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Side by Side Diff: src/gpu/gl/GrGLStencilAttachment.cpp

Issue 1313743002: Add onMemoryDump to GrContext (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Small build fix Created 5 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLStencilAttachment.h" 9 #include "GrGLStencilAttachment.h"
10 #include "GrGLGpu.h" 10 #include "GrGLGpu.h"
11 #include "SkTraceMemoryDump.h"
11 12
12 size_t GrGLStencilAttachment::onGpuMemorySize() const { 13 size_t GrGLStencilAttachment::onGpuMemorySize() const {
13 uint64_t size = this->width(); 14 uint64_t size = this->width();
14 size *= this->height(); 15 size *= this->height();
15 size *= fFormat.fTotalBits; 16 size *= fFormat.fTotalBits;
16 size *= SkTMax(1,this->numSamples()); 17 size *= SkTMax(1,this->numSamples());
17 return static_cast<size_t>(size / 8); 18 return static_cast<size_t>(size / 8);
18 } 19 }
19 20
20 void GrGLStencilAttachment::onRelease() { 21 void GrGLStencilAttachment::onRelease() {
21 if (0 != fRenderbufferID && this->shouldFreeResources()) { 22 if (0 != fRenderbufferID && this->shouldFreeResources()) {
22 GrGLGpu* gpuGL = (GrGLGpu*) this->getGpu(); 23 GrGLGpu* gpuGL = (GrGLGpu*) this->getGpu();
23 const GrGLInterface* gl = gpuGL->glInterface(); 24 const GrGLInterface* gl = gpuGL->glInterface();
24 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID)); 25 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
25 fRenderbufferID = 0; 26 fRenderbufferID = 0;
26 } 27 }
27 28
28 INHERITED::onRelease(); 29 INHERITED::onRelease();
29 } 30 }
30 31
31 void GrGLStencilAttachment::onAbandon() { 32 void GrGLStencilAttachment::onAbandon() {
32 fRenderbufferID = 0; 33 fRenderbufferID = 0;
33 34
34 INHERITED::onAbandon(); 35 INHERITED::onAbandon();
35 } 36 }
37
38 void GrGLStencilAttachment::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
39 const SkString& dumpName) const {
40 SkString renderbuffer_id;
41 renderbuffer_id.appendU32(this->renderbufferID());
42 traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_renderbuffer",
43 renderbuffer_id.c_str());
44 }
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