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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLStencilAttachment.h" | 9 #include "GrGLStencilAttachment.h" |
10 #include "GrGLGpu.h" | 10 #include "GrGLGpu.h" |
| 11 #include "SkTraceMemoryDump.h" |
11 | 12 |
12 size_t GrGLStencilAttachment::onGpuMemorySize() const { | 13 size_t GrGLStencilAttachment::onGpuMemorySize() const { |
13 uint64_t size = this->width(); | 14 uint64_t size = this->width(); |
14 size *= this->height(); | 15 size *= this->height(); |
15 size *= fFormat.fTotalBits; | 16 size *= fFormat.fTotalBits; |
16 size *= SkTMax(1,this->numSamples()); | 17 size *= SkTMax(1,this->numSamples()); |
17 return static_cast<size_t>(size / 8); | 18 return static_cast<size_t>(size / 8); |
18 } | 19 } |
19 | 20 |
20 void GrGLStencilAttachment::onRelease() { | 21 void GrGLStencilAttachment::onRelease() { |
21 if (0 != fRenderbufferID && this->shouldFreeResources()) { | 22 if (0 != fRenderbufferID && this->shouldFreeResources()) { |
22 GrGLGpu* gpuGL = (GrGLGpu*) this->getGpu(); | 23 GrGLGpu* gpuGL = (GrGLGpu*) this->getGpu(); |
23 const GrGLInterface* gl = gpuGL->glInterface(); | 24 const GrGLInterface* gl = gpuGL->glInterface(); |
24 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID)); | 25 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID)); |
25 fRenderbufferID = 0; | 26 fRenderbufferID = 0; |
26 } | 27 } |
27 | 28 |
28 INHERITED::onRelease(); | 29 INHERITED::onRelease(); |
29 } | 30 } |
30 | 31 |
31 void GrGLStencilAttachment::onAbandon() { | 32 void GrGLStencilAttachment::onAbandon() { |
32 fRenderbufferID = 0; | 33 fRenderbufferID = 0; |
33 | 34 |
34 INHERITED::onAbandon(); | 35 INHERITED::onAbandon(); |
35 } | 36 } |
| 37 |
| 38 void GrGLStencilAttachment::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, |
| 39 const SkString& dumpName) const { |
| 40 SkString renderbuffer_id; |
| 41 renderbuffer_id.appendU32(this->renderbufferID()); |
| 42 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_renderbuffer", |
| 43 renderbuffer_id.c_str()); |
| 44 } |
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