",
58 buffer_id.c_str());
59 }
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